Difference between revisions of "Global Work Speed"

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(Removed unnecessary words)
m (As of 1.0 no apparel or armor affects global work speed.)
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Trait modifiers and gear modifiers are applied first, then the multiplier for mood is applied.
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Trait modifiers are applied first, then the multiplier for mood is applied.
  
 
* [[Traits]]
 
* [[Traits]]
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** Lazy: -20%
 
** Lazy: -20%
 
** Slothful: -35%
 
** Slothful: -35%
* [[Gear]]
 
** [[Parka]]: -20%
 
** [[Power armor]]: -10%
 
** See also: [[Clothing]]; [[Armor]]
 
 
* [[Mood]]
 
* [[Mood]]
 
** Bonus: 100% to 60% Mood = 120% to 100% multiplier
 
** Bonus: 100% to 60% Mood = 120% to 100% multiplier
 
** Normal: 60% - 45% Mood = 100% -- no bonus or penalty
 
** Normal: 60% - 45% Mood = 100% -- no bonus or penalty
 
** Penalty: 45% - 0% Mood = 100% to 75% multiplier
 
** Penalty: 45% - 0% Mood = 100% to 75% multiplier

Revision as of 23:13, 26 June 2019

Global Work Speed is a stat: A multiplier on someone's speed at doing any work.

Trait modifiers are applied first, then the multiplier for mood is applied.

  • Traits
    • Very neurotic: +40%
    • Industrious: +35%
    • Hard Worker: +20%
    • Neurotic: +20%
    • Lazy: -20%
    • Slothful: -35%
  • Mood
    • Bonus: 100% to 60% Mood = 120% to 100% multiplier
    • Normal: 60% - 45% Mood = 100% -- no bonus or penalty
    • Penalty: 45% - 0% Mood = 100% to 75% multiplier