Difference between revisions of "Greatbow"

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<onlyinclude>
 
<onlyinclude>
 
{{infobox main|weapon|
 
{{infobox main|weapon|
|name = Great bow
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|name = Greatbow
 
|image = GreatBow.png|Great bow
 
|image = GreatBow.png|Great bow
 
|description = A powerful greatbow. Fires a heavy arrow long distances.
 
|description = A powerful greatbow. Fires a heavy arrow long distances.
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|mode = Single-Shot
 
|mode = Single-Shot
 
|warmup = 90
 
|warmup = 90
|cooldown = 108
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|cooldown = 84
 
|burst = 1
 
|burst = 1
 
|DPS = DPS
 
|DPS = DPS
 
|velocity = 49
 
|velocity = 49
 
|buy = {{icon|wood|50}}
 
|buy = {{icon|wood|50}}
|sell = {{icon|silver|124}}
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|sell = {{icon|silver|125}}
 
|mass base = 1.2
 
|mass base = 1.2
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
{{info|The Great Bow is a light, single-shot ranged weapon in RimWorld with slightly higher damage per shot; slightly longer time between shots; high accuracy; and slightly longer range.}}
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{{info|The Greatbow is a light, single-shot ranged weapon in RimWorld which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high accuracy.}}
Great bows aren't a weapon to be underestimated; while they still pale compared to modern firearms, tribals will often be equipped with them - and with the scale that tribal raids can get to, arrow swarms consisting greatly of great bow arrows are bound to happen, and skew any unlucky [[colonist]] or [[animals|animal]] in sight. With a high and consistent accuracy, decent damage per shot, and decent range; the great bow is a decent (tribal) close-quarters weapon, but also an OK mid-ranged weapon - provided the shooter's capable of being accurate at around 24-28 tiles.
 
  
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=== Combat performance ===
  
As its shots do 18 damage, that means that it can incapacitate an unarmoured human if a shot lands in their spine, but not to the point of causing permanent paralysis - unless they're a teenager. Additionally, shots to the limbs will be powerful enough to somewhat hinder their efficiency even against armoured opponents, which will affect their combat performance overall; and shots to unprotected teenage organs will destroy them.
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It takes 3 shots to the torso to kill an unarmored human with a greatbow, or around 5 shots against a human with a normal armor vest. The greatbow can also instantly remove digits, cripple eyeballs and cause lethal brain damage if the victim's skull is unprotected. Limbs can be crippled in 2 shots against an unarmored human.
  
  
Another advantage that the great bow has is that its considerable damage and range can be had for relatively little [[silver]], so that makes them viable early-game weapons - or late-game tribal-only run weapons. It's advisable to equip somebody who has at least 97.5% shooting accuracy to efficiently utilise the great bow to its maximum range, which is achievable with a level 10 careful shooter; level 12 standard shooter; or level 16 trigger-happy. However, a minimum of 96% accuracy will suffice for efficient usage up to around 18-22 tiles. The great bow's DPS benefits most from the trigger-happy trait due to its longer warmup time than its cooldown.
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Since the greatbow has a slightly longer than typical time between shots, is single-shot in nature and has a fairly long range, it's best to pair the greatbow with a competent shooter to make the most of it. A healthy level 8 traitless shooter, level 4 careful shooter or level 10 trigger-happy can somewhat efficiently use the greatbow up to 22 cells. However, a level 13 traitless shooter, level 10 careful shooter or level 15 trigger-happy shooter is advisable to efficiently use the greatbow up to its maximum range of 32 cells.
  
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On average, the greatbow is best paired with a careful shooter until level 12, and with a trigger-happy shooter beyond that point.
  
 
===Obtaining===
 
===Obtaining===
Great bows can be purchased from neolithic war merchants, and from orbital combat suppliers - or obtained from incapacitated [[raider#Tribals|tribals]]. Great bows can also be manufactured at [[fueled smithy|a]] [[electric smithy|smithy]] once the [[research#Smithing|smithing]] research has been completed; for 50 [[wood]] and {{ticks|18000}} of work.
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Great bows can be purchased from neolithic war merchants and orbital combat suppliers, or obtained from the following [[raider#Humanlike|raider]] kinds:
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'''Tribal:'''
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* Heavy Archer - 44.3% (normal [[quality]] on average, 50-220% health)
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* Chief - 87.5% (superior quality on average, 70-300% health)
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Great bows can also be manufactured at [[fueled smithy|a]] [[electric smithy|smithy]] once the [[research#Greatbows|greatbows]] research has been completed; from 50 [[wood]] and {{ticks|18000}} of work.
  
