Difference between revisions of "List of childhood backstories"

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(Part R of the definitive list of backstories, sourced from build 2231. Script made. This is as they appear in the game.)
(Part S-1 of the definitive list of backstories, sourced from build 2231. Script made. This is as they appear in the game.)
Line 1,640: Line 1,640:
 
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 
|-
 
|-
! Scavenger
+
! Scavenger{{br}}(Scavenger)
| [PAWN_nameDef] spent [PAWN_possessive] childhood escaping grunt work to go digging through wrecks and ruins for treasures. [PAWN_possessive] natural curiosity got [PAWN_objective] into a lot of trouble, but it also yielded many interesting finds.
+
| [PAWN_nameDef] grew up in one of the few remaining cities on a world ravaged by nuclear war.
| Mining: {{+|3}}{{br}}Intellectual: {{+|3}}
+
 
| Dumb labor
+
[PAWN_pronoun] learned to survive on [PAWN_possessive] own in this post-apocalyptic wasteland by scavenging for technology and supplies.
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}
+
| Shooting: {{+|2}}</br>Melee: {{+|2}}</br>Social: {{--|2}}</br>Cooking: {{+|2}}
 +
| Intellectual{{br}}Artistic{{br}}
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 
|-
 
|-
! Scout
+
! Schoolyard outcast{{br}}(Outcast)
 +
| [PAWN_nameDef] had a modest but proper upbringing. Despite a good family background and plenty of support, [PAWN_pronoun] struggled to make friends and was often bullied. [PAWN_pronoun] learned to work or play alone, and avoided socializing to avoid conflict.
 +
 
 +
When conflict did arise, [PAWN_nameDef] would retaliate violently. 
 +
| Intellectual: {{+|2}}</br>Melee: {{+|2}}</br>Social: {{--|3}}</br>Artistic: {{+|2}}
 +
| None
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Science prodigy{{br}}(Prodigy)
 +
| [PAWN_nameDef] was top of her class in chemistry, physics, exobiology, astronomy and opera.
 +
 
 +
An unfortunate lab accident left her with a deathly fear of fire.
 +
| Intellectual: {{+|3}}</br>Medicine: {{+|3}}</br>Artistic: {{+|2}}
 +
| Violent{{br}}Firefighting{{br}}
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Scout{{br}}(Scout)
 
| Born to colonial administrators from a small imperial power, [PAWN_nameDef] was enrolled in a youth program that taught military scouting skills.{{br}}[PAWN_pronoun] learned to survive in the wilderness, to obey, and not to ask questions.
 
| Born to colonial administrators from a small imperial power, [PAWN_nameDef] was enrolled in a youth program that taught military scouting skills.{{br}}[PAWN_pronoun] learned to survive in the wilderness, to obey, and not to ask questions.
| Shooting: {{+|3}}{{br}}Construction: {{+|1}}{{br}}Crafting: {{+|2}}
+
| Shooting: {{+|3}}</br>Crafting: {{+|2}}</br>Construction: {{+|1}}
| Artistic{{br}}Intellectual
+
| Artistic{{br}}Intellectual{{br}}
 
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}
 
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Scout{{br}}(Scout)
 +
| Nate loved being outdoors. His parents enrolled him in a program that taught military scouting skills. He thrived when he was left alone in the wilderness.
 +
 +
Due to this upbringing, however, [PAWN_nameDef] did not learn the basic technological skills that are taken for granted by many others.
 +
| Construction: {{+|1}}</br>Shooting: {{+|3}}</br>Crafting: {{+|2}}
 +
| Intellectual{{br}}Artistic{{br}}
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Scrounger{{br}}(Scrounger)
 +
| [PAWN_nameDef] would dive into junk mounds in search for valuables and items of interest.
 +
 +
[PAWN_pronoun] was never bothered by the stink, or dangers that could leave [PAWN_objective] wounded for weeks.
 +
| Mining: {{+|2}}</br>Social: {{--|2}}</br>Crafting: {{+|2}}
 +
| Cleaning{{br}}
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Sentimental child{{br}}(Nice kid)
 +
| [PAWN_nameDef] was a nice child. When anybody had a problem, [PAWN_pronoun] tried to fix it. But, being a child, [PAWN_pronoun] did not always succeed. This hurt his sensitive soul.
 +
 +
[PAWN_pronoun] dreamed of being a soldier who fights raiders and aliens.
 +
| Social: {{+|4}}
 +
| None
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 
|-
 
|-
 
! Shelter child{{br}}(Shelterkid)
 
! Shelter child{{br}}(Shelterkid)
 
| [PAWN_nameDef] grew up in a shelter deep beneath a toxic world. [PAWN_pronoun] received a comprehensive education, but had no opportunity to do physical labour.
 
| [PAWN_nameDef] grew up in a shelter deep beneath a toxic world. [PAWN_pronoun] received a comprehensive education, but had no opportunity to do physical labour.
| Construction: {{--|2}}{{br}}Mining: {{--|2}}{{br}}Medical: {{+|3}}{{br}}Social: {{+|2}}{{br}}Intellectual: {{+|3}}
+
| Intellectual: {{+|3}}</br>Medicine: {{+|3}}</br>Social: {{+|2}}</br>Construction: {{--|2}}</br>Mining: {{--|2}}
 
| None
 
| None
 
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}
 
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}
 +
|-
 +
! Ship child{{br}}(Ship child)
 +
| [PAWN_nameDef]'s family were space traders. One day, [PAWN_nameDef]'s cryptosleep pod failed in transit. [PAWN_pronoun] had to spend years awake on the ship as the other slept.
 +
 +
[PAWN_pronoun] filled [PAWN_possessive] days creating beautiful contraptions from the ship's cargo - but [PAWN_pronoun] didn't learn a lot of basic planetary living skills.
 +
| Melee: {{--|3}}</br>Social: {{--|3}}</br>Artistic: {{+|4}}</br>Crafting: {{+|4}}
 +
| Animals{{br}}Cooking{{br}}PlantWork{{br}}Mining{{br}}
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Ship technician{{br}}(Technician)
 +
| [PAWN_nameDef] was an apprentice technician on trade ships plying their routes between the stations and planets of her home system. In this job, she learned to fix and improve many machines.
 +
 +
Sometimes, her ship was assigned to short exploratory jaunts into dangerous regions of space.
 +
| Construction: {{+|3}}</br>Plants: {{--|3}}</br>Intellectual: {{+|3}}</br>Crafting: {{+|3}}
 +
| None
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 +
|-
 +
! Shooting coma{{br}}(Coma child)
 +
| Nebulys fell into a coma at a young age and spent years dreaming about shooting. When he awoke, he was useless at most tasks - but he could aim pretty well.
 +
| Shooting: {{+|8}}
 +
| Intellectual{{br}}ManualDumb{{br}}ManualSkilled{{br}}Artistic{{br}}
 +
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
 
|-
 
|-
 
! Shopkeeper{{br}}(Shopkeep)
 
! Shopkeeper{{br}}(Shopkeep)

Revision as of 18:18, 7 May 2019

Backstories

Title
(Short Title)
Description Skill Modifications Incapable of Civil Raider Slave Trader Traveler Tribal
Abandoned child
(Abandoned)
[PAWN_nameDef] was a quick witted, funny child. One day, [PAWN_pronoun] wandered off on [PAWN_possessive] wealthy genetic parents, and was ultimately lost in a supposedly unused ore warehouse. Due to cloning technology, [PAWN_possessive] parents decided that the time looking for [PAWN_objective] was better spent on just cloning a better son. Construction: +1
Shooting: +1
Melee: +1
Social: +1
Cooking
Cleaning
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Abandoned orphan
(Orphan)
Abandoned at birth, young [PAWN_nameDef] started [PAWN_possessive] life in an orphanage.

A rascal and a scoundrel, [PAWN_pronoun] became a clever troublemaker.

Plants: −3
Shooting: +2
Melee: +3
Social: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Abductee
(Abductee)
[PAWN_nameDef] was abducted at a young age and forced to do menial labor on a pirate ship. Construction: +2
Melee: +2
Cooking: +2
Crafting: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Abductee
(Abductee)
[PAWN_nameDef] was abducted by xenohumans when [PAWN_pronoun] was still a baby. They experimented on [PAWN_objective] to understand his genetic structure.

As [PAWN_pronoun] grew up, [PAWN_nameDef] grew a little bit too big and strong for his captors and eventually escaped.

Construction: +2
Mining: +4
Melee: +4
Social: −2
Intellectual
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Academy student
(Student )
[PAWN_nameDef] went to school like a good space cadet would. He was very tall and was known for his good looks.

Though he worried more about his hairstyle than his grades, he still somehow passed the final exams.

Social: +3
Crafting: +2
Cleaning
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Accursed child
(Cursed)
[PAWN_nameDef] was born at the peak of a lunar eclipse. The elders declared [PAWN_objective] a child of darkness brought [PAWN_objective] under their care.

[PAWN_possessive] entire childhood was spent studying the lore and rituals of [PAWN_possessive] people - until the day of calling.

Construction: −1
Intellectual: +5
Medicine: +4
Firefighting
Cleaning
Hauling
Mining
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Adventuring child
(Adventurer)
Axle was raised to become an engineer. For years, he planned to stow away on a cargo ship and start a new, more adventuresome life.

One night, after his parents fell asleep, he managed to sneak on board a cargo ship just before it left port.

Construction: +2
Crafting: +3
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Adventurous youth
(Adventurer)
[PAWN_nameDef] explored all around [PAWN_possessive] family's large estate, uncovering little natural wonders hidden in nearby catacombs, rivers, and caves.

During his teenage years, [PAWN_nameDef] made numerous enemies

Melee: +2
Social: +2
Cooking: +2
Cleaning
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Amateur astronomer
(Astronomer)
[PAWN_nameDef] was fascinated with astronomy. [PAWN_pronoun] would spend hours gazing at planets and nebulae through his telescope.

[PAWN_pronoun] is credited with discovering a small comet that would, years later, strike a nearby moon and disrupt the mining operations there.

Intellectual: +6 None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Amateur botanist
(Botanist)
Spending many summers crawling through dirt, Christian found he had quite the green thumb. Instead of learning to cook the food he grew, he just grew more and more. Plants: +4
Artistic: +2
Cooking
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Amateur engineer
(Engineer)
[PAWN_nameDef] grew up in a family with a military and engineering background. [PAWN_pronoun] wanted to join the army but his father didn't like the idea, so [PAWN_possessive] interest turned to great flying machines and works of engineering. [PAWN_pronoun] secretly hoped that this would one day lead him to a life of galactic exploration. Construction: +2
Intellectual: +2
Mining: +1
Shooting: +1
Cleaning
PlantWork
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Angry student
(Student)
[PAWN_nameDef] trained towards [PAWN_possessive] dream of working for his hometown's local council.

For reasons he never quite understood, [PAWN_pronoun] was bullied relentlessly by his classmates. [PAWN_pronoun] chose to repress his rage.

Intellectual: +4 None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Animal caretaker
(Caretaker)
Born on a medieval farm, [PAWN_nameDef] was tasked with caring for domestic animals. [PAWN_pronoun] grew to love them.

