Difference between revisions of "IED EMP trap"

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When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is rather insignificant, due to its large blast radius meaning that running away is next to impossible. It doesn't quite matter to anyone who isn't a mechanoid or wearing a shield belt, however.
 
When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is rather insignificant, due to its large blast radius meaning that running away is next to impossible. It doesn't quite matter to anyone who isn't a mechanoid or wearing a shield belt, however.
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{{nav|security|wide}}
 
{{nav|security|wide}}
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[[Category:Security]]

Revision as of 20:54, 4 January 2018

IED EMP trap

IED EMP trap

A simple trap consisting of an EMP shell and a homemade trigger. The explosion can paralyze mechanical creatures for a few seconds. Can be triggered even by those who are unaffected by EMP explosions.

Base Stats

Type
Security
Beauty
-4
HP
40

Building

Size
1
Placeable
Yes

The IED trap explodes in a 8.5-tile radius shortly after an enemy had walked over it, dealing 360 EMP damage

When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is rather insignificant, due to its large blast radius meaning that running away is next to impossible. It doesn't quite matter to anyone who isn't a mechanoid or wearing a shield belt, however.