Difference between revisions of "Headwrap"
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Assuming Normal quality, for the effect of other qualities, see Quality.
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{{Ideology}}{{Stub}}{{infobox main | {{Ideology}}{{Stub}}{{infobox main | ||
− | |name = Headwrap | + | | name = Headwrap |
− | |image = Headwrap.png|Headwrap | + | | image = Headwrap.png|Headwrap |
− | |description = "A wrapped piece of fabric which covers the wearer's hair." | + | | description = "A wrapped piece of fabric which covers the wearer's hair." |
− | |type = Gear | + | | type = Gear |
− | |type2 = Clothing | + | | type2 = Clothing |
− | |hp = 80 | + | | hp = 80 |
| production facility 1= Hand tailor bench | | production facility 1= Hand tailor bench | ||
| production facility 2= Electric tailor bench | | production facility 2= Electric tailor bench | ||
− | |work to make = 1400 | + | | work to make = 1400 |
− | |resource 1 = Stuff | + | | resource 1 = Stuff |
− | |resource 1 amount = 20 | + | | resource 1 amount = 20 |
− | |stuff tags = Fabric | + | | stuff tags = Fabric |
− | |insulationheatfactor = 0.10 | + | | insulationheatfactor = 0.10 |
− | |insulationcoldfactor = 0.10 | + | | insulationcoldfactor = 0.10 |
− | |armorsharpfactor= 0.25 | + | | armorsharpfactor= 0.25 |
− | |armorbluntfactor= 0.25 | + | | armorbluntfactor= 0.25 |
− | |armorheatfactor= 0.25 | + | | armorheatfactor= 0.25 |
− | |coverage = Head, Left Ear, Right Ear | + | | coverage = Head, Left Ear, Right Ear |
− | |layer = Headgear | + | | layer = Headgear |
− | |mass base = 0.08 | + | | mass base = 0.08 |
| thingCategories = Headgear | | thingCategories = Headgear | ||
| tags = Neolithic | | tags = Neolithic | ||
| defaultOutfitTags = Worker | | defaultOutfitTags = Worker | ||
+ | | page verified for version = 1.3.3066 | ||
}} | }} | ||
'''Headwraps''' are a form of [[clothing]] added by the [[Ideology DLC]]. Traditional head coverings. | '''Headwraps''' are a form of [[clothing]] added by the [[Ideology DLC]]. Traditional head coverings. | ||
− | ==Acquisition | + | ==Acquisition== |
? | ? | ||
+ | |||
==Summary== | ==Summary== | ||
<if necessary> | <if necessary> |
Revision as of 03:07, 23 July 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Headwrap
"A wrapped piece of fabric which covers the wearer's hair."
Base Stats
Apparel
- Insulation Factor - Cold
- 0.10×
- Insulation Factor - Heat
- 0.10×
- Armor Factor - Sharp
- 0.25
- Armor Factor - Blunt
- 0.25
- Armor Factor - Heat
- 0.25
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Work To Make
- 1,400 ticks (23.33 secs)
- Stuff Tags
- Fabric
Technical
- thingCategories
- Headgear
- defaultOutfitTags
- Worker
- tags
- Neolithic
Headwraps are a form of clothing added by the Ideology DLC. Traditional head coverings.
Acquisition
?
Summary
<if necessary>
Analysis
?
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Headwrap | 9% | 0% | 27.5% | 80 | -3 °C (-5.4 °F) | +1.6 °C (2.9 °F) | 81 |
Bison wool Headwrap | 9% | 0% | 27.5% | 80 | -2.6 °C (-4.7 °F) | +1.2 °C (2.2 °F) | 59 |
Cloth Headwrap | 9% | 0% | 4.5% | 80 | -1.8 °C (-3.2 °F) | +1.8 °C (3.2 °F) | 35 |
Devilstrand Headwrap | 35% | 9% | 75% | 104 | -2 °C (-3.6 °F) | +2.4 °C (4.3 °F) | 115 |
Hyperweave Headwrap | 50% | 13.5% | 72% | 192 | -2.6 °C (-4.7 °F) | +2.6 °C (4.7 °F) | 185 |
Megasloth wool Headwrap | 20% | 0% | 27.5% | 80 | -3.4 °C (-6.1 °F) | +1.2 °C (2.2 °F) | 59 |
Muffalo wool Headwrap | 9% | 0% | 27.5% | 80 | -2.8 °C (-5 °F) | +1.2 °C (2.2 °F) | 59 |
Sheep wool Headwrap | 9% | 0% | 27.5% | 80 | -2.6 °C (-4.7 °F) | +1 °C (1.8 °F) | 59 |
Synthread Headwrap | 23.5% | 6.5% | 22.5% | 104 | -2.2 °C (-4 °F) | +2.2 °C (4 °F) | 85 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version History
- Ideology DLC Release - Added.