With time, [PAWN_pronoun] learned to tame wild animals. [PAWN_pronoun] dreamed of one day meeting a thrumbo and taming it.

Plants: +2
Animals: +4
Intellectual
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Animal lab tech
(Lab tech)
[PAWN_nameDef] worked as a technician in a lab studying animals.

[PAWN_pronoun] spent [PAWN_possessive] days taking care of the animals and cleaning up after them. [PAWN_pronoun] dreamed of having [PAWN_possessive] own lab one day.

Intellectual: +1
Shooting: −2
Medicine: +2
Animals: +3
PlantWork
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Antisocial child
(Antisocial)
[PAWN_nameDef] lacked typical social skills, and avoided social interaction.

[PAWN_pronoun] gained satisfaction only from steady work. [PAWN_pronoun] especially disliked speaking with overly creative or outgoing individuals.

Intellectual: +3
Crafting: +2
Social
Artistic
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Apocalypse child
(Apocalypse)
[PAWN_nameDef] spent his childhood on a post-apocalyptic world. He fought for survival from a young age, on a planet where trust did not exist.

He told everyone that he had no luck.

Shooting: +2
Melee: +3
Crafting: +2
Intellectual
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Apocalypse survivor
(Survivor)
[PAWN_nameDef] was born during a time of unrest on [PAWN_possessive] homeworld, as climate change threatened mass starvation and flooding. As [PAWN_pronoun] grew up the situation worsened - billions died and peaceful states descended into anarchy. [PAWN_nameDef] and [PAWN_possessive] parents did whatever they had to to survive. Shooting: +4
Artistic: −3
Intellectual: −3
None Check.png Check.png Check.png Check.png Check.png Ex.png
Apprentice oracle
(Oracle)
[PAWN_nameDef] was chosen at an early age by the village elders to keep the sacred rituals of the Oracle.

An irrepressibly curious child, [PAWN_nameDef] caused a religious crisis for [PAWN_possessive] tribe when [PAWN_pronoun] accidentally flipped a switch to open the "tombs" of the Gods - cryptosleep caskets inhabited by some very confused ancestors.

Intellectual: +2
Social: +3
Medicine: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Apprentice smith
(Apprentice)
[PAWN_nameDef] grew up helping in his father's smithy.

They were some of the last smiths on the planet that to use traditional smithing methods. They even collect some materials themselves.

Sometimes, after work, [PAWN_nameDef] would practice using the swords [PAWN_pronoun] forged.

Melee: +2
Crafting: +5
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Artful dodger
(Dodger)
Robin grew up on one of the urbworlds and had to fend for himself all his life. He never trusted anyone, relying on his persuasiveness and cunning to survive.

He soon became skilled with firearms and knives as well as words.

Shooting: +1
Melee: +2
Social: +3
Caring
Artistic
Crafting
Cooking
Cleaning
PlantWork
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Artisan farmer
(Farmer)
[PAWN_nameDef] grew up on a [PAWN_possessive] family's glitterworld farm. They were one of the last farms on the planet that preferred traditional farming methods to glitterworld technology. Plants: +7
Intellectual: −2
Cooking: +2
Violent
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Artistic weirdo
(Weirdo)
[PAWN_nameDef] grew up in a house near a bustling midworld metropolis.

[PAWN_pronoun] was talented at art and creative work, but often acted strangely, and thus had few friends.

Cooking: +1
Artistic: +3
Crafting: +2
Caring
Social
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Aspergers rebel
(Rebel)
[PAWN_nameDef] grew up as a rebel on an formerly-advanced rimworld devastated by war.

[PAWN_possessive] Aspergers syndrome meant he struggled with social situations and was incapable of caring, but [PAWN_pronoun] learned hard skills like research and shooting very quickly.

Intellectual: +5
Shooting: +2
Social: −3
Caring
PlantWork
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Aspiring engineer
(Tinkerer)
[PAWN_nameDef] had a fascination with gadgets and gizmos. [PAWN_pronoun] took apart and put together almost anything [PAWN_pronoun] could find.

[PAWN_pronoun] got used to repairing toys brought to [PAWN_objective] by other children, and even fixed a few devices from [PAWN_possessive] elders.

Construction: +2
Intellectual: +4
Mining: +2
Social: −2
Crafting: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Aspiring physicist
(Student)
The daughter of an engineer and doctor, [PAWN_nameDef]'s early life was intellectually rich. After visiting a physics lab, she decided she wanted to be a quantum physicist.

Bitten by a camel, kicked off a horse, and chased by dogs, [PAWN_nameDef] developed a fear of animals.

Construction: +1
Intellectual: +3
Crafting: +2
Caring
Animals
Cooking
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Aspiring pop idol
(Pop idol)
Min was being trained in song and dance to become the next big pop idol. She grew up being taken care of by company handlers.

She never knew manual labor, but learned a lot about music and social etiquette.

Shooting: −4
Melee: −4
Social: +4
Artistic: +4
ManualDumb
Cleaning
Hauling
PlantWork
Mining
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Athlete
(Athlete)
[PAWN_nameDef] was professional athlete at early age. Thanks to her skills, she was able to leave her homeworld and enroll in a glitterworld university of science and technology.

Because of her demanding schedule and introverted nature, she became socially inept.

Intellectual: +3
Melee: +4
Social
Artistic
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Awkward nerd
(Nerd)
Always fascinated by machines, Dave spent his time studying robotics and holography. He preferred the company of his scientific creations to that of other people. Intellectual: +5
Melee: −2
Social: −2
Crafting: +4
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Blackjack player
(Gambler)
The only useful skill [PAWN_nameDef] learned from his tough military school was card counting. He amassed many enemies by cheating at casinos, becoming ever more edgy and violent as the threat of retaliation grew.

When he was finally caught, they burned half his skin off. He'll never be able to face fire or violence again.

Intellectual: +5
Social: +4
Violent
Firefighting
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Blacksmith's son
(Blacksmith)
[PAWN_nameDef]'s father owned the blacksmith shop in an run-down old city district. [PAWN_nameDef] would help his father whenever he could.

Later, [PAWN_possessive] father took him as a blacksmith's apprentice and raised him as a man. [PAWN_nameDef] also to on shooting as a hobby.

Construction: +3
Shooting: +3
Artistic: −3
Crafting: +3
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Blessed child
(Blessed)
[PAWN_nameDef] was born under auspicious circumstances to a midworld spiritual group and held in reverence throughout [PAWN_possessive] childhood.

[PAWN_pronoun] learned to take care of the poor and give succor to the faithful from an early age.

Social: +3
Medicine: +2
Artistic: +1
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Bodyguard trainee
(Bodyguard)
[PAWN_nameDef] was born into a famously skilled family of bodyguards. [PAWN_possessive] mothers Elena and Victoria forced [PAWN_objective] into many dangerous situations, training [PAWN_objective] to put [PAWN_possessive] client's well-being over [PAWN_possessive] own.

[PAWN_nameDef] was taught about many herbs and natural poisons to help [PAWN_objective] prevent clients from being poisoned.

Plants: +2
Shooting: +3
Melee: +2
Medicine: +2
Artistic
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Bone collector
(Pupil)
Born to a family of fortune hunters, [PAWN_nameDef] always had a passion for ancient history.

Though never a tough or social boy, [PAWN_pronoun] loved to dig through history books as well as dirt piles.

Plants: +2
Mining: +2
Shooting: −3
Melee: −3
Social: −3
Medicine: +2
Artistic: +2
Crafting: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Bookworm
(Bookworm)
[PAWN_nameDef] spent his youth in the library, reading every book he could about the technical marvels of space travel, the engineering ingenuity of the space-faring pioneers, and the horrible yet fascinating tales of the mechanoid races. He vowed that one day, he would see these things for himself. Plants: +2
Intellectual: +2
Social: −2
Medicine: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Boy scout
(Scout)
[PAWN_nameDef] was in a boy scout troop on a midworld.

He learned many survival skills including how to thrive in the outdoors and how to tend to basic wounds.

Plants: +2
Shooting: +2
Medicine: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Boy soldier
(Soldier)
War may never change - but the cast of characters does.

Born on a violent urbworld, [PAWN_nameDef] was trained from a young age to fight the wars of others, and became rather good at it.

Shooting: +4
Melee: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Brothel gofer
(Gofer)
Born on a steam-powered midworld wracked by a century of economic crises, [PAWN_nameDef] went to work at a young age. Scrounging, shoe-polishing, sewing - he did it all. But [PAWN_pronoun] was most known as a brothel gofer, delivering all manner of aphrodisiacs and chemicals to the girls' rooms. Social: +2
Cooking: +2
Crafting: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Brutal thief
(Thief)
Growing up in a gang, [PAWN_nameDef] learned the brutality of the streets.

Knowing that showing weakness could be fatal, he closed himself of to others.

Plants: −2
Shooting: +2
Melee: +4
Social: −2
Caring
Artistic
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Bunker kid
(Bunker kid)
Ricardo grew up in an underground shelter, waiting for radioactive fallout to subside. His rich family had gained access to a luxury bunker city, while billions died on the surface.

Determined to one day seek revenge against the hated enemy, Ricardo spent most of his time practicing shooting in his private training facility.

Shooting: +4
Melee: +4
Social: −2
Artistic
PlantWork
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Cadet
(Cadet)
Born on the planet New China, [PAWN_nameDef]'s father was a police chief and kept extremely strict watch over his son.

[PAWN_nameDef] had to do military-style drill exercises every day and keep his room spotlessly clean, always ready for inspection. [PAWN_pronoun] came to abhor violence.

Construction: +3
Intellectual: +3
Crafting: +3
Violent
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Caravan child
(Child)
[PAWN_nameDef] was born on a urbworld merchant ship to an entrepreneurial mother and an absent father. Born male, she disliked boy stuff, and got into her mother’s things all the time.

Eventually, she traveled with her mother to a glitterworld and spent her savings on a body she was happy with.

Social: +2
Artistic: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Caravan traveler
(Traveler)
Born to a family of traveling merchants, [PAWN_nameDef] was mentored by [PAWN_possessive] father in the ways of being a trader. [PAWN_pronoun] was often tasked with caring for the pack animals. Due to [PAWN_possessive] nomadic lifestyle, [PAWN_pronoun] hunted and bartered for [PAWN_possessive] food. Plants: −3
Shooting: +1
Social: +2
Animals: +3
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Cat herder
(Herder)
[PAWN_nameDef] helped out in his father's cat breeding business, socializing, herding, and feeding hundreds of cats.

When he refused to clean up after the cats, [PAWN_pronoun] was transferred to the breeding science division.

Social: +2
Cooking: +3
Cleaning
Hauling
Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Cave child
(Cave kid)
[PAWN_nameDef] grew up in a cave on an tundra planet, and was adopted by a traveling group of entertainers known only as the Wizards. Once a starfaring crew, the Wizards told [PAWN_objective] wondrous stories about the universe.

One day, the Wizards did not return from scavenging. After years of waiting, [PAWN_nameDef] set off into space to find them.

