Difference between revisions of "Horse"

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Taken as a whole, horses are perhaps the best animal to raise for meat: when slaughtered as adults, they provide even more nutrition than [[cow]]s, and thanks to their large meat yield and longer gestation time than animals such as [[chicken]]s, they are a very low work-intensive animal to rear. Maintaining a population of horses for meat is also be useful for caravans, where they are probably the best pack animal. Their biggest competitors for the niche of a low work, high nutrition efficiency animal would be [[gazelle]]s and [[ibex]]es.
 
Taken as a whole, horses are perhaps the best animal to raise for meat: when slaughtered as adults, they provide even more nutrition than [[cow]]s, and thanks to their large meat yield and longer gestation time than animals such as [[chicken]]s, they are a very low work-intensive animal to rear. Maintaining a population of horses for meat is also be useful for caravans, where they are probably the best pack animal. Their biggest competitors for the niche of a low work, high nutrition efficiency animal would be [[gazelle]]s and [[ibex]]es.
  
Slaughtering horses is not their only use, however, as they make excellent [[pack animal]]s. They are tied with [[thrumbo]]s for the highest caravan speed bonus in the game, and while horses can hold a fair amount of weight, thrumbo refuse to carry anything. This makes horses easily the best pack animal in the game, at least until you have a horse for every colonist.
+
Slaughtering horses is not their only use, however, as they make excellent [[pack animal]]s. They are tied with [[thrumbo]]s for the highest caravan speed bonus in the game, and while horses can hold a good amount of weight (tied for second highest capacity, equal to a [[muffalo]]), thrumbos refuse to carry anything. This makes horses easily the best pack animal in the game, at least until you have a horse for every colonist.
  
 
== Training ==
 
== Training ==

Revision as of 23:09, 27 September 2022

Horse

A large hoofed mammal with a short coat, a long mane, and a long tail. Horses have been domesticated since ancient times.
When in a caravan, people can ride horses to increase the caravan's speed.

Base Stats

Type
Animal
Market Value
550 Silver
Flammability
70%

Pawn Stats

Move Speed
5.8 c/s
Health Scale
1.75
Body Size
2.4
Mass - Baby
28.8 kg
Mass - Juvenile
72 kg
Mass - Adult
144 kg
Pack Capacity
84 kg
Carrying Capacity
180 kg
Riding Speed
1.6
Filth Rate
16
Hunger Rate
0.68 Nutrition/Day
Diet
herbivorous
Life Expectancy
30 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
35%
Minimum Handling Skill
1
Roam Interval
2 days
Mate Interval
12 hours
Maturity Age
0.333 years (20 days)
Juvenile Age
0.25 years (15 days)
Comfortable Temp Range
-35 °C – 45 °C (-31 °F – 113 °F)

Production

Meat Yield
336 horse meat
Leather Yield
96 plainleather
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
Head
10 dmg (Blunt)
15 % AP
2.9 second cooldown
Attack 2
Front left leg
7 dmg (Blunt)
10 % AP
2 second cooldown
Attack 3
Front left leg
7 dmg (Poke)
10 % AP
2 second cooldown
Attack 4
Front right leg
7 dmg (Blunt)
10 % AP
2 second cooldown
Attack 5
Front right leg
7 dmg (Poke)
10 % AP
2 second cooldown
Attack 6
Teeth
5 dmg (Bite)
7 % AP
2 second cooldown
0.5 chance factor
Average DPS
2.06
Technical
tradeTags
AnimalFarm, AnimalCommon


Horses, called Mares if female and Stallions if male, are tameable herbivores with a fast movement speed. A Horse will increase the carrying capacity of any caravan it's part of by 84 kg. The horse is also the fastest rideable pack animal, applying a 1.6 speed factor to their rider.

Horses can come in a variety of different colours : White, Gray, Black, Brown, and Light Brown.

Acquisition

Horses can be found in temperate forests, temperate swamps, arid shrublands, and boreal forests. They can either be tamed by a handler or self-tame in a random event, and can be bought and sold in other faction bases and from bulk goods traders. Horses purchased from traders will be already tamed.

Analysis

When slaughtered, a horse yields 67 meat and 25 leather as a foal; 168 meat and 48 as a juvenile; or 336 meat and 96 leather as an adult.

An adult mare consumes 0.68 nutrition per day. If her offspring are slaughtered immediately, a mare will produce 0.5 nutrition of meat per day, giving a nutrition efficiency of 0.74. If the offspring are allowed to grow to adulthood before they are slaughtered, they will consume an additional 1 nutrition per day, but will instead yield 2.52 nutrition per day as they are slaughtered, resulting in a nutrition efficiency of 1.506. When considering a population of equal numbers of stallions and mares, these nutrition efficiencies fall to 0.37 for baby slaughter and 1.071 for adult slaughter.

Taken as a whole, horses are perhaps the best animal to raise for meat: when slaughtered as adults, they provide even more nutrition than cows, and thanks to their large meat yield and longer gestation time than animals such as chickens, they are a very low work-intensive animal to rear. Maintaining a population of horses for meat is also be useful for caravans, where they are probably the best pack animal. Their biggest competitors for the niche of a low work, high nutrition efficiency animal would be gazelles and ibexes.

Slaughtering horses is not their only use, however, as they make excellent pack animals. They are tied with thrumbos for the highest caravan speed bonus in the game, and while horses can hold a good amount of weight (tied for second highest capacity, equal to a muffalo), thrumbos refuse to carry anything. This makes horses easily the best pack animal in the game, at least until you have a horse for every colonist.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 44
Skull 44
Brain 18
Nose 18
Neck 44
Jaw 35
Eye [1]
(left, right)
18
Ear
(left, right)
18
Body 70
Kidney[2]
(left, right)
26
Lung[2]
(left, right)
26
Liver[2] 35
Heart[2] 26
Spine[2] 44
Stomach[2] 35
Limbs
(left, right, fore, hind)
53
Appendage
(left, right, fore, hind)
35
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
  • 1.3.3066 - Trainability changed from advanced to none, Horses are now ridable and increase caravan speed.
    • Body Size: 2.0 -> 2.4
    • Base Hunger Rate: 0.85 -> 0.425
    • Wildness: 0.5 -> 0.35
    • Manhunter chance: 0.1|0.013 -> 0|0
    • Gestation: 28 -> 6.66
    • Maturity age: 0.45 -> 0.333
    • Nuzzle mtb: 120 -> never

Gallery