Editing Lost Tribe Guide
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* are more likely to be found alone and have a decent amount of meat, such as [[turkey]] or [[raccoon]] | * are more likely to be found alone and have a decent amount of meat, such as [[turkey]] or [[raccoon]] | ||
* are injured in a way that restricts their movement (check the animal's Health tab) | * are injured in a way that restricts their movement (check the animal's Health tab) | ||
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It's best to avoid the very biggest animals if they're healthy, or numerous herds of anything. One maddened muffalo is a problem; ten maddened muffalo can be a colony wipe in the early game. Execute boomalope and boomrats from a distance to avoid having a colonist caught in its death explosion. | It's best to avoid the very biggest animals if they're healthy, or numerous herds of anything. One maddened muffalo is a problem; ten maddened muffalo can be a colony wipe in the early game. Execute boomalope and boomrats from a distance to avoid having a colonist caught in its death explosion. |