Plants: +2
Mining: +2
Shooting: −2
Melee: −2
Cooking: +2
Crafting: +2
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Caveworld tender
(Cave kid)
[PAWN_nameDef] grew up in cave complex deep beneath the surface of an inhospitable world. [PAWN_pronoun] worked with the other children tending the tribe’s fungus crops. Plants: +4
Mining: +2
Shooting: −3
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Caveworld tunneler
(Tunneler)
[PAWN_nameDef] worked as a digger in the massive underground cave complex.
[PAWN_pronoun] knows rock so well that [PAWN_pronoun] can almost navigate caves by smell.
Construction: +1
Mining: +6
Shooting: −2
Intellectual
Crafting
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Chess master
(Chesshead)
[PAWN_nameDef] loved to play chess. [PAWN_pronoun] even earned the nickname Bishop for some of [PAWN_possessive] craftier moves.

[PAWN_pronoun] never got into trouble - mostly because he was good at not getting caught.

Intellectual: +2
Social: +4
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Child of drifters
(Drifter)
Ever since [PAWN_pronoun] was very small, [PAWN_nameDef] had never known a home beyond [PAWN_possessive] parent's ship. They were a family of nomads whose meandering provided a constant change of scenery. [PAWN_possessive] life was often perilous but never dull, and [PAWN_pronoun] inherited [PAWN_possessive] parents' wanderlust at a young age. Shooting: +4
Melee: −2
Social: −3
Crafting: +6
Firefighting
PlantWork
Mining
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Child of glass
(Survivor)
[PAWN_nameDef] was raised underground on a "marble" planet - a wasteland of radioactive asphalt and toxic fallout.

To survive on a planet devoid of life, [PAWN_pronoun] had to learn how to farm underground and how to fight without wasting bullets.

Plants: +3
Shooting: +4
Artistic: −3
Social
Animals
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Child prodigy
(Prodigy)
After graduating college at age twelve, Jered devoted his life to becoming immortal. However his research crossed the line when he tried to modify his body using gene therapy and mechanical augmentation. He was arrested and condemned to a prison planet. Intellectual: +6
Mining: −3
Cooking: −3
Medicine: +6
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Child researcher
(Researcher)
A frightfully intelligent child, [PAWN_nameDef] was kidnapped by a glitterworld corporation and forced to research technologies for weaponizing anti-matter.

[PAWN_pronoun] vowed never to invent anything again.

Intellectual: +7
Shooting: −2
Melee: −2
Crafting
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Child scientist
(Scientist)
After graduating college very young, [PAWN_nameDef] devoted [PAWN_possessive] life to becoming immortal. He was arrested for trying to genetically modify himself.

The authorities released [PAWN_objective] on the condition that he would work in a government lab on spacecraft technology. He was permitted to continue his personal research in his free time.

Intellectual: +4
Social: −3
Cooking: −2
Medicine: +3
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Child slave
(Slave)
Graham was born to a poor family on a rimworld. His father sold him into slavery at a young age and he was traded many times. A tycoon bought him as part of a child labor force and sent down into mines to look after machines and to work alongside them. Construction: +2
Mining: +3
Social: −2
Intellectual
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Child spy
(Spy )
Children are often presumed innocent, and so make ideal spies. [PAWN_nameDef] was trained in the arts of infiltration and information-gathering when [PAWN_pronoun] was very young.

[PAWN_possessive] spent years behind enemy lines, gathering intel in a brutal planetary war. During this time, [PAWN_pronoun] had limited opportunity for education.

Shooting: +3
Social: +3
Medicine: +1
PlantWork
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Child spy
(Spy)
Children are often presumed innocent, and can be ideal as spies. [PAWN_nameDef] was trained in the art of infiltration and information-gathering when [PAWN_pronoun] was just nine years old.
[PAWN_possessive] years behind enemy lines and the war-torn nature of [PAWN_possessive] homeworld meant [PAWN_pronoun] had limited opportunity for education.
Shooting: +5
Intellectual: −3
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Child star
(Star)
[PAWN_nameDef] was well-known throughout [PAWN_possessive] homeworld as a child actor in films and TV shows. [PAWN_possessive] fame put [PAWN_objective] in contact with many different kinds of people, but also tended to get in the way of [PAWN_possessive] education. Social: +3
Artistic: +3
Intellectual: −2
ManualDumb
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Child-knave
(Knave)
[PAWN_nameDef] was a child-knave of King Loteric. [PAWN_pronoun] enjoyed the training with wooden sticks and engaging others in close combat. [PAWN_pronoun] adapted quickly to the heat of battle and was good at spreading fire.

[PAWN_pronoun] served his lord well, until the king died in an unfortunate accident.

Shooting: −3
Melee: +4
Social: +3
Firefighting
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Circus performer
(Performer)
Growing up in the circus, [PAWN_nameDef] learned a lot of interesting things. More interesting then the balls he juggled were the pockets he picked between shows.

A mistake with some firesticks made him develop a deathly fear of fire.

Social: +3
Artistic: +2
Firefighting
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Class clown
(Clowny kid)
In the ultra-competitive environs of his glitterworld school, [PAWN_nameDef] always offered to play the class clown to diffuse tension.

[PAWN_pronoun] developed a sense of social desperation from this, as well as an appreciation for the artistic side of comedy.

Social: −3
Artistic: +4
Violent
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Clone-farmed
(Disposable)
Clone children are seeded into organic-rich wombvats and rapidly grown in a simmed universe. They're harvested later, sometimes for food, sometimes for organs, sometimes for workers - but they're always called 'Disposable'. Intellectual: +4
Shooting: −3
Artistic: +3
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Coliseum cleaner
(Cleaner)
During the 'Inner Destrian War' fallout, [PAWN_possessive] parents were captured and [PAWN_pronoun] was born into a life of slavery. Forced to clean coliseums after bloody battles for money. Watching, waiting, and learning. Coliseums were the only thing [PAWN_pronoun] ever knew. One night while cleaning the coliseum, [PAWN_possessive] family was murdered. Intellectual: +4
Social: +2
Crafting: +1
Caring
Firefighting
Mining
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Colony kid
(Colony kid)
[PAWN_nameDef] was born the child of two doctors in a small colony. Because of [PAWN_possessive] parents, [PAWN_pronoun] was always interested in science and medicine.

[PAWN_nameDef] never really got along with other children, and as a result became withdrawn and unsociable.

Intellectual: +2
Social: −2
Medicine: +3
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Coma child
(Coma child)
A childhood accident put [PAWN_nameDef] into a coma. [PAWN_pronoun] didn’t wake up until [PAWN_pronoun] was in [PAWN_possessive] late teens. [PAWN_possessive] body never recovered from the years of inactivity, but people tend to take pity on [PAWN_objective] when they hear [PAWN_possessive] story. Social: +4
Construction: −2
Mining: −2
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Commoner heir
(Heir)
[PAWN_nameDef] was a street urchin on a feudal steamworld.

After [PAWN_pronoun] tried to steal food from the palace, the emperor, desperate to secure an heir, took [PAWN_objective] in and groomed [PAWN_objective] to be next in line for the throne.

Intellectual: +1
Melee: +2
Crafting: +3
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Computer geek
(Geek)
[PAWN_nameDef] spent most of [PAWN_possessive] childhood on [PAWN_possessive] computer, typing away, never knowing when to get up and eat.

He had a very narrow interest: hacking cryptobiotic safety protocols.

Construction: +3
Intellectual: +3
Shooting: −2
Animals: +2
Social
Cooking
PlantWork
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Construction grunt
(Builder)
Growing up in his father's lab, Jackson was given the life of an intellectual elite. He got everything he desired, and price was never an object.

However Jackson did not partake in the luxury given to him. Instead, he pursued more physical, and - in his father's eyes - lower-class jobs.

Construction: +4
Social: +1
Crafting: +2
Cleaning
PlantWork
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Convent child
(Illicit)
The child of an illicit affair, [PAWN_nameDef] was bought up by nuns in a medieval convent. [PAWN_pronoun] learned the value of hard work and submission, but was taught that technology is heretical. Construction: +3
Plants: +3
Intellectual
Violent
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Core dilettante
(Dilettante)
Candice spent her formative years on a glitterworld in the core region, where she and her friends pursued lives of idle pleasure.

As she grew up, she began to find the life of ease unfulfilling. She decided to look for a more challenging path.

Intellectual: +2
Social: +2
Artistic: +2
ManualDumb
Violent
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Core world student
(Student)
Born a male named Alex, Alyssa didn't fit in well with the other boys. When very young, she preferred creative pursuits, such as crafting jewelry, over sports. She felt she had the wrong body. Luckily, her family and friends supported her sex reassignment; as a teen, she underwent surgery to become a female. Construction: +2
Shooting: −1
Artistic: +4
Crafting: +4
Cooking
PlantWork
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Corp student
(Student)
De Dion was bred to become an executive officer for the large space trading corporation that owned his home planet. His family had been working for that corporation for seven generations.

At age six, [PAWN_pronoun] started to study at the corporate academy, where he learned to become a loyal follower and a ruthless executive.

Intellectual: +3
Social: +3
Medicine: −2
Artistic: −3
Cleaning
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Corp-bred student
(Student)
[PAWN_nameDef] was bred to become an executive for the space exploration corporation that owned his home planet. [PAWN_possessive] family had been working for that corporation for four generations.

At age five, [PAWN_pronoun] enrolled at the corporate academy where he learned loyalty and ruthlessness. [PAWN_nameDef] excelled in finding diplomatic solutions where others would need violence.

Intellectual: +5
Social: +7
Medicine: +3
Crafting: +3
Violent
Artistic
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Corporate slave
(Soldier)
[PAWN_nameDef] grew up in a colony owned by a large glitterworld corporation. All children had virtual reality devices attached by force, and were raised in a brutal digital world.

Constantly forced to fight others for the entertainment of the wealthy, gunplay and tactics became the center of [PAWN_nameDef]'s universe.

Plants: −2
Shooting: +4
Social: +4
Animals: −2
Cooking
Cleaning
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Country child
(Hick kid)
[PAWN_nameDef] was raised up to fear God and love [PAWN_possessive] country. [PAWN_pronoun] was a genuine backwoods kid. [PAWN_pronoun] always worked hard to earn respect rather than demanding it. Cooking: +2
Animals: +4
Artistic
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Cow farmer
(Farmer)
[PAWN_nameDef] grew up on a rim world, under the tyranny of [PAWN_possessive] father, who forced [PAWN_objective] to work every day on the farm. [PAWN_pronoun] dreamed of escaping [PAWN_possessive] father and exploring the universe.

One day, when the trade ship was overhead, [PAWN_pronoun] stowed away among the goods in the launch pods, and escaped into space.

Plants: +4
Animals: +3
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Crime boss' child
(Crime kid)
[PAWN_nameDef] was adopted child of a notorious crime boss. [PAWN_pronoun] was taught all facets of the family business, from smuggling to inventive ways of killing.

When the family was attacked, [PAWN_possessive] father ordered [PAWN_objective] to hide in a secret longsleep crypt.

Construction: +2
Shooting: +2
Melee: +2
Caring
Artistic
Cooking
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Cult child
(Cult kid)
[PAWN_nameDef] was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.
After [PAWN_possessive] first glimpse of the outside world, [PAWN_pronoun] decided to run away.
Medicine: −3
Artistic: +5
Intellectual
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Data decoder
(Decoder)
Born on a glitterworld, [PAWN_nameDef] was very interested in the process of documenting information, and quickly became senior glitterpedia recorder.

