Difference between revisions of "Machine pistol"

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A fast-firing submachine gun able to quickly stun a target at close range. Whenever possible, however, it should be substituted for the beefier, albeit doubly less accurate, '''[[R4 Charge rifle|R4 Charge Rifle]]'''.
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A fast-firing submachine gun able to quickly pepper a target with bullets at close range, using an incredibly short aiming time and cooldown period to fire before the enemy can react. This makes it ideal for hit-and-run attacks, especially in close encounter situations.
  
 
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The PDW is best utilized in confined quarters such as hallways, due to its limited range and low accuracy. Using it to spray raiders trying to enter a corridor will quickly stop their advance and buy time for a counter-attack. Do not expect the PDW to outright kill very often when you need it to, however; light weapons like this work best when given time to work, wearing targets down with the death of a thousand cuts.
The PDW is best utilized in confined quarters such as hallways, due to its limited range and limited accuracy. Using it to spray raiders trying to enter the corridor will quickly stop their advance and buy time for a counter-attack.
 
 
 
 
 
This setting is also a practical terrain for '''[[Pistol|Pistols]]''', '''[[Pump shotgun|Pump Shotguns]]''', and R4 Charge Rifles. If it is a longer hallway, skilled marksmen using '''[[Survival Rifle|Survival Rifles]]''' or '''[[Sniper Rifle|Sniper Rifles]]''' may also be practical. However, they may also be self-destructive if not used carefully.
 
 
 
The setting also lends itself to '''[[Molotov cocktails]]''', '''[[Frag Grenades]]''', and '''[[T9 Incendiary Launcher|T9 Incendiary Launchers]]''', if one is desperate enough not to worry about collateral damage.
 
  
 
==Trivia==
 
==Trivia==

Revision as of 06:40, 28 November 2015

PDW

PDW

"A personal defense weapon is a micro-submachine gun. Short range, low power, high rate of fire. Very quick to aim and fire."

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Burst
Damage
5 dmg
Warm-Up
45 ticks (0.75 secs)
Cooldown
40 ticks (0.67 secs)
Range
24 tile(s)
Accuracy
73% - 62% - 43% - 15%
Velocity
55 (m/s)
Burst Count
3 (per burst)
Burst Ticks
ticks (0.12 secs)
(514.29 RPM)
DPS
9.09 (Expression error: Unexpected / operator.)


A fast-firing submachine gun able to quickly pepper a target with bullets at close range, using an incredibly short aiming time and cooldown period to fire before the enemy can react. This makes it ideal for hit-and-run attacks, especially in close encounter situations.

The PDW is best utilized in confined quarters such as hallways, due to its limited range and low accuracy. Using it to spray raiders trying to enter a corridor will quickly stop their advance and buy time for a counter-attack. Do not expect the PDW to outright kill very often when you need it to, however; light weapons like this work best when given time to work, wearing targets down with the death of a thousand cuts.

Trivia

The PDW is virtually identical in design and pattern to the venerated Uzi 9mm sub-machine gun in real life. The Uzi is an SMG primarily in service with the Israeli military since 1954 to present day, using the 9x19 Parabellum cartridge with a rate of fire of over 600 rounds per minute. The Uzi has an effective range of over 200 meters and weighs 3.5kg (7.72 lbs) standard issue.