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<noinclude>{{Stub|reason= General}}
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<noinclude>{{stub}}{{Main|Orders}}</noinclude>
{{Main|Orders|Hauling}}{{#set:Image|File:Haul.png}}</noinclude>
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{{Info|Mark [[debris]] and other items to be hauled to [[dumping stockpile]]s. It is not needed for things like food or corpses, which are always haulable.}}
[[{{Q|Haul things|Image}}|left]]
 
The '''"haul things"''' order marks [[chunk]]s and other items to be [[hauling|hauled]] to [[stockpile zone]]. Most other items are automatically "haulable" so long as they are not forbidden. For any item, you may have to allow the item or set a valid [[stockpile zone]] for it to be hauled.  
 
  
This order is carried out by colonists assigned to [[Work#Haul|haul]] in the work menu.<noinclude>
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This order is carried out by colonists assigned to [[Work#Haul|haul]] in the work menu. Haulers will always haul the closest marked debris to the closest [[Dumping stockpile zone]], no matter the distance.
  
== Version history ==
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Haulers will take the max amount they can carry, and if the target stockpile cell can't hold it all, they will drop the extra nearby.
<gallery>
 
HaulOld.png|Old Haul icon
 
</gallery>
 
  
{{Nav|order|wide}}
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Pawns with injuries to their arms or spine suffer reduced [[Health#Manipulation|manipulation]] and will not be able to carry as much. The amount is listed as the pawn's 'carrying capacity' stat.
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In combat, debris can be used as cover, thus aiding colonists in defense.<noinclude>
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== See also ==
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* [[Animals#Haul]]
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{{nav|order|wide}}
 
[[Category:Orders]]
 
[[Category:Orders]]
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[[Category:Game mechanics]]
 
</noinclude>
 
</noinclude>

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