[PAWN_pronoun] was effective at self-study, but [PAWN_pronoun] was lacked in social experiences.

Construction: +2
Plants: +2
Intellectual: +2
Social
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Dedicated student
(Student)
The child of a wealthy manufacturer, [PAWN_nameDef] was pampered from an early age. [PAWN_pronoun] developed an affinity for reading and art, and a distaste for menial chores.

A revolution brought his father's businesses under state control. Penniless, [PAWN_nameDef] worked hard to complete [PAWN_possessive] education.

Intellectual: +2
Artistic: +2
Animals
Cooking
Cleaning
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Desert rat
(Desert rat)
[PAWN_nameDef] was born to a tribe of desert ascetics who wandered the endless wastes.

They sought a mythical substance they believed could liberate them from ignorance through psychedelic revelation - and usher in a new period of interstellar peace.

Intellectual: +2
Melee: +2
Medicine: +2
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Diplomat's child
(Diplomat)
[PAWN_nameDef] was born in diplomatic family.

Travelling often, [PAWN_pronoun] was home-schooled and saw the world mostly through a computer.

Intellectual: +1
Artistic: +1
Violent
Social
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Disaster survivor
(Survivor)
[PAWN_nameDef]'s planet collided with a small moon. Everything he knew as home was destroyed, and his entire family died. [PAWN_pronoun] was left in the ruins to fend for himself. Construction: +3
Cooking: +2
Crafting: +1
Animals
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Disaster survivor
(Survivor)
Steven was uprooted when marauders attacked his family farm, destroying machinery and killing farmhands and beasts alike.

After the death of all he knew, he was left in the ruins to fend for himself.

Plants: +2
Melee: +3
Crafting: +2
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Discarded youth
(Discarded)
[PAWN_nameDef] grew up isolated on a trash planet. A dumping ground for surrounding glitterworlds, it was a harsh home. As a baby, [PAWN_pronoun] sucked on the tap of a discarded nutrient paste dispenser for comfort.

In these desperate circumstances, against all odds, [PAWN_pronoun] survived - and thrived.

Construction: +3
Crafting: +3
Artistic
Cleaning
PlantWork
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Disciplined farmer
(Farmer)
Drew was the younger of two sons on the family farm, a frontier plot that struggled to turn a profit. Drew's father was a strict disciplinarian, constantly at his sons to work harder and keep quiet. Drew burnt his hand making breakfast once and swore to cook only when his life was in danger. Construction: +2
Plants: +3
Intellectual: −1
Mining: +2
Social
Cooking
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Displaced noble
(Noble)
Born on an urbworld to the ruler of three megacities, [PAWN_nameDef]’s prospects looked good - until a violent insurrection overthrew [PAWN_possessive] family. Exile introduced [PAWN_nameDef] to hard work and combat, but some high-born squeamishness remains. Intellectual: +1
Shooting: +3
Crafting: +2
ManualDumb
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Dreaded baby
(Baby dude)
[PAWN_nameDef] was found as a baby in a crashed spacecraft. According to the ship's data records, [PAWN_pronoun] invented the nuclear device that powered his ship. Apparently, he also invented the sky and the hamburger, and is said to have fathered a race of tasty golden kittens. Shooting: +1
Cooking: +3
Artistic: +3
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Dreamer
(Dreamer)
[PAWN_nameDef] was an expressive child. [PAWN_pronoun] sang often, and made friends very easily, be they young or old, male or female.

[PAWN_pronoun] hated fighting, but when made angry, [PAWN_pronoun] could be dangerous. [PAWN_possessive] temper was quick.

Melee: +2
Social: +4
Artistic: +3
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Drudge
(Drudge)
[PAWN_nameDef] was never sure what [PAWN_pronoun] wanted to do with [PAWN_possessive] life. [PAWN_pronoun] spent most of [PAWN_possessive] time doing low-wage jobs and wondering what [PAWN_possessive] future would be like.

[PAWN_pronoun] entertained himself with space sims and survival games, dreaming of one day being somewhere more interesting.

Construction: +2
Mining: +2
Crafting: +2
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Drug mule
(Mule)
Raised in an orphanage, [PAWN_nameDef] turned towards the gang life at age ten.

He was exploited by the local gang as a drug mule to traffic "substance F" across rival gang territory. He took a bullet or two.

Shooting: +2
Melee: +3
Intellectual
Caring
Social
Artistic
Cleaning
PlantWork
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Dusty farm hand
(Farm hand)
From the time [PAWN_nameDef] could walk, [PAWN_pronoun] helped take care of the animals and crops that [PAWN_possessive] people tended in their arid homeland.

The work toughened [PAWN_objective], but left little time for intellectual activities.

Plants: +2
Medicine: +1
Animals: +2
Intellectual
Artistic
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Earth colonist
(Colonist)
[PAWN_nameDef] was born on Earth. As a child, [PAWN_pronoun] was launched into space as part of an interstellar colonization program. Plants: +4
Cooking: +3
Crafting: +2
Artistic
Firefighting
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Empath
(Empath)
[PAWN_nameDef] was an incredibly empathetic child, so much that [PAWN_pronoun] was totally overwhelmed by simple social interactions. Once, [PAWN_pronoun] stepped on a bug and felt so guilty [PAWN_pronoun] cried for an hour.

[PAWN_nameDef] did try to use a gun one time, but it went very poorly, as the loud noise made [PAWN_objective] flinch uncontrollably.

Intellectual: +2
Artistic: +2
Violent
Social
Animals
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Energetic pop idol
(Pop idol)
Priscilla grew up on a glitterworld, training in rapier arts and singing. She spent several years as an energetic teen pop idol.

However, she decided that the music and modeling industries were not paying her enough attention, so she left.

Intellectual: −2
Melee: +3
Social: +2
Medicine: −2
Artistic: +5
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Exiled prince
(Prince)
A member of a royal family, [PAWN_nameDef] was exiled for shaming [PAWN_possessive] family.

Living in a foreign land, mostly alone, [PAWN_pronoun] spent most of [PAWN_possessive] time making huts and houses to live in. [PAWN_pronoun] found little time in an average day for enjoyment, and lost all his friends and family.

Construction: +3
Artistic: −2
Crafting: +2
Animals: +1
Caring
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Factory worker
(Worker)
Felix grew up in a large factory city on an industrial world.

Since poverty was rampant and food scarce, he worked for whatever wages he could get. This wasn't an easy life, but Felix never shied away from a hard day's work.

Construction: +3
Intellectual: −2
Crafting: +3
Artistic
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Fallen prodigy
(Prodigy)
[PAWN_nameDef] was born on a glitterworld falling into chaos. [PAWN_possessive] father was killed in action.

[PAWN_pronoun] struggled for a scholarship at Utmaior Academy and had to prove his right to be there. A child genius, [PAWN_pronoun] was bullied as a charity case and couldn't make friends with the other kids.

Construction: +2
Plants: +2
Intellectual: +5
Medicine: +3
Crafting: +2
Social
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Farm boy
(Farm boy)
John worked on his family's farm, looking after the animals and treating them when they were injured. Preferring hands-on tasks and the outdoors, he avoided softer jobs that might have kept him cooped up inside.

He enjoyed this lonely work, and tended to stay out of people's way and do his own thing.

Plants: +2
Mining: +3
Melee: +4
Social: −3
Cooking: −2
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Farm hand
(Farm hand)
[PAWN_nameDef] was born on a farm on a smaller colony world.

Everything was taken care of by the few members of the farm, including [PAWN_nameDef]. This helped [PAWN_objective] build independence, spirit, and a well-rounded character.

Construction: +2
Plants: +4
Intellectual: −2
Melee: +2
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Farm kid
(Farm kid)
[PAWN_nameDef] grew up on his family's beef farm. He enjoyed working the fields and taking care of the animals. Plants: +3
Medicine: +2
Crafting: +2
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Farm mechanic
(Mechanic)
Growing up on a farming planet, [PAWN_nameDef] spent [PAWN_possessive] time learning about the automated machinery that grew and harvested the multitude of crops. Construction: +4
Plants: +2
Intellectual
Artistic
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Farmer boy
(Farmer)
Benjamin's parents died in a fire when he was seven. He grew up on his uncle's farm, plowing fields and doing manual labor.

He could not bear answering questions about his parents, so he replaced social contact with hard work.

Construction: +1
Plants: +4
Mining: +1
Crafting: +2
Caring
Social
Firefighting
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Farmer's daughter
(Farm girl)
[PAWN_nameDef] grew up on [PAWN_possessive] parents' vineyard. [PAWN_pronoun] spent [PAWN_possessive] youth exploring the land and making friends with various bugs and insects.

Having heard stories about all the fascinating things out there in the universe, [PAWN_pronoun] always dreamed of venturing out to see it for [PAWN_objective]self.

Social: −1
Cooking: +2
Artistic: +3
Crafting: +3
Violent
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Farmer's son
(Farmer)
Ade spent much of his childhood learning biome farming. In his biome they kept animals to investigate which would cope best in the alien environment.

Due to this, the travel restrictions and oxygen rationing system, he rarely got to meet anyone from outside his family.

Plants: +2
Social: −3
Cooking: +1
Animals: +4
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Feral child
(Feral)
Abandoned on an animal planet as a small child with nought but a blanket with a name embroidered on it, Felix made himself one with the wilderness.

When he was 13, he encountered a team of mineral surveyors, who "offered" him passage off of the planet.

Plants: +2
Melee: +4
Crafting: +1
Intellectual
Social
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Feral child
(Survivor)
[PAWN_nameDef] and his family lived a hard but prosperous lives along with their fellow colonists on a distant rimworld.

One day a group of mechanoids attacked, killing everyone aside from Robert. He then lived alone in the desert until a group of raiders found him.

Plants: +2
Melee: +4
Crafting: +1
Social
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Feudal farm boy
(Slave)
[PAWN_nameDef] was the son of a medieval farmer, and was expected to follow in his footsteps. He was brought up as a kind, well trained farm boy.

He lived in an unusual feudal kingdom which co-existed with a midworld society which was itself well-known for genetic manipulation.

Plants: +4
Social: +2
Intellectual
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Feudal lordling
(Lordling)
[PAWN_nameDef] grew up on a feudal world that was part of a multi-planet empire. As the son of a high lord, [PAWN_pronoun] enjoyed many privileges.

[PAWN_pronoun] learned to maneuver in the both the political landscape and in close quarters combat.

Melee: +4
Social: +3
ManualDumb
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Fire-scarred child
(Scarred)
Duster was an active child who lived an uneventful childhood until he fell into a fire and suffered horrific burns to his hands and arms. Although the scars have faded, he can't bear to be in close proximity to fire. Mining: +1
Melee: +1
Cooking
Firefighting
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Forest child
(Forest kid)
When [PAWN_pronoun] was a baby, [PAWN_nameDef]'s mother went insane and left [PAWN_objective] in the woods.

Raised by wild people, [PAWN_nameDef] was known for both loving and killing animals.

