Difference between revisions of "Lizardskin"

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m (updated image)
m (Fixed market value and blunt factor)
 
Line 9: Line 9:
 
| path cost = 15
 
| path cost = 15
 
| stack limit = 75
 
| stack limit = 75
| beauty base = -30
+
| beauty base = -4
 
| armor - sharp factor = 0.81
 
| armor - sharp factor = 0.81
| armor - blunt factor = 0.21
+
| armor - blunt factor = 0.27
 
| armor - heat factor = 1.5
 
| armor - heat factor = 1.5
 
| insulation - cold factor = 12
 
| insulation - cold factor = 12
 
| insulation - heat factor = 12
 
| insulation - heat factor = 12
| market value base = 1.9
+
| market value base = 2.1
 
| market value factor = 1.30
 
| market value factor = 1.30
 
| max hit points base = 60
 
| max hit points base = 60

Latest revision as of 12:30, 5 November 2019


"|RawInedible=" can not be assigned to a declared number type with value 0.03.

Lizardskin

The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well at all.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Market Value
2.1
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.27
Armor - Heat
×1.5
Armor - Sharp
×0.81
Insulation - Cold
×12
Insulation - Heat
×12
Market Value
×1.3



Lizardskin is produced when a cook butchers a reptile (cobra, tortoise, or iguana) at a butcher table.


Lizardskin is a new leather type added in 0.19/1.0 that merged the cobraskin, tortoise leather and iguana skin types from earlier versions.