Difference between revisions of "Heavy fur"

From RimWorld Wiki
Jump to navigation Jump to search
(updated image)
m (Fixed beauty value)
Line 9: Line 9:
 
| path cost = 15
 
| path cost = 15
 
| stack limit = 75
 
| stack limit = 75
| beauty base = -30
+
| beauty base = -4
 
| armor - sharp factor = 1.24
 
| armor - sharp factor = 1.24
 
| armor - blunt factor = 0.24
 
| armor - blunt factor = 0.24

Revision as of 12:24, 5 November 2019

Heavy fur

Heavyfur b.png

Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
1
Market Value
3.3
Mass
0.03
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×1.24
Beauty
×1.85
Flammability
×1
Insulation - Cold
×30
Insulation - Heat
×14
Max Hit Points
×1.5
Work To Make
×1

Heavy fur is produced when a cook butchers a megasloth at a butcher table.

Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.