Melee: +2
Animals: +2
Intellectual
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Foundry apprentice
(Foundryman)
[PAWN_nameDef] grew up as an apprentice in the foundries of an industrial world. This experience gave [PAWN_objective] metalworking skills and strong muscles, but stunted [PAWN_possessive] artistic development. Construction: +3
Melee: +1
Artistic: −2
Crafting: +3
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Freethinker
(Thinker)
[PAWN_nameDef] grew up on a toxic world with tyrannical leaders. While the rest of the population was high on the planet's narcotic exports, [PAWN_pronoun] joined a rebel militia.

After a risky operation against the regime failed, [PAWN_pronoun] fled the planet, staying alive by threatening mutual annihilation with a planetcracker antimatter bomb.

Intellectual: +2
Shooting: +3
Social: +2
Artistic: +2
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Frightened child
(Scared)
[PAWN_nameDef] grew up with a laundry list of phobias and neuroses. [PAWN_pronoun] feared, among other things, doctors and foodborne pathogens.
As a result, [PAWN_pronoun] learned to cook and care for [PAWN_objective]self, but many of [PAWN_possessive] fears dog [PAWN_objective] in adulthood.
Medicine: +3
Cooking: +3
Violent
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Frontier marshal
(Marshal)
Henry inherited a sense of duty from his father, and began a law enforcement career on his frontier homeworld.

He tried to uphold the law with honor, but the corruption and greed of local government officials often discouraged him.

Shooting: +4
Melee: +3
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Galactic page
(Page)
[PAWN_nameDef] served the high admiral of a space fleet. [PAWN_pronoun] learned the ways of court, including etiquette and speechcraft.

In his feudal society, it was considered a great honor to serve a man of such prestige.

Social: +6
Artistic: +2
ManualDumb
ManualSkilled
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Game fanatic
(Gamer)
[PAWN_nameDef] was a fanatical gamer who learned to survive in virtual reality games.

Once, while attempting to prove [PAWN_possessive] skills in the real world, [PAWN_pronoun] was abducted by a criminal scientist and experimented on. [PAWN_pronoun] escaped, but the experience stayed with him.

Intellectual: +3
Shooting: +3
Artistic
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Gang member
(Gang kid)
[PAWN_nameDef] grew up without parents. [PAWN_possessive] whole life was spent alone, fighting for survival on the streets.

No matter how hard it became to survive, he never gave up.

Shooting: +3
Melee: +4
Medicine: +3
Artistic
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Gang member
(Ganger)
[PAWN_nameDef] grew up homeless on an urbworld. [PAWN_pronoun] was forced to fight and struggle for everything, making [PAWN_objective] hard and ruthless long before adulthood.

[PAWN_nameDef] would have stayed in those streets, had [PAWN_pronoun] not been injured in a shootout and had his body confiscated for use by one of the worldwide city's ruling corporations.

Plants: −2
Shooting: +2
Melee: +5
Intellectual
Social
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Glitterworld kid
(Glit kid)
The son of a genetically-engineered "perfect mate" on a glitterworld, Chaz was much more shy, withdrawn and nervous than his parents. [PAWN_pronoun] kept mostly to himself, studying science and medicine and taking on gardening as a hobby.

In [PAWN_possessive] teens, [PAWN_pronoun] ran away from home, seeking a quieter life.

Plants: +4
Intellectual: +2
Social: −3
Medicine: +1
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Glitterworld nerd
(Nerd)
[PAWN_nameDef] loved technology from the day [PAWN_pronoun] was born. [PAWN_pronoun] had a mechanoid companion which [PAWN_pronoun] tried to modify when [PAWN_pronoun] was 10.

[PAWN_possessive] obsession with technology meant that [PAWN_pronoun] never appreciated arts or culture.

Intellectual: +5
Crafting: +2
ManualDumb
Artistic
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Glitterworld royal
(Royalty)
[PAWN_nameDef] grew up in a glitterworld royal household. She was groomed from a young age to marry into another planet's royal family.

Unfortunately, her crooked teeth made her undesirable to suitors, so she became bitter and resentful.

Social: +2
Cooking: +2
Artistic: +2
ManualDumb
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G-nome sculptor
(Sculptor)
[PAWN_nameDef] was engineered in a lab as part of the G-nome Project. He was implanted at birth with encyclopedic knowledge of all aspects of xenobiology.

The G-nome scientists nicknamed him Gizmo and occupied him with sculpting. He developed a love of sculpting gnomes and gnome accessories.

Intellectual: +2
Social: +2
Artistic: +4
Crafting: +2
Cooking
Cleaning
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Gun kid
(Gun kid)
Growing up in a urbworld, [PAWN_nameDef] never had it easy. Every day was a struggle and pollution, hunger, and gangs of older kids.

In the little space he had to himself, he studied his passion - guns, combat tactics, and war history.

Shooting: +3
Melee: +3
Artistic: −3
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Gymnast
(Gymnast)
[PAWN_nameDef] was a professional gymnast at an early age. Thanks to her skills, she was able to leave her homeworld and enroll in a glitterworld university.

Because of the lack of career opportunities in gymnastics, she left the university unemployed and carrying an enormous debt.

Melee: +4
Social: +2
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Hacker kid
(Hacker)
Born on a high-tech world, [PAWN_nameDef] learned hack computers at a young age.

Spending many hours tinkering alone made [PAWN_objective] very good with machines, but very bad with humans.

Construction: +3
Crafting: +3
Social
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Hacker prodigy
(Hacker)
Wedge was raised as the only child of wealthy surgeons. After being pressured into accepting a medical apprenticeship, he snapped. He seized his inheritance and went underground to learn how to exploit computer networks. He quickly became one of the most feared hackers on his home planet. Intellectual: +7
Medicine: +4
ManualDumb
Cooking
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Headjack addict
(Headjacker)
Plugged in to the computer via head-jack for days at a time, [PAWN_nameDef] found [PAWN_pronoun] preferred the company of computers to that of people or pets. Plants: −3
Intellectual: +4
Shooting: +2
Social
Animals
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Help desk worker
(Help desk)
Due to [PAWN_possessive] affinity for technology and desire to help others, [PAWN_nameDef] jumped at the chance to take a job at a help desk.

Unfortunately, the job's soul-crushing after-effects lasted longer than [PAWN_possessive] enthusiasm.

Intellectual: +3 Caring
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Hex-cell artist
(Artist)
[PAWN_nameDef] crafted sculptures from spent hex-cells and traded them to a local museum for food.

After [PAWN_possessive] popularity grew, [PAWN_pronoun] was approached by a pirate and abducted. The pirate kept [PAWN_objective] prisoner and forced [PAWN_objective] to create sculptures for sale.

Artistic: +3
Crafting: +2
Intellectual
Cooking
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High baroness
(Noble)
[PAWN_nameDef] was born as low-ranking royalty in a large imperial family.

She was placed In charge of running her home planet from an early age, and learned important political and cultural skills in that role.

Intellectual: +2
Social: +7
Artistic: +2
ManualDumb
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Hillbilly prodigy
(Hillbilly)
Born on a cold hillbilly planet inhabited mainly by furred xenohumans, Benjamin grew up to the sound of bar fights and shootouts. Though his childhood was spent playing the banjo and working as a mechanic, his abnormal intelligence made him want something more; he entered medical school at a young age. Intellectual: +2
Melee: +2
Medicine: +2
Social
Artistic
Cleaning
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History student
(Student)
As a child, [PAWN_nameDef] spent learned many artistic forms including music and novel writing. As [PAWN_pronoun] grew older, [PAWN_pronoun] began to study legends from [PAWN_possessive] home world - legends of the lizard-like beings at the center of [PAWN_possessive] culture's folklore. Social: +2
Artistic: +4
Crafting: +1
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Hive world child
(Hiver)
[PAWN_nameDef] had an isolated upbringing in an urbworld hive city. His hatred of heights kept him indoors often, and made him an introverted child.

When [PAWN_pronoun] did go out onto the catwalks of the city, [PAWN_pronoun] enjoyed playing war games, becoming proficient with various simulation weapons.

Plants: +1
Intellectual: +1
Shooting: +3
Artistic: +1
Crafting: +1
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Hunter scavenger
(Scavenger)
Born to a family of raiders in the mudlands of Vinna, [PAWN_nameDef] survived by scavenging food and resources from nearby settlements with [PAWN_possessive] gang. [PAWN_pronoun] was the most ferocious of the bunch. Social: +2
Cooking: +2
Medicine: +2
Artistic: +3
Animals
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Ice planet child
(Ice child)
Growing up on the frozen wastes of an ocean moon, [PAWN_nameDef] only had animals and a few hard-bitten sailors as companions.

The lack of social interaction made him develop a interest in engineering - but he never developed any great fondness for humans.

Construction: +2
Intellectual: +4
Caring
Social
Artistic
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Iceworld survivor
(Iceborn)
[PAWN_nameDef] was born on an iceworld. Survival depended on staying together and building with nothing.

[PAWN_pronoun] got used to the cold. [PAWN_pronoun] never got used to dealing with those strange green things called plants.

Construction: +3
Social: +1
Crafting: +1
PlantWork
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Idealistic cadet
(Cadet)
Raised in the military traditions of his forefathers, [PAWN_nameDef] was taught from a young age that he would be a great leader and the hero of the Dichter family.

He excelled at his studies and graduated from the academy with honors.

Shooting: +4
Melee: +3
Social: −2
Mining
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Imperial student
(Student)
[PAWN_nameDef] studied on an imperial midworld where guns were banned and self-defense study was encouraged. The relative safety allowed [PAWN_objective] to focus on [PAWN_possessive] botanical research. Plants: +2
Intellectual: +3
Shooting: −3
Melee: +2
Crafting
Firefighting
Cleaning
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Industrial orphan
(Orphan)
[PAWN_nameDef] never knew [PAWN_possessive] parents. [PAWN_possessive] earliest memories were of drudgery in the mines and workhouses of [PAWN_possessive] industrial world.
Because of this, [PAWN_pronoun] never received a proper education.
Crafting: +3
Mining: +3
Intellectual: −2
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Indworld urchin
(Urchin)
[PAWN_nameDef] grew up on the streets of a world in the early stages of its industrial revolution. [PAWN_pronoun] passed [PAWN_possessive] days stealing, begging and tinkering with discarded machine scraps, always on the lookout for a way to escape poverty. Construction: +1
Melee: +1
Crafting: +2
PlantWork
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Infantry
(Infantry)
Lenka was raised on a world wracked by war.

At an early age, she was shown how to use guns and cruelty to project her will. She later distinguished herself by committing atrocities with more enthusiasm than anyone else.

Shooting: +2
Melee: +1
Social: +2
Caring
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Joywire addict
(Addict)
[PAWN_nameDef]'s wealthy parents provided everything [PAWN_pronoun] ever wanted. After discovering joywires, [PAWN_pronoun] became obsessed. Once [PAWN_possessive] parents realized what happened, they cut [PAWN_objective] off.

Uncaring and often violent, [PAWN_pronoun] sought [PAWN_possessive] next joywire fix by any means possible.

Shooting: +4
Melee: +6
Social: −3
Intellectual
Cleaning
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Jungle kid
(Jungle kid)
[PAWN_nameDef] was abandoned as a newborn, and grew up among the animals of [PAWN_possessive] homeworld’s dense jungles.

