Large sculpture

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Revision as of 17:37, 17 June 2019 by Jonnnnnny (talk | contribs) (updated a bunch of incorrect values)
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Large sculpture

Large sculpture.png


Type
Art
Beauty
100
Mass
10 kg
Cover Effectiveness
50%


Sculptures


Sculptures are pieces of art made at a sculptor's table that add (or not) beauty to any room they're in once they are installed. A finished piece of art gets a quality that affects the beauty and market value.

The artist's skill is a driving factor in the quality of the sculpture. Sculptures can be reinstalled or uninstalled. Sculptures may be deconstructed to salvage 75% of its materials. If a sculpture job is interrupted for any reason the sculptor will drop the piece on the table, and it will be in an unfinished state until the same author finishes it. A sculptor cannot work on another sculptor's piece. The inspect pane indicates the name of the piece's sculptor and how much work is remaining. The stockpile filter includes an entry for unfinished sculptures (under >Items >Unfinished) which allows the player to control where they are stored if keeping them by the table becomes an inconvenience. The piece will be named under a title and although same titles can be used, the storylines will differ ex. File:Blue Forest.png vs File: Blue Forest alt 1.png.


Below is a table detailing statistics on large sculptures.

Material Beauty (Normal) Max HP Work to make Value (Normal) Flammability Value/Work
Sandstone 74 210 550 210 0% 0.382
Granite 100 255 650 400 0% 0.615
Limestone 100 230 650 395 0% 0.608
Marble 135 180 575 360 0% 0.623
Slate 74 195 650 230 0% 0.354
Silver 210 105 500 1460 20% 2.920
Jade 260 75 700 800 20% 1.143
Gold 420 90 450 10095 20% 22.433
Steel 100 150 345 500 20% 1.450
Plasteel 100 420 1100 1140 10% 1.036
Wood 100 60 350 250 100% 0.714
Uranium* 50 375 950 805 0% 0.847
* Not necessarily updated to A17
~ are calculated form qualities other than normal.