Mechanoid Weapons

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HeavyChargeBlaster.png

Heavy charge blaster

A pulse-charged rapid-fire blaster for area suppressive fire. Heavy cooling allows long, deadly bursts.

InfernoCannon.png

Inferno cannon

An incendiary-shot mini-artillery device. It fires a large incendiary warhead.

InfernoCannon.png

Inferno cannon (Turret)

"An incendiary-shot mini-artillery device. It fires a large incendiary warhead."

ChargeBlasterLight.png

Light charge blaster

A pulse-charged rapid-fire blaster for area fire.

Mini-slugger.png

Mini-slugger

An automatic turret-mounted slug-thrower.

The mini-slugger is a mechanoid only ranged weapon mounted on the mini-slugger turret. It has low damage output and shot count, but is made up for the number of turrets that will spawn.

NeedleGun.png

Needle gun

A long-range weapon used by mechanoids. Named after its needle-like projectiles, it fires single shots with great accuracy. While it does less damage than charge weapons, it can reach over very long distances.

The needle gun is a mechanoid-only weapon equipped on pikemen which deals a moderate amount of damage per shot; longer time between shots; very long range and high overall accuracy.

ThumpCannon.png

Thump cannon

A breaching explosive launcher used by mechanoids. It fires a concussion bomb that is extremely effective against walls and structures, but does much less damage to small targets.