When [PAWN_pronoun] was a teenager, a traveling doctor found [PAWN_objective] injured near a road, hissing and meowing. He rescued [PAWN_objective] and took [PAWN_objective] on as an apprentice.

Intellectual: −2
Melee: +2
Cooking: +2
Animals: +4
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Junkyard mechanic
(Mechanic)
Left for dead at a young age, [PAWN_nameDef] was rescued by an old man who ran an urbworld junkyard. The old man forced [PAWN_nameDef] to do dangerous, demanding work.

[PAWN_nameDef] became very familiar with machines, but [PAWN_pronoun] grew up with almost no other experiences.

Construction: +2
Intellectual: +2
Social: −3
Crafting: +4
Animals
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Kid scientist
(Scientist)
Born into an influential family, [PAWN_nameDef] received the best education money could buy. Her intellect soon proved to be superior to many. However, her lack of empathy quickly put her at odds with her teachers and her parents. Intellectual: +4
Medicine: +4
Artistic: −3
ManualDumb
Social
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Killer
(Killer)
[PAWN_nameDef] was a bloodlusting child. Villagers thought her the product of a snake demon and human coupling.

After watching how her human father betrayed and murdered her mother, she longed to see how many more humans she could get to fall into her hands.

Melee: +4
Medicine: +2
Social
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Lab-grown child
(Lab-grown)
[PAWN_nameDef] was born in a laboratory as part of a altruistic but failed attempt to create a new class of human.

[PAWN_possessive] childhood was filled with books and one-on-one tutoring. He was awkward, shy, and naive to the true nature of humanity.

Plants: +2
Intellectual: +2
Artistic: +2
Animals
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Labor camp orphan
(Orphan)
[PAWN_nameDef] lost her parents in an industrial accident and grew up in an orphans' labor camp. The camp overseers worked their charges mercilessly - but at least she was clothed and fed. Construction: +4
Mining: +4
Artistic
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Logical child
(Logic kid)
[PAWN_pronoun] preferred logical activities like computers and was completely useless at art.

Being awkward in social situations, [PAWN_possessive] friends were few but close.

Construction: +2
Intellectual: +2
Social: −2
Crafting: +2
Artistic
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Mad scientist
(Scientist)
[PAWN_nameDef] grew up miserable on the plains of a neolithic planet. He found the strength to fight under the teachings of an old, broken scientist.

He quickly learned to play with people's fears, and was nicknamed 'mad scientist'.

Intellectual: +4
Melee: +1
Social: +2
Cleaning
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Marine cadet
(Cadet)
[PAWN_nameDef] was in a planetary marine cadet program.

[PAWN_pronoun] was kicked out for shooting an officer. It was never established whether this was an accident.

Shooting: +3
Melee: +3
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Mechanoid hacker
(Mechacker)
The only son of a well respected mechanoid inventor, [PAWN_nameDef] had access to the materials to subvert and modify [PAWN_possessive] father's creations.

[PAWN_pronoun] used drugs to increase [PAWN_possessive] productivity. Unfortunately, the side-effects included persistent delusions of being mechanized, which limited [PAWN_possessive] social life.

Construction: +3
Intellectual: +3
Social: −3
Crafting: +3
Artistic
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Mechanoid nerd
(Mechanerd)
[PAWN_nameDef] grew up in an urbworld as the only child of a pair of mechanoid designers.

They encouraged [PAWN_possessive] interest in the machines. Eventually, [PAWN_pronoun] became obsessed with building [PAWN_possessive] own.

Unfortunately this also lead to [PAWN_objective] being a loner as [PAWN_pronoun] prefered technical books to friends.

Construction: +2
Intellectual: +3
Social: −2
Crafting: +2
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Medical assistant
(Medic)
[PAWN_nameDef] was born during a catastrophic war in which both sides used napalm extensively. [PAWN_pronoun] grew up helping [PAWN_possessive] parents in an infirmary, treating the cascade of horrific burns from the battlefields. [PAWN_pronoun] was left with a lifelong fear of fire. Medicine: +5 Firefighting
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Medical helper
(Med helper)
[PAWN_nameDef] traveled between rim worlds with [PAWN_possessive] family. [PAWN_nameDef]'s mother, a renowned doctor, often delivered lectures from the hull of their retrofitted cargo/medical ship.

Sometimes, the family took on difficult long-term medical work with especially needy patients, and [PAWN_nameDef] helped where he could.

Social: +2
Medicine: +4
Firefighting
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Medical student
(Student)
[PAWN_nameDef] grew up on a glitterworld in a family of doctors and chose to maintain the tradition.

[PAWN_pronoun] had few friends, but got along with [PAWN_possessive] siblings very well.

Social: +1
Medicine: +6
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Medical student
(Student)
Born into a long line of doctors, [PAWN_nameDef] was tutored in all fields of medicine, from herbal ointments to the modern synthetic drugs. [PAWN_pronoun] also picked up a healthy disdain for lower class work. Construction: −2
Social: +3
Medicine: +3
Hauling
Mining
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Medieval lordling
(Lordling)
[PAWN_nameDef] was a minor noble in an old kingdom on a medieval world. [PAWN_pronoun] grew up in a manor made of stone, served by bowing lowerclassmen.
Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but [PAWN_nameDef] learned early the ways of social manipulation.
Social: +4
Construction: −1
Mining: −1
Plants: −1
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Medieval plower
(Plower)
[PAWN_nameDef] lived on a planet where kings and queens ruled with little regard for the peasants beneath them. [PAWN_possessive] family owned a large farm, but the king took most of the food it produced. This left [PAWN_nameDef]'s family poor, and unable to pay for [PAWN_possessive] education. Instead, [PAWN_pronoun] was required to work the fields with [PAWN_possessive] parents, and never had time to practice creativity. Construction: +2
Plants: +5
Intellectual: −1
Artistic: −2
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Medieval slave
(Slave)
[PAWN_nameDef] grew up pulling carts and digging holes on a medieval world. Simple manual labor is [PAWN_possessive] oldest companion - along with the master's lash.
[PAWN_pronoun] didn't learn to read until age nine.
Plants: +2
Construction: +2
Mining: +2
Intellectual: −3
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Medieval slave
(Slave)
Born into slavery, Soren never knew his parents. He eventually escaped from his masters and boarded a military cargo ship, where he was pressed into military service. Construction: +2
Plants: +3
Mining: +1
Cooking: +2
Artistic: −2
Intellectual
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Medieval squire
(Squire)
William grew up on a medieval planet as a knight in training. He trained directly under the king's war adviser for most of his youth, and learned to fight with a sword and shield. Construction: −1
Mining: −1
Shooting: +3
Melee: +5
Cooking
PlantWork
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Medieval thief
(Thief)
[PAWN_nameDef] grew up poor and hungry on a medieval planet, learning to fend for himself.

At first, he only took what he needed. Then he learned to take what he wanted.

Shooting: −3
Melee: +4
Social: −2
Crafting: +2
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Mercenary recruit
(Mercenary)
Descended from a long line of off-world mercenaries, [PAWN_nameDef] grew up in a busy trading hub.

[PAWN_possessive]'s interest in the foreign goods at the market often distracted him from his chores and training.

Shooting: +3
Melee: +1
Crafting: +3
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Mercenary recruit
(Recruit)
Born to a long line of off-world mercenaries, [PAWN_nameDef] grew up in a busy trading hub. At a young age, [PAWN_pronoun] was recruited into one of the mercenary crews. Shooting: +3
Crafting: +3
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Midworld cadet
(Cadet)
Growing up on a high-tech midworld with a flourishing space transit industry, [PAWN_nameDef] wished to leave for the stars and live among the growing spacer class.

[PAWN_pronoun] excelled in [PAWN_possessive] studies, and gained entry to [PAWN_possessive] homeworld's most prestigious naval academy.

Intellectual: +3
Social: +3
Crafting: +2
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Midworld geek
(Geek)
[PAWN_nameDef] grew up in a quiet suburban neighborhood. He was never a master of social interaction, but his interest in computers blossomed into a true talent at an early age. Intellectual: +6
Social: −3
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Midworld loner
(Loner)
[PAWN_nameDef] was born on a peaceful, unimportant midworld.

While [PAWN_pronoun] had a few friends, [PAWN_pronoun] preferred to spend [PAWN_possessive] time in solitude, tinkering on [PAWN_possessive] autocycle while listening to netcasts, or plinking at plastic soldiers with a new rifle [PAWN_pronoun] had just put together.

Construction: +3
Shooting: +3
Social: −2
Crafting: +5
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Midworld sketcher
(Sketcher)
[PAWN_nameDef] was born into a loving but poor family.

[PAWN_pronoun] discovered he had an artistic talent which he inherited from his father. [PAWN_possessive] mother taught him the benefits of hard work and determination. As he grew older, [PAWN_nameDef] developed a fascination with technology and military history.

Shooting: +2
Melee: +1
Artistic: +3
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Militant child
(Soldier)
[PAWN_nameDef]'s military family forced him to train in hand-to-hand combat and fighting tactics.

In his own time, he built small inventions. This sharpened his mind.

Intellectual: +2
Shooting: +3
Melee: +3
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Military cadet
(Cadet)
Orphaned as a child, [PAWN_nameDef] was sent to a secret military school on a harsh deadworld.

Taking quickly to firearms and survival training, [PAWN_pronoun] graduated with honor, transitioning into a leadership position in covert operations.

Plants: −2
Mining: +2
Shooting: +3
Melee: +2
Medicine: +2
Animals: −3
Artistic
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Military child
(Military)
[PAWN_nameDef] grew up in a family with a rich military background. [PAWN_possessive] teenage years were spent traveling system to system wherever [PAWN_possessive] parents were deployed.

Following the tradition of [PAWN_possessive] family, [PAWN_pronoun] enlisted at the earliest possible age.

Construction: +2
Shooting: +3
Melee: +1
Medicine: +2
Artistic: −3
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Military recruit
(Recruit)
[PAWN_nameDef] was born on a midworld run by an intensely militaristic dictatorship.

From a young age, [PAWN_pronoun] was trained to be a good soldier. They taught him how to use a gun and how to fight with melee weapons.

Shooting: +4
Melee: +3
Caring
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Military trainee
(Soldierboy)
[PAWN_nameDef] was raised on a military base in the Xennoa system. [PAWN_pronoun] was exposed to many different strenuous activities and grew strong at an early age. [PAWN_pronoun] also learned negotiation, medical, and military tactics. Shooting: +3
Melee: +2
Medicine: +2
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Music idol
(Music idol)
[PAWN_nameDef] was the only daughter of a powerful company president. [PAWN_possessive] beautiful appearance led to a career as a music idol.

When [PAWN_possessive] mother died, [PAWN_nameDef] could not bear [PAWN_possessive] father's loneliness, and became his sexual companion.

Intellectual: +2
Mining: −2
Melee: −2
Social: +3
Artistic: +2
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Music lover
(Musician)
As a child, [PAWN_nameDef] had a talent for playing musical instruments and singing. [PAWN_pronoun] was given expert training and loved to perform in recitals and concerts, though the lavish praise [PAWN_pronoun] received made [PAWN_objective] a little self-obsessed. Social: −2
Artistic: +5
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Mute
(Mute)
[PAWN_nameDef] was greatly affected by a traumatic event early in [PAWN_possessive] life. For many years [PAWN_pronoun] refused to speak to people, preferring instead to play with [PAWN_possessive] household's numerous pets. Animals: +5 Social
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Naturalist
(Naturalist)
Mitch grew up on a backwater planet with minimal education. He had to hunt and grow food to survive.

