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* are more likely to be found alone and have a decent amount of meat, such as [[turkey]] or [[raccoon]]
 
* are more likely to be found alone and have a decent amount of meat, such as [[turkey]] or [[raccoon]]
 
* are injured in a way that restricts their movement (check the animal's Health tab)
 
* are injured in a way that restricts their movement (check the animal's Health tab)
** you can keep tabs on kills of predators from the ''Wildlife'' tab, and pick up the remains of their kills
 
  
 
It's best to avoid the very biggest animals if they're healthy, or numerous herds of anything. One maddened muffalo is a problem; ten maddened muffalo can be a colony wipe in the early game. Execute boomalope and boomrats from a distance to avoid having a colonist caught in its death explosion.
 
It's best to avoid the very biggest animals if they're healthy, or numerous herds of anything. One maddened muffalo is a problem; ten maddened muffalo can be a colony wipe in the early game. Execute boomalope and boomrats from a distance to avoid having a colonist caught in its death explosion.

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