Difference between revisions of "Lightleather"

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m (clean up, typos fixed: Ammount → Amount)
m (Fixed beauty value)
 
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| path cost = 15
 
| path cost = 15
 
| stack limit = 75
 
| stack limit = 75
| beauty base = -30
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| beauty base = -4
 
| armor - sharp factor = 0.54
 
| armor - sharp factor = 0.54
 
| armor - blunt factor = 0.14
 
| armor - blunt factor = 0.14

Latest revision as of 12:27, 5 November 2019


"|RawInedible=" can not be assigned to a declared number type with value 0.03.

Lightleather

Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Market Value
1.9
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.14
Armor - Heat
×1.5
Armor - Sharp
×0.54
Insulation - Cold
×12
Insulation - Heat
×12
Market Value
×1.3



Lightleather is a type of leather produced when a cook butchers one of a variety of small animals at a butcher table.


Lightleather is a new leather type added in 0.19/1.0. It merges the different leather types of small animals from earlier versions.

Sources

The following animals drop lightleather when butchered:

Sources Amount
Alphabeavers 14
Boomrats 6
Capybaras 15
Cats 8
Hares and snowhares 6
Monkeys 11
Raccoons 9
Rats 5
Squirrels 5