Difference between revisions of "Meat"

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m (Removed request for images that were added months ago. Updated description in infobox, which had the description for human meat.)
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Meat small b.png|Partial stack
 
Meat small b.png|Partial stack
 
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Meat small c.png|Full stack
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== Version history ==
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Meat big old.png|Old texture of big variant
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Meat small old.png|Old texture of small variant
 
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[[Category:Food]] [[Category:Raw Food]] [[Category:Meat]]
 
[[Category:Food]] [[Category:Raw Food]] [[Category:Meat]]

Revision as of 13:57, 30 November 2022

Meat

Meat

Raw butchered flesh. Can be cooked into meals or eaten raw.

Base Stats

Type
FoodRaw food
Market Value
Silver
Mass
0.03 kg
Beauty
-4
HP
60
Deterioration Rate
6
Flammability
50%
Days To Start Rot
2

Ingestion

Nutrition
0.05
Taste
Raw
Food Poison Chance
2%

Meat is one of the primary sources of food, obtained by butchering the corpses of animals, including humans. The amount obtained depends on the Meat Amount of the butchered animal, as well as the Butchery Efficiency of the butcher. It can be used alone to produce simple meals, or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists dislike eating uncooked meat.

Each stack of meat is labeled to identify the species it came from. In most cases, the properties of meat do not differ by species and the stats on this page apply to all of them.

There are two exceptions: insect meat and human meat.

Gallery

Version history