Difference between revisions of "Luciferium"

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'''Luciferium''' is a rare, powerful, expensive and dangerous drug that can heal permanent injuries, [[Ailments#Chronic|chronic health conditions]], and helps fight disease, but will kill its user if not taken every 6.667 days.
+
'''Luciferium''' is a rare, powerful, expensive and dangerous drug that can heal permanent injuries, [[Ailments#Chronic|chronic health conditions]], and helps fight disease, but will kill its user if not taken regularly.
  
 
== Summary ==
 
== Summary ==
Line 67: Line 67:
  
 
=== Withdrawal ===
 
=== Withdrawal ===
As soon as the luciferium need reaches 0%, the pawn suffers from the following symptoms:
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Luciferium need runs out every 6.667 days. As soon as the luciferium need reaches 0%, the pawn suffers from the following symptoms:
 
* Intense [[pain]] (+40%) (-15 mood)
 
* Intense [[pain]] (+40%) (-15 mood)
 
* Impaired [[consciousness]] (80% max)
 
* Impaired [[consciousness]] (80% max)

Revision as of 21:10, 2 October 2022

Luciferium

Luciferium

A concoction of mechanites that dramatically improve the body's functioning in all respects. Over time, it can even heal old scarred-over wounds or brain damage, though it cannot regenerate lost limbs. Unfortunately, without the moderating effects of regular doses every five or six days, the mechanites lose cohesion, causing continuous berserk rages and, eventually, death.
After the first dose, there is no way to get the mechanites out, ever.
On the urbworlds, they call Luciferium the 'Devil's Bargain'. Many have been forced to kill friends when no more of the seductive red pills could be found.

Base Stats

Type
DrugMedical Drug
Tech Level
Ultra
Market Value
70 Silver
Stack Limit
150
Mass
0.01 kg
HP
50
Deterioration Rate
2
Flammability
100%
Rotatable
False
Path Cost
15

Ingestion

Addictiveness
100%
Maximum To Ingest
1
Technical
defName
Luciferium
Preferability
NeverForNutrition
Food Preference
NeverForFood
Drug Category
medical
Is Pleasure Drug
false


Luciferium is a rare, powerful, expensive and dangerous drug that can heal permanent injuries, chronic health conditions, and helps fight disease, but will kill its user if not taken regularly.

Summary

Luciferium provides a variety of enhancing effects. These can be broken into effects that occur:

  • While addicted to the drug.
  • While withdrawing from the drug.

Lucierium Addiction

Luciferium addiction is unique in that it is permanent - there is no waiting it out. If not taken regularly, luciferium will eventually kill. Pawns will remain addicted even after applying healer mech serum or resurrector mech serum. The only possible way to save someone going through a luciferium withdrawal is to give them more luciferium.

Withdrawal

Luciferium need runs out every 6.667 days. As soon as the luciferium need reaches 0%, the pawn suffers from the following symptoms:

Analysis

Luciferium is useful for treating permanent injuries, such as brain damage or scars. These would otherwise require the much rarer healer mech serum to cure. The increase in blood filtration also increases Immunity Gain Speed, which can help fight off otherwise fatal diseases (whenever from old age or poor treatment).

Luciferium has to be taken every 6.667 days, or the withdrawl risks killing them. In order to safely prevent this, create a Luciferium drug policy which is set not to satisfy addiction, but instead to take it every 6 days, and have pawns pocket 1 extra so that it can be taken as soon as possible. Mental breaks and even death happen very quickly, so it's better to be safe with dose quantities, if you can spare the drugs. When creating a caravan with addicted pawns, remember to either bring luciferium manually or have the pawns set up to carry several doses. For long trips or maximum safety, having transport pods available to launch additional doses in an emergency is also advisable.

Putting a pawn into a Cryptosleep casket or a Biosculpter pod will suspend their Luciferium needs until they are let out. This can be a way to save their life in case the drug runs out. If you run out of luciferium before researching or building them, you can look for ancient shrines, as they have ancient cryptosleep caskets.

Luciferium can be administered to animals via the operations menu, substantially improving their combat effectiveness. Sometimes, animals may also take Luciferium randomly by themselves if it is within their allowed zone.

Trivia

Luciferium is considered to in the "Ultra" tech level.

Healing method table

Some injuries and health conditions will not naturally heal or cannot be immediately cured by treatment. In these cases, transplantation, artificial body parts, healer mech sera, luciferium or biosculpter podsContent added by the Ideology DLC may help, but each has its own unique list of what it can and cannot cure.

The full comparison table between healing methods is collapsed due to length. Expand to view.

