Difference between revisions of "Heavy charge blaster"

From RimWorld Wiki
Jump to navigation Jump to search
Line 24: Line 24:
 
</onlyinclude>
 
</onlyinclude>
  
A [[Mechanoid|mechanoid]] weapon with a lengthy warm-up and cooldown time - once fired, it devastates anyone unlucky enough to be in its way.
+
A [[mechanoid]] weapon with a short warmup but lengthy cooldown time. Once fired, it devastates anyone unlucky enough to be in its way.
  
  
Like the [[Minigun]], it is an excellent crowd control weapon, except it has an even higher DPS and a larger miss radius (2.9 tiles vs minigun's 2.4).
+
Like the [[Minigun]], it is an excellent crowd control weapon, dealing heavy damage against groups of targets, but not much against scattered ones.
Its fire can also be dodged completely simply by standing still- as long as no other colonists are nearby.
 
  
  
 
Doesn't drop on death, making it a mechanoid-only weapon.
 
Doesn't drop on death, making it a mechanoid-only weapon.
  
 +
 +
=== Version history ===
 +
 +
In Beta 19 it no longer has a forced miss radius allowing it to hit single targets, but in turn received an accuracy penalty. It also received a damage buff.
  
 
[[Kind::Weapons| ]]
 
[[Kind::Weapons| ]]

Revision as of 12:51, 16 October 2018

Heavy charge blaster

Heavy charge blaster

"Charged-shot blaster for area suppressive fire. Mechanoid-built."

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid

Ranged Combat

Mode
Burst
Damage
15 dmg
Warm-Up
75 ticks (1.25 secs)
Cooldown
420 ticks (7 secs)
Range
27 tile(s)
Accuracy
18% - 26% - 26% - 18%
Velocity
90 (m/s)
Burst Count
24 (per burst)
Burst Ticks
ticks (0.08 secs)
(720 RPM)
DPS
35.41 (Expression error: Unexpected / operator.)


A mechanoid weapon with a short warmup but lengthy cooldown time. Once fired, it devastates anyone unlucky enough to be in its way.


Like the Minigun, it is an excellent crowd control weapon, dealing heavy damage against groups of targets, but not much against scattered ones.


Doesn't drop on death, making it a mechanoid-only weapon.


Version history

In Beta 19 it no longer has a forced miss radius allowing it to hit single targets, but in turn received an accuracy penalty. It also received a damage buff.