Materials

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Revision as of 02:39, 18 August 2016 by Jimyoda (talk | contribs) (Added Material category.)
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Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Resources Menu Crafted Resources Exotic Items Food Medical Items Materials Textiles

Lumber

Woodlog b.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.

Wood is a construction and crafting material vital in the early game.

Metals

Bioferrite b.png

An exotic metal-like fibrous substance with both organic and metallic properties. Bioferrite is produced by microscopic mechanites as they process organic material. In cases of disordered mechanite behavior, this happens in a chaotic, cancer-like way.
The material is known to interact with some types of psychic flows. If pressurized under specific conditions, bioferrite becomes extremely flammable, making it a useful fuel.

Gold b.png

The most seductive metal of them all. While it is too soft to be of much practical use, it is strikingly beautiful and never tarnishes. Millions have died in attempting to feed the endless human thirst for gold.

Gold is a very beautiful and valuable resource.

Plasteel c.png

Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.

Plasteel is the strongest material in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to build a spaceship to escape the planet and win the game.

Silver c.png

This metal is mostly used as a commodity currency. It can also be used for making decorations.

Silver is a precious, uncommon material. It is recognized as a trade currency which all traders will readily accept.

Steel b.png

An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.

Steel is a raw resource, crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor.

Uranium c.png

A dark, heavy metal. While it is best known as a fuel for nuclear devices, its extreme density and hardness also make it good for making certain weapons, armor, and ammunition.

Uranium is one of the rarest materials in the game. It can be used to craft powerful, but slow blunt weapons, and a required element in the construction of certain late-game constructions, most notably the end-game ship.

Stone Blocks

Granite blocks.png

Blocks of solid granite. Granite is a very hard stone.

Granite is the strongest of all stone blocks and is best suited to build walls in the fighting area.

Limestone blocks.png

Blocks of solid limestone.

Besides being the second most durable stone type after granite, limestone blocks have no practical advantage over other stone blocks.

Marble blocks.png

Blocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt.

Of all stone block materials, marble has the highest Beauty factor and stands alone as the sole stone to have a beauty bonus, and so is best suited to create art for your base. It is also a close second in terms of market value per unit of work, after sandstone, so is well suited to craft items for sale in bulk.

Sandstone blocks.png

Blocks of solid sandstone. Sandstone is a relatively soft rock and chips easily.

Sandstone is the quickest stone type to work with, making it well suited for stone constructions that need to be built quickly. It also has the highest market value per unit of work so is the best stone type for crafting items for sale in bulk.

Slate blocks.png

Blocks of solid slate. A dull-looking rock that chips easily.

The only advantage of slate blocks is that they are the least heavy. If for some reason you need to carry stone blocks or chunks in a caravan in bulk, slate might be the best choice.

Properties

 Beauty FactorBeauty OffsetFlammability FactorMax Hit Points FactorMelee Cooldown FactorWork To Make FactorWork To Make Offset
Alpaca wool1.51.711
Bearskin1.911.31
Bioferrite0.2500.75212.5
Birdskin1111
Bison wool1.51.711
Bluefur1.311.31
Camelhide1.311.31
Chinchilla fur3.6111
Cloth11.211
Devilstrand3.20.41.31
Dog leather111.31
Dread leather111.351
Elephant leather1.611.51
Fabrics
Foxfur2111
Gold4200.40.610.9
Granite blocks1001.71.31.3
Guinea pig fur2.810.61
Heavy fur1.8511.51
Human leather111.31
Hyperweave5.50.42.41
Leathers
Lightleather1111
Limestone blocks1001.551.31.3
Lizardskin1.2111
Marble blocks1.35101.21.31.15
Megasloth wool1.51.711
Metals
Muffalo wool1.51.711
Panthera fur1.711.31
Patchleather1111
Pigskin111.31
Plainleather111.31
Plasteel1002.80.82.2
Rhinoceros leather2.411.51
Sandstone blocks1.1001.41.31.1
Sheep wool1.51.711
Silver260.40.711
Slate blocks1.1001.31.31.3
Small volume material
Steel100.4111
Steel/Calculations
Stone
Stone blocks
Jade2.51000.51.31.4
Synthread2.30.71.31
Textiles
Thrumbofur8121
Uranium0.5002.51.11.9
Wolfskin1.711.31
... further results