Condition Transplant Bionics Healer mech serum Luciferium Biosculpter podContent added by the Ideology DLC ScarlessContent added by the Biotech DLC
Alzheimer's Ex.png Ex.png Check.png Check.png Ex.png Check.png
Artery blockage Check.png Check.png Check.png Check.png Check.png Check.png
Dementia Ex.png Ex.png Check.png Check.png Ex.png Check.png
Carcinoma Ex.png Check.png Check.png Check.png Ex.png Check.png
Chemical damage
- Kidney
Check.png Ex.pngContent from Rimworld core game only
Check.pngContent added by the Biotech DLC
Check.png Ex.png Ex.png ?
Chemical damage
- Other
Ex.png Ex.png Check.png Ex.png Ex.png ?
Cirrhosis Check.png Ex.png Check.png Ex.png Ex.png ?
Frail Ex.png Ex.png Check.png Check.png Check.png Check.png
Cataracts Ex.png Check.png[One] Check.png[Both] Check.png[One or Both?] Check.png[Both] Check.png[One or Both?]
Bad back Ex.png Check.png Check.png Check.png Check.png ?
Hearing loss Ex.png Check.png[One] Check.png[Both] Check.png[One or Both?] Check.png[Both] Check.png[One or Both?]
Asthma Check.png[One] Ex.pngContent from Rimworld core game only
Check.pngContent added by the Biotech DLC[One]
Check.png[Both] Check.png[One or Both?] Check.png[Both] Check.png[Both]
Toxic buildup Ex.png Ex.png Check.png Check.png Ex.png ?
Blood loss Ex.pngContent from Rimworld core game only
Check.pngContent added by the Biotech DLC
Ex.png Check.png Ex.png Check.png ?
Food poisoning Ex.png Ex.pngContent from Rimworld core game only
Ex.pngContent added by the Royalty DLC[Prev]
Check.png Ex.png Ex.png ?
Trauma savant Ex.png Ex.png Check.png Ex.png Ex.png ?
Resurrection psychosis Ex.png Ex.png Check.png Ex.png Ex.png Ex.png
Blindness Ex.png Check.png[One] Check.png[Both] Check.png Check.png[Both] Check.png[One or Both?]
Sterilized Ex.png Ex.png Check.png Ex.png Ex.png ?
Damaged
- Heart
Check.png Check.png Check.png Ex.png Ex.png ?
Damaged
- Liver
Check.png Ex.png Check.png Ex.png Ex.png ?
Damaged
- Kidney/Lung
Check.png[One] Ex.pngContent from Rimworld core game only
Check.pngContent added by the Biotech DLC
Check.png Ex.png Ex.png ?
Damaged
- Digits/Eyes/Ears/Tongue
Ex.png Check.png Check.png Ex.png Check.png ?
Damaged
- Jaw
Ex.png Check.png Check.png Ex.png Ex.png ?
Damaged
- Limbs/Stomach/Spine
Ex.png Check.png Check.png Ex.png Ex.png ?
Damaged
- Nose
Ex.png Ex.pngContent from Rimworld core game only
Check.pngContent added by the Royalty DLC
Check.png Ex.png Check.png ?
Scars
- Brain/Neck/Torso
Ex.png Ex.png Check.png Check.png Check.png Check.png
Scars
- Limbs/Eyes
Ex.png Check.png Check.png Check.png Check.png Check.png
Luciferium need Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Addictions Ex.png Ex.png Check.png Ex.png Ex.png ?
Malaria Ex.png Ex.png[IGS] Check.png Ex.png[IGS] Check.png ?
Sleeping sickness Ex.png Ex.png[IGS] Check.png Ex.png[IGS] Check.png ?
Flu Ex.png Ex.png[IGS] Check.png Ex.png[IGS] Check.png ?
Plague Ex.png Ex.png[IGS] Check.png Ex.png[IGS] Check.png ?
Gut worms Ex.png Check.png Check.png Ex.png Check.png ?
Muscle parasites Ex.png Ex.png Check.png Ex.png Check.png ?
Infection
- Limbs/Eyes
Ex.png Check.png Check.png Ex.png[IGS] Check.png ?
Infection
- Other
Ex.png Ex.png[IGS] Check.png Ex.png[IGS] Check.png ?
Fibrous mechanites Ex.png Ex.png Check.png Ex.png Ex.png ?
Sensory mechanites Ex.png Ex.png Check.png Ex.png Ex.png ?
Paralytic abasia Ex.png Ex.png Check.png Ex.png Ex.png ?
Scaria Ex.png Ex.png Check.png Ex.png Ex.png ?
Blood rot Ex.png Ex.png Check.png Ex.png Ex.png ?
^Both Heals both relevant organs if condition is present in both.
^One Heals only one organ, even if condition is present in both.
^Prev This option prevents the acquisition of new cases of this condition, independent of whether or not it cures existing cases.
^IGS While this option does not outright cure these diseases, the increase to Immunity Gain Speed can hasten their healing and/or help prevent fatal cases.

Gallery

Version history

  • 0.15.1279 - Added.
  • 1.1.0 - Fixed Luciferium not removing Frail. Now, lucifierum can remove all chronic health conditions.
  • 1.1.2610 - Reduced market value from 120 to 70.