[PAWN_possessive] family's home was frequently raided for food by scavengers. This made Mitch very suspicious and slow to trust anyone he doesn't know.

Plants: +3
Melee: +2
Cooking: +2
Intellectual
Social
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Navy pathfinder
(Pathfinder)
[PAWN_nameDef] was raised and trained by a group of military explorers dedicated to charting pathways through deep space and on remote planets. Intellectual: +3
Shooting: +2
Social: +3
Cooking: −2
Animals: +4
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Nerd
(Nerd)
[PAWN_nameDef] was curious about everything. While other kids played tag in the suburbs of their industrial city, [PAWN_nameDef] read every book he could find about technology, robots, and weapons - whatever looked coolest.

His strong French accent kept him from making real friends.

Construction: +1
Intellectual: +4
Medicine: +2
Crafting: +2
Social
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New age duelist
(Duelist)
[PAWN_nameDef] was fascinated with combat. [PAWN_possessive] parents traveled often, so [PAWN_pronoun] was able to sample many different fighting styles, from 76th-wave jujutsu to the infamous 'urbworld-style' karate.

A polite child, most fighters accepted [PAWN_possessive] requests for training - but moving around often without finishing a tutelage made [PAWN_objective] lazy.

Shooting: −2
Melee: +4
Animals: −2
Cleaning
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Noble ward
(Ward)
[PAWN_nameDef] was adopted by a prominent noble family after being left on their doorstep by [PAWN_possessive] mother.

[PAWN_pronoun] quickly learned secrets that passed between the nobles like cheap wine - of worlds beyond her own, languages, cultures and technologies both new and old.

Intellectual: +4
Shooting: −1
Melee: −2
Social: +3
ManualDumb
Firefighting
PlantWork
Mining
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Officer cadet
(Cadet)
From a young age, Bashkire trained to be a leader of men. He enrolled in the Vanu Defense College when he was a boy and became proficient with a range of weapons and survival techniques. Plants: +1
Shooting: +3
Melee: +3
Social: +1
Medicine: +1
Artistic
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Offworld recruit
(Recruit)
[PAWN_nameDef] was born an raised in an offworld soldier growth facility. From a very young age, [PAWN_pronoun] was taught close-quarters combat tactics, aggression, and how to survive on distant planets.

One of the best, [PAWN_nameDef] was eventually chose to enter the orbital-deployment shock troop corps.

Shooting: +2
Melee: +2
Medicine: +2
Artistic
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Optimistic child
(Optimistic)
Kees was blessed with loving parents and a pleasant midworld life. He was an optimistic and sociable kid who loved making friends and listening to their stories. His imagination would run wild with ideas and questions. Social: +4 None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Organ farm
(Organ farm)
[PAWN_nameDef] was raised in an illegal underground organ farm. [PAWN_possessive] body was used to grow organic implants for wounded mercenaries. Though [PAWN_possessive] upbringing has left [PAWN_objective] haunted, it has also given [PAWN_objective] a unique understanding of human biology. Medicine: +5 Violent
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Orphan of war
(Orphan)
[PAWN_nameDef] lost his family and home early in life. His life became emotionally hollow, but his painful memories drove him to survive.

[PAWN_pronoun] took several jobs, but never achieved more than a basic education.

Construction: +3
Intellectual: −3
Mining: +3
Cooking: +3
Social
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Orphan
(Orphan)
Born in a brothel on a harsh world, [PAWN_nameDef] never really had a childhood. [PAWN_pronoun] did odd jobs to survive, and became distant from others. Construction: +2
Cooking: +2
Crafting: +2
Social
Animals
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Orphan
(Orphan)
Born on a deep space station, [PAWN_nameDef] was orphaned at a young age. In the orphanage, he stood up for the weaker kids and fought off the bullies. Melee: +4
Medicine: +2
Crafting
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Orphan
(Orphan)
Left alone in the world without parents, Kevin did the best he could to adapt.

Having to take care both of himself and younger kids at the orphanage, he learned a lot about humans and how to interact with them.

Social: +6 None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Pampered
(Pampered)
Born on a decadent glitterworld, [PAWN_nameDef] was given every expensive toy.

This pampered lifestyle caused [PAWN_objective] to miss many basic life lessons. [PAWN_pronoun] developed a special aversion to cooking, and always ordered the staff to do the kitchen work.

Intellectual: +2
Melee: −3
Social: +3
Medicine: +3
Cooking
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Pet keeper
(Pet keeper)
[PAWN_nameDef] spent most of [PAWN_possessive] childhood tending the animals [PAWN_pronoun] had bought or rescued.

[PAWN_pronoun] saw beauty in natural things more than fabricated objects, and chose the company of [PAWN_possessive] animals over that of [PAWN_possessive] peers.

Medicine: +1
Animals: +6
Social
Artistic
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Philosopher
(Thinker)
[PAWN_nameDef] was a student on a glitterworld. [PAWN_pronoun] had a hard time in school, since the other kids thought [PAWN_objective] rather strange.

[PAWN_pronoun] always maintained a distance from these events, being continuously surprised by the many interesting and awkward ways life can go.

Intellectual: +4
Social: +3
Violent
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Pickpocket
(Pickpocket)
Orphaned and abandoned on the tumultuous streets of his polluted, teeming homeworld, [PAWN_nameDef] survived by deft hand and fleet foot. A natural born thief and trickster, [PAWN_pronoun] rose to prominence early, running the notorious and violent urchin gang 'Doomben Rats'. Melee: +2
Social: +2
Artistic: +2
Cleaning
PlantWork
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Pickpocket
(Thief)
[PAWN_nameDef] witnessed [PAWN_possessive] parents' murder at a young age. With no guidance, [PAWN_pronoun] had to fend for [PAWN_objective]self any way possible. Joining a small group of misfits [PAWN_pronoun] did whatever was necessary to survive. Intellectual: −2
Melee: +3
Social: −1
Crafting: +3
None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Pilot fan
(Pilot fan)
[PAWN_nameDef]'s father was a starfighter pilot, and [PAWN_pronoun] always idolized the old man.

From a young age, [PAWN_pronoun] collected pilot memorabilia and studied pilot books, preparing to join the deep space navy and follow in [PAWN_possessive] father's footsteps.

Intellectual: +3
Shooting: +3
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Pit gladiator
(Gladiator)
[PAWN_nameDef] was enslaved as a child and forced to fight creatures and other people in an underground fighting arena.

[PAWN_pronoun] showed an affinity for the sport, and eventually bought his own freedom. However, his time in the pits never brought him much intellectual stimulation.

Shooting: +4
Melee: +4
Intellectual
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Pizza lover
(Pizza kid)
[PAWN_nameDef] loved boomrat pizza intensely. Rarely eating anything else, he was prone to bad health and low oxygen uptake.

[PAWN_pronoun] loved bashing in the skulls of random creatures to see what was inside.

Melee: +5
Cooking: +3
Caring
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Plague child
(Child)
Born on a world wracked by plague, both of [PAWN_nameDef]'s parents were doctors.

[PAWN_nameDef] was raised in reverse-quarantine, under the Hippocratic oath. [PAWN_pronoun] experienced little social interaction. However, [PAWN_pronoun] gained a lot of medical experience assisting in treatments.

Intellectual: +1
Social: −3
Medicine: +5
Violent
Animals
Artistic
Cooking
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Plague prodigy
(Prodigy)
[PAWN_nameDef]'s childhood was cut short when a mysterious plague hit his homeworld.

[PAWN_pronoun] watched his friends die, and his compassion for humanity died with them. In its place a new thirst for knowledge emerged.

Construction: +2
Intellectual: +4
Social: −2
Caring
Artistic
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Plague survivor
(Survivor)
[PAWN_nameDef] watched as a mysterious plague spread through [PAWN_possessive] town, killing [PAWN_possessive] family and friends.

[PAWN_pronoun] learned some medicine from watching the plague doctors, but was mentally scarred by the ordeal.

Social: −2
Cooking: +2
Medicine: +3
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Poor kid
(Poor kid)
Abandoned by his parents, [PAWN_nameDef] learned how to survive by himself before he was ten years old. Melee: +4
Social: +1
Caring
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Power-mad scholar
(Scholar)
"Knowledge is power." These words sparked something within [PAWN_nameDef], and came to form his core drive. When not entombed within libraries, [PAWN_pronoun] would take things apart to see first-hand how they worked, with little regard for the border between mechanical and organic. Construction: +2
Intellectual: +3
Social: −3
Crafting: +3
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Privileged child
(Privileged)
Born to an upper-class family, [PAWN_nameDef] grew up with all the best things - the best education, the best social contacts, and of course the best technology money could buy.

Unfortunately, living in such decadence left [PAWN_nameDef] rather spoiled when it came to labor.

Social: +3 ManualDumb
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Privileged prodigy
(Prodigy)
[PAWN_nameDef] was recognized as gifted early in his glitterworld upbringing. Luckily, [PAWN_possessive] family was in a position to cultivate that genius through advanced education. [PAWN_possessive] training included science, leadership, and the arts. Intellectual: +2
Medicine: +1
Artistic: +2
ManualDumb
Violent
Hauling
PlantWork
Mining
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Prodigal student
(Student)
[PAWN_nameDef] was a faithful student, and was dedicated to learning anything and everything he could about humanity and its creations.

While [PAWN_pronoun] was shunned as a nerd, [PAWN_pronoun] didn't mind. [PAWN_pronoun] hoped for a brighter future.

Intellectual: +3
Crafting: +2
Animals
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Professional gamer
(Pro gamer)
[PAWN_nameDef] was obsessed with video games since his hands were big enough to grip a joystick.

[PAWN_pronoun] achieved middling finishes in several local tournaments during the 16-bit era. Nobody noticed when he retired early in his teenage years.

Shooting: +4
Melee: −3
Crafting: +2
Artistic
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Project subject
(Subject)
[PAWN_nameDef] was picked by government agents for the mysterious "Frame Project".

Due to memory blockages, however, he remembers very little about this project or its true agenda - only that there were few survivors.

Shooting: +4
Melee: +4
Cleaning
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Psychology student
(Student)
[PAWN_nameDef] researched new religions and traditions and often dreamt of distant stars.

His dreams prompted him to ask what lay beyond the lights in the sky.

Social: −3
Artistic: +4
Violent
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Punk
(Punk)
[PAWN_nameDef] spent his childhood selling knockoff cigarettes to 15-year-olds. The cigarettes were often full of grass clippings. Intellectual: −2
Social: −2
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Pyro assistant
(Assistant)
On an industrial world, [PAWN_nameDef] learned early that if [PAWN_pronoun] wanted to eat, [PAWN_pronoun] had to work. So work [PAWN_pronoun] did. Kids fit in places adults can't, and where [PAWN_pronoun] was from, the safety laws were quite flexible.

[PAWN_pronoun] was always a bit of a pyromaniac, and was banned from the kitchen after an unfortunate incident.

