Difference between revisions of "Lavish meal"

From RimWorld Wiki
Jump to navigation Jump to search
(Removed redirect. Moved content to here from Lavish Meal.)
(Corrected joy property.)
Line 21: Line 21:
 
| sound eat = Meal_Eat
 
| sound eat = Meal_Eat
 
| taste = Lavish
 
| taste = Lavish
| joy = 0.065
+
| joy offset = 0.065
 
| preferability = Lavish
 
| preferability = Lavish
 
| use hit points = true
 
| use hit points = true

Revision as of 20:34, 14 November 2017


Lavish meal

Lavish meal a.png

A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
1
Taste
Lavish

Base Stats

Days To Start Rot
4
Deterioration Rate
10
Flammability
1
Market Value
40
Mass
0.44
Max Hit Points
50

A lavish meal is created at an electric stove or fueled stove and requires 0.5 nutrition from animal products and 0.5 nutrition from vegetables to create. A colonist with cooking skill of at least 10 is required to create this meal. When eaten it causes the Ate lavish meal thought with a 10 mood bonus. A lavish meal provides 1.0 nutrition.

It's rather wasteful when compared to other meals; with the same ingredients you can make 2 fine meals for a total of 1.8 nutrition. Thus you should save this for mid-late game where food won't be an issue most of the time.