Marine helmet

From RimWorld Wiki
Jump to navigation Jump to search

Marine helmet

Marine helmet

A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by imperial janissaries and rapid-incursion space marines.


Type
GearArmor
HP
160
Market Value
640 Silver.png
Mass
2.7 kg
Insulation - Cold
4°C
Insulation - Heat
2°C
Armor - Blunt
45%
Armor - Sharp
106%
Armor - Heat
54%
Coverage
Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw
Work To Make
21,000 ticks (5.83 mins)
Resources to make
Plasteel 40 + Advanced component 1


A Marine helmet is a full-head power armor helmet that forms a full set along with the Marine armor.

Acquisition

As a complicated piece of technology, Marine Helmets can only be made at the Fabrication bench and requires Marine Armor to be researched in order to be constructed. Crafting the helmet requires Plasteel 40 plasteel and Advanced component 1 advanced component.

Alternatively, the helmet can be received as a quest reward, purchased from traders, or found on Raiders.

Analysis

Marine helmets are the middle tier of the three power armored helmets, the other two being the Recon helmet and the Cataphract helmet. As expected, they're also the middle tier in expense and protection as well. While they have the same full head coverage, the marine helmet is roughly equivalent to a Recon Helmet of one quality level above (e.g. a Normal Marine Helmet ~= Good Recon Helmet), or a cataphract helmet one quality levels below.

Like the Recon helmet, the marine helmet is almost totally superior to the non-power armored helmets like the Simple and Flak helmet. It offers superior coverage, covering the face as well as the head, has significantly higher armor ratings for the the same quality, and requires 10 less plasteel to construct, however it does require a relatively rare advanced component instead of two of the more common components.

Marine helmets also appease the headwear requirements of all nobles.

Quality Table

Quality Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
Awful 63.6% 27% 32.4% 160 -3.2°C +1.6°C Silver 320
Poor 84.8% 36% 43.2% 160 -3.6°C +1.8°C Silver 480
Normal 106% 45% 54% 160 -4°C +2°C Silver 640
Good 121.9% 51.75% 62.1% 160 -4.4°C +2.2°C Silver 795
Excellent 137.8% 58.5% 70.2% 160 -4.8°C +2.4°C Silver 955
Masterwork 153.7% 65.25% 78.3% 160 -6°C +3°C Silver 1595
Legendary 190.8% 81% 97.2% 160 -7.2°C +3.6°C Silver 3185

Version history

In 0.19/1.0 it received a recipe change and a rename from 'Power armor' to 'Marine armor'.

!n 1.1 it received a buff to sharp protection (100% --> 106%) and blunt protection (36% --> 45%) and a nerf to heat protection (90% --> 54%).