Construction: +4
Medicine: +3
Cooking
Firefighting
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Pyromaniac
(Pyro)
From an early age, [PAWN_nameDef] had an unhealthy fascination with fire. [PAWN_pronoun] would set refuse heaps ablaze and become so entranced by the flames [PAWN_pronoun] would absent-mindedly burn [PAWN_objective]self.
One day while playing with matches, [PAWN_pronoun] carelessly burned down [PAWN_possessive] home.
Social: −3
Cooking: −2
Artistic: +3
Firefighting
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Quiet nerd
(Nerd)
[PAWN_nameDef] was raised by doting parents on a midworld. Instead of playing with other children, [PAWN_pronoun] read books voraciously.

[PAWN_pronoun] was not particularly rugged, and struggled with physical labor.

Intellectual: +2
Social: −2
Artistic: +1
Crafting: +2
ManualDumb
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Ranger child
(Ranger kid)
[PAWN_nameDef] was raised in a forest. [PAWN_possessive] father taught [PAWN_objective] to hunt and live off the land, so that [PAWN_pronoun] could live without the need of others when father died.

Accustomed to manual labor and with an intuitive mind, [PAWN_nameDef] could survive weeks alone.

Mining: −2
Shooting: +2
Cooking: +2
Animals: +4
Firefighting
PlantWork
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Rebel child
(Rebel)
[PAWN_nameDef] was born under authoritarian rule. Despite intense oppression from family and community, she never gave up fighting for her dignity and her freedom.

She was often put into hopeless situations where even family would try to terrorize her into propriety. She learned to trust no one.

Melee: +2
Social: +3
Caring
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Rebel slave
(Rebel)
[PAWN_nameDef] was born into corporate slavery and raised to perform menial tasks for minimum pay. [PAWN_pronoun] was just another cog in the machine.

[PAWN_nameDef] found his freedom by joining a rebel organization whose goal was to break free from their corporate masters.

Construction: +1
Plants: +1
Intellectual: −2
Shooting: +2
Social: +2
Crafting: +2
Artistic
Mining
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Rebel student
(Student)
[PAWN_nameDef] grew up in a modest but privileged family who encouraged him to play chess and shoot skeet at a young age.

As a bored student, [PAWN_pronoun] found joy in challenging his teachers about the contradictions between his planet's official values and their government's policies.

Intellectual: +3
Shooting: +2
ManualDumb
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Rebel writer
(Writer)
Early on, [PAWN_nameDef] developed a talent for writing. [PAWN_pronoun] was soon writing a popular online journal - anonymously, to hide [PAWN_possessive] age - on topics ranging from bioethics to political theory and xenosociology. Intellectual: +7 None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Reclusive prodigy
(Prodigy)
Growing up on a flourishing glitterworld afforded Holly the chance to fully devote herself to her studies.

Having taken a keen interest in genetic modification and neural augmentation from a young age, she had little time (or desire) for a regular childhood.

Intellectual: +4
Medicine: +4
Social
Artistic
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Re-educated youth
(Reeducated)
[PAWN_nameDef] lived on a midworld where the government cared about the youth.

[PAWN_pronoun] was one of the many children who were taken from their parents and forced into the new education programs.

Social: +2 Artistic
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Rich boy
(Rich boy)
[PAWN_nameDef] grew up on a midworld with loving parents, a cute pet and a lot of money - but no friends.

[PAWN_pronoun] was always told by his father that 'those peasants just want your money'. So, [PAWN_pronoun] spent most of his time alone, or fighting other kids.

Melee: +3
Artistic: +3
Caring
Social
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Ritual child
(Sacrifice)
Born with a special mark on [PAWN_possessive] neck, [PAWN_nameDef]'s tribe chose to sacrifice [PAWN_objective] in a blood ritual. They left [PAWN_objective] in the forest to die. A pack of arctic wolves found and adopted [PAWN_objective].

Over time, [PAWN_pronoun] learned to make tools to hunt with the pack.

Intellectual: −3
Melee: +3
Crafting: +3
Animals: +4
Social
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Scavenger
(Scavenger)
[PAWN_nameDef] grew up in one of the few remaining cities on a world ravaged by nuclear war.

[PAWN_pronoun] learned to survive on [PAWN_possessive] own in this post-apocalyptic wasteland by scavenging for technology and supplies.

Shooting: +2
Melee: +2
Social: −2
Cooking: +2
Intellectual
Artistic
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Schoolyard outcast
(Outcast)
[PAWN_nameDef] had a modest but proper upbringing. Despite a good family background and plenty of support, [PAWN_pronoun] struggled to make friends and was often bullied. [PAWN_pronoun] learned to work or play alone, and avoided socializing to avoid conflict.

When conflict did arise, [PAWN_nameDef] would retaliate violently.

Intellectual: +2
Melee: +2
Social: −3
Artistic: +2
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Science prodigy
(Prodigy)
[PAWN_nameDef] was top of her class in chemistry, physics, exobiology, astronomy and opera.

An unfortunate lab accident left her with a deathly fear of fire.

Intellectual: +3
Medicine: +3
Artistic: +2
Violent
Firefighting
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Scout
(Scout)
Born to colonial administrators from a small imperial power, [PAWN_nameDef] was enrolled in a youth program that taught military scouting skills.
[PAWN_pronoun] learned to survive in the wilderness, to obey, and not to ask questions.
Shooting: +3
Crafting: +2
Construction: +1
Artistic
Intellectual
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Scout
(Scout)
Nate loved being outdoors. His parents enrolled him in a program that taught military scouting skills. He thrived when he was left alone in the wilderness.

Due to this upbringing, however, [PAWN_nameDef] did not learn the basic technological skills that are taken for granted by many others.

Construction: +1
Shooting: +3
Crafting: +2
Intellectual
Artistic
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Scrounger
(Scrounger)
[PAWN_nameDef] would dive into junk mounds in search for valuables and items of interest.

[PAWN_pronoun] was never bothered by the stink, or dangers that could leave [PAWN_objective] wounded for weeks.

Mining: +2
Social: −2
Crafting: +2
Cleaning
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Sentimental child
(Nice kid)
[PAWN_nameDef] was a nice child. When anybody had a problem, [PAWN_pronoun] tried to fix it. But, being a child, [PAWN_pronoun] did not always succeed. This hurt his sensitive soul.

[PAWN_pronoun] dreamed of being a soldier who fights raiders and aliens.

Social: +4 None Ex.png Ex.png Ex.png Ex.png Ex.png Ex.png
Shelter child
(Shelterkid)
[PAWN_nameDef] grew up in a shelter deep beneath a toxic world. [PAWN_pronoun] received a comprehensive education, but had no opportunity to do physical labour. Intellectual: +3
Medicine: +3
Social: +2
Construction: −2
Mining: −2
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Ship child
(Ship child)
[PAWN_nameDef]'s family were space traders. One day, [PAWN_nameDef]'s cryptosleep pod failed in transit. [PAWN_pronoun] had to spend years awake on the ship as the other slept.

[PAWN_pronoun] filled [PAWN_possessive] days creating beautiful contraptions from the ship's cargo - but [PAWN_pronoun] didn't learn a lot of basic planetary living skills.

Melee: −3
Social: −3
Artistic: +4
Crafting: +4
Animals
Cooking
PlantWork
Mining
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Ship technician
(Technician)
[PAWN_nameDef] was an apprentice technician on trade ships plying their routes between the stations and planets of her home system. In this job, she learned to fix and improve many machines.

Sometimes, her ship was assigned to short exploratory jaunts into dangerous regions of space.

Construction: +3
Plants: −3
Intellectual: +3
Crafting: +3
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Shooting coma
(Coma child)
Nebulys fell into a coma at a young age and spent years dreaming about shooting. When he awoke, he was useless at most tasks - but he could aim pretty well. Shooting: +8 Intellectual
ManualDumb
ManualSkilled
Artistic
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Shopkeeper
(Shopkeep)
[PAWN_nameDef]'s mother was often ill, and it fell to [PAWN_objective] to run the store which was their only source of income. [PAWN_pronoun] learned a little about the exotic artifacts which [PAWN_pronoun] sold, and a lot about the art of the deal. Social: +4
Intellectual: +2
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Sickly child
(Patient)
As a child, [PAWN_nameDef] suffered from a rare disease. Quarantined in a research hospital, [PAWN_pronoun] had minimal human contact and got little physical exercise. In the sterile hospital environment, however, [PAWN_pronoun] became very familiar with science and medicine. Melee: −2
Construction: −2
Medical: +5
Social: −2
Intellectual: +4
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Sole survivor
(Survivor)
[PAWN_nameDef]’s entire tribe was wiped out in a raid. Though [PAWN_pronoun] was adopted by another group, [PAWN_pronoun] was emotionally scarred, and preferred to stay near home, cooking and tending crops. Cooking: +3
Plants: +3
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Story writer
(Writer)
As a child, [PAWN_nameDef] was addicted to reading. [PAWN_pronoun] would spend all day in [PAWN_possessive] local library with [PAWN_possessive] nose in a book. When budget cuts forced the library to close, [PAWN_nameDef] was distraught. [PAWN_pronoun] decided to fill the gap by writing [PAWN_possessive] own stories instead. Artistic: +4
Intellectual: +3
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Test subject
(Testee)
On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. [PAWN_nameDef] was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn [PAWN_objective] into a perfect super-soldier. Shooting: +4 Social
Caring
Firefighting
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Tribe child
(Tribal)
[PAWN_nameDef] grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from [PAWN_possessive] parents.
[PAWN_pronoun] never learned to read and never saw a machine that wasn't an ancient ruin.
Shooting: +2
Melee: +2
Plants: +2
Intellectual: −3
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Urbworld urchin
(Urchin)
The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. [PAWN_nameDef] grew up in the dark, unwanted reaches of such a place. [PAWN_pronoun] had to fight for every scrap of food. Shooting: +2
Melee: +4
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Vatgrown soldier
(Vatgrown)
[PAWN_nameDef] wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during [PAWN_possessive] accelerated growth, [PAWN_nameDef] still has a proclivity for combat of all kinds and an aversion to human contact. Shooting: +4
Melee: +4
Social
Caring
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Vengeful child
(Vengeful)
As a child, [PAWN_nameDef] returned to [PAWN_possessive] village to find that it had been wiped out by bandits. [PAWN_pronoun] swore revenge on the attackers and began a violent rampage across the wilderness. Shooting: +3
Melee: +3
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War refugee
(Refugee)
War broke out in [PAWN_nameDef]'s home when [PAWN_pronoun] was a baby. [PAWN_possessive] parents fled with [PAWN_objective], seeking safety wherever they could find it. [PAWN_nameDef]'s earliest memories are of being taught how to defend [PAWN_objective]self.
The violence and destruction [PAWN_pronoun] witnessed left [PAWN_objective] scarred for life.
Cooking: +2
Crafting: +2
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Wreckage explorer
(Explorer)
Two generations before [PAWN_nameDef] was born, an apocalyptic war dragged [PAWN_possessive] home planet into anarchy. [PAWN_nameDef] was tasked with watching [PAWN_possessive] tribe's herds, but often shirked [PAWN_possessive] duties to go exploring the crashed warships scattered around the planet. Animals: +3
Intellectual: +3
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