Difference between revisions of "Human resources"

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m (Adds color and slightly changes words used in order to make it easier to scan the grid. No information was verified or updated.)
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! Traits !! See Corpse !! See Rotting Corpse !! Butcher Humanlike !! Butcher Humanlike (Colonywide) !! Eat Human Flesh Raw!! Eat Human Flesh Meals !! Wear Human Skin Clothing !! Buy/Sell Human Flesh/Leather !! Sell Slave (Colonywide) !! Organ Harvest (Colonywide)
 
! Traits !! See Corpse !! See Rotting Corpse !! Butcher Humanlike !! Butcher Humanlike (Colonywide) !! Eat Human Flesh Raw!! Eat Human Flesh Meals !! Wear Human Skin Clothing !! Buy/Sell Human Flesh/Leather !! Sell Slave (Colonywide) !! Organ Harvest (Colonywide)
 
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| None || -3 Mood (0.25 days. 3 Stacks. 0.5 Stack Multiplier) || -7 Mood (0.25 days. 5 Stacks. 0.3 Stack Multiplier) || -6 Mood (6 days. 4 Stacks. 0.75 Stack Multiplier) || -6 Mood (6 days. 1 Stack) || -25 Mood (1 day. 3 Stacks. 0.25 Stack Multiplier) || -20 Mood (1 day. 3 Stacks. 0.25 Stack Multiplier || -3/-5/-7/-8 Mood || No Penalty || -5 Mood (3 days. 5 Stacks) || -5 Mood (7.5 days. 5 Stacks. 0.75 Stack Multiplier
+
| None || <span style="color:#ff0000">-3 Mood (0.25 days. 3 Stacks. 0.5 Stack Multiplier)</span> || <span style="color:#ff0000">-7 Mood (0.25 days. 5 Stacks. 0.3 Stack Multiplier)</span> || <span style="color:#ff0000">-6 Mood (6 days. 4 Stacks. 0.75 Stack Multiplier)</span> || <span style="color:#ff0000">-6 Mood (6 days. 1 Stack)</span> || <span style="color:#ff0000">-25 Mood (1 day. 3 Stacks. 0.25 Stack Multiplier)</span> || <span style="color:#ff0000">-20 Mood (1 day. 3 Stacks. 0.25 Stack Multiplier</span> || <span style="color:#ff0000">-3/-5/-7/-8 Mood</span> || <span style="color:#000000">No Debuff</span> || <span style="color:#ff0000">-5 Mood (3 days. 5 Stacks)</span> || <span style="color:#ff0000">-5 Mood (7.5 days. 5 Stacks. 0.75 Stack Multiplier)</span>
 
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| Psychopath || No Penalty || As normal || No Penalty || No Penalty || As normal || As normal || As normal || No Penalty || No Penalty || No Penalty
+
| Psychopath || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#000000">No Debuff</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#000000">Immune to Debuff</span>
 
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|-
| Bloodlust || No Penalty || No Penalty || No Penalty || No Penalty || As normal || As normal || +3/+5/+7/+8 Mood || No Penalty || As Normal || As Normal
+
 
 +
| Bloodlust || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#008000">+3/+5/+7/+8 Mood</span> || <span style="color:#000000">No Debuff</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#ff0000">Normal Penalty</span>
 
|-
 
|-
| Cannibal || No Penalty || As normal || No Penalty || No Penalty || +20 Mood (1 day. 1 Stack) || +15 Mood (2 day. 1 Stack) || +3/+5/+7/+8 Mood || No Penalty || As Normal || As normal
+
| Cannibal</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#000000">Immune to Debuff</span> || <span style="color:#008000">+20 Mood (1 day. 1 Stack)</span> || <span style="color:#008000">+15 Mood (2 day. 1 Stack)</span> || <span style="color:#008000">+3/+5/+7/+8 Mood</span> || <span style="color:#000000">No Debuff</span> || <span style="color:#ff0000">Normal Penalty</span> || <span style="color:#ff0000">Normal Penalty</span>
 
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|-  
 
|}
 
|}

Revision as of 16:40, 22 March 2019

Cannibalism. Slavery. Human Skin Clothing. Corpses. By default most pawns have a severe distaste for these actions. Committing them - even in dire or justified cases - will have relevant negative mood penalties.

In dire circumstances it may be necessary to use every resource, even the human ones. A number of traits can make this feasible as a core strategy for a colony. Some might even make it the preferable way.


Effects Table

Traits See Corpse See Rotting Corpse Butcher Humanlike Butcher Humanlike (Colonywide) Eat Human Flesh Raw Eat Human Flesh Meals Wear Human Skin Clothing Buy/Sell Human Flesh/Leather Sell Slave (Colonywide) Organ Harvest (Colonywide)
None -3 Mood (0.25 days. 3 Stacks. 0.5 Stack Multiplier) -7 Mood (0.25 days. 5 Stacks. 0.3 Stack Multiplier) -6 Mood (6 days. 4 Stacks. 0.75 Stack Multiplier) -6 Mood (6 days. 1 Stack) -25 Mood (1 day. 3 Stacks. 0.25 Stack Multiplier) -20 Mood (1 day. 3 Stacks. 0.25 Stack Multiplier -3/-5/-7/-8 Mood No Debuff -5 Mood (3 days. 5 Stacks) -5 Mood (7.5 days. 5 Stacks. 0.75 Stack Multiplier)
Psychopath Immune to Debuff Normal Penalty Immune to Debuff Immune to Debuff Normal Penalty Normal Penalty Normal Penalty No Debuff Immune to Debuff Immune to Debuff
Bloodlust Immune to Debuff Immune to Debuff Immune to Debuff Immune to Debuff Normal Penalty Normal Penalty +3/+5/+7/+8 Mood No Debuff Normal Penalty Normal Penalty
Cannibal Immune to Debuff Normal Penalty Immune to Debuff Immune to Debuff +20 Mood (1 day. 1 Stack) +15 Mood (2 day. 1 Stack) +3/+5/+7/+8 Mood No Debuff Normal Penalty Normal Penalty

Traits

Note that all the above traits can be combined. No penalty + As Normal results in no Penalty. As normal + Bonus means No Penalty and a Bonus.

Any of the 3 traits are suitable for butchering Humanlikes. However if the like the products produced from that Butchering is another question altogether.

Psychopath

Has no issues seeing corpses or butchering them but still suffers penalties from eating Flesh or wearing Skin Clothing. However, he has no qualms about slavery and organ harvesting.

Bloodlust

The only one who doesn't mind seeing Rotting Corpses and also likes Human Skin Clothing. Does not like Human Flesh, Organ Harvesting and Slavery however.

Cannibal

Really likes to eat human flesh and also likes the clothing made from skin. Does not like Slavery or Organ Harvesting, however.