 
===Conclusion & Comparison===
 
===Conclusion & Comparison===
The great bow is a weapon that holds its own even against the [[pistol]]; the latter has slightly higher damage output than the great bow at touch range, but the great bow pulls ahead from 6 tiles onwards as its accuracy advantage kicks in - with the gap considerably extending in the great bow's favour. Therefore, the great bow is massively better than the [[short bow]]; it already starts off with a roughly 71.6% better damage output, and the lead widens to a staggering 192.1% in the great bow's favour by the short bow's maximum range of 29 tiles. While the great bow also has a significantly higher damage output than the [[pila]], it lacks something that makes the pila a very competitive weapon: the ability to instantly remove limbs, decapitate, and destroy vital organs in one shot - and therefore the pila is much more likely to cripple or even instantly kill a human than the great bow is.
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Although the greatbow is an outdated weapon, that doesn't mean it's a weapon to be underestimated in the slightest; it has a higher sustained damage output than all other neolithic tier weapons, and can even hold its own against low-tier modern firearms like the [[autopistol]] and [[revolver]]. The greatbow even offers superior damage output to the [[bolt-action rifle]] until 14 cells. The only neolithic weapon that can really compete with the greatbow is the [[pila]] since a single pilum can instantly destroy a vital organ or cripple a limb, instantly killing or severely hindering the enemy's combat capacity.
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Interestingly, when talking about higher quality levels, the greatbow will slowly start to dominate the substantially more expensive bolt-action rifle in terms of DPS, achieving complete domination by masterwork quality for both weapons. This is because the bolt-action rifle already near-maxes out its accuracy at normal quality so it doesn't gain that much from being above good quality, but the greatbow will continue to make improvements in that aspect. Unless the extra 5 cells of range and higher projectile velocity of the bolt-action rifle matters, then you're actually better off using the greatbow.
  
However, the [[bolt-action rifle]] is still a significantly better option than the great bow for mid-long range engagements due to its near-flawless accuracy and slightly shorter time between shots.
 
  
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That being said though, the [[assault rifle]] is also a very strong competitor because of its superior damage output and almost identical range, but the greatbow's higher damage per shot means that it may be better at crippling limbs in some situations.
  
The great bow is most useful early-game for modern colonies, but it remains useful throughout the entire game for strict tribal-only runs.
 
  
 
==Graphs==
 
==Graphs==
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The graphs assume a normal quality greatbow against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.
  
  

Revision as of 23:22, 27 November 2017

Greatbow

Greatbow

A powerful greatbow. Fires a heavy arrow long distances.

Base Stats

Type
EquipmentWeapons
Weapon Class
Neolithic
Mass
1.2 kg

Ranged Combat

Mode
Single-Shot
Damage
18 dmg
Warm-Up
90 ticks (1.5 secs)
Cooldown
84 ticks (1.4 secs)
Range
32 tile(s)
Accuracy
93% - 85% - 75% - 50%
Velocity
49 (m/s)
Burst Count
1 (per burst)
DPS
6.21 (Expression error: Unexpected / operator.)

The Greatbow is a light, single-shot ranged weapon in RimWorld which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high accuracy.

Combat performance

It takes 3 shots to the torso to kill an unarmored human with a greatbow, or around 5 shots against a human with a normal armor vest. The greatbow can also instantly remove digits, cripple eyeballs and cause lethal brain damage if the victim's skull is unprotected. Limbs can be crippled in 2 shots against an unarmored human.


Since the greatbow has a slightly longer than typical time between shots, is single-shot in nature and has a fairly long range, it's best to pair the greatbow with a competent shooter to make the most of it. A healthy level 8 traitless shooter, level 4 careful shooter or level 10 trigger-happy can somewhat efficiently use the greatbow up to 22 cells. However, a level 13 traitless shooter, level 10 careful shooter or level 15 trigger-happy shooter is advisable to efficiently use the greatbow up to its maximum range of 32 cells.


On average, the greatbow is best paired with a careful shooter until level 12, and with a trigger-happy shooter beyond that point.

Obtaining

Great bows can be purchased from neolithic war merchants and orbital combat suppliers, or obtained from the following raider kinds:

Tribal:

  • Heavy Archer - 44.3% (normal quality on average, 50-220% health)
  • Chief - 87.5% (superior quality on average, 70-300% health)


Great bows can also be manufactured at a smithy once the greatbows research has been completed; from 50 wood and 18,000 ticks (5 mins) of work.

Conclusion & Comparison

Although the greatbow is an outdated weapon, that doesn't mean it's a weapon to be underestimated in the slightest; it has a higher sustained damage output than all other neolithic tier weapons, and can even hold its own against low-tier modern firearms like the autopistol and revolver. The greatbow even offers superior damage output to the bolt-action rifle until 14 cells. The only neolithic weapon that can really compete with the greatbow is the pila since a single pilum can instantly destroy a vital organ or cripple a limb, instantly killing or severely hindering the enemy's combat capacity.


Interestingly, when talking about higher quality levels, the greatbow will slowly start to dominate the substantially more expensive bolt-action rifle in terms of DPS, achieving complete domination by masterwork quality for both weapons. This is because the bolt-action rifle already near-maxes out its accuracy at normal quality so it doesn't gain that much from being above good quality, but the greatbow will continue to make improvements in that aspect. Unless the extra 5 cells of range and higher projectile velocity of the bolt-action rifle matters, then you're actually better off using the greatbow.


That being said though, the assault rifle is also a very strong competitor because of its superior damage output and almost identical range, but the greatbow's higher damage per shot means that it may be better at crippling limbs in some situations.


Graphs

The graphs assume a normal quality greatbow against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.


Great Bow's accuracy with various shooters without any trait. Great Bow's DPS with various shooters without any trait.

Great Bow's accuracy with various shooters with careful shooter. Great Bow's DPS with various shooters with careful shooter.

Great Bow's accuracy with various shooters with trigger-happy. Great Bow's DPS with various shooters with trigger-happy.