Difference between revisions of "Gladius"

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==Obtaining==
 
==Obtaining==
 
Gladii can be purchased from any [[outlander]] and orbital combat suppliers, or obtained from outlander and pirate [[raider]]s. Gladii can also be crafted at either a [[fueled smithy]] or an [[electric smithy]] once the [[research#smithing|smithing]] research has been completed; from 50 of any metallic or wooden [[materials|material]], and {{ticks|10000}} of work.
 
Gladii can be purchased from any [[outlander]] and orbital combat suppliers, or obtained from outlander and pirate [[raider]]s. Gladii can also be crafted at either a [[fueled smithy]] or an [[electric smithy]] once the [[research#smithing|smithing]] research has been completed; from 50 of any metallic or wooden [[materials|material]], and {{ticks|10000}} of work.
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==Gladius vs. Comparable Weapons==
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<!--
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    Table cell hex colour values for win rates:
 +
    0 - 20.83% win rate = #FF6969
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    20.84 - 31.24% win rate = #FF9B72
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    31.25 - 43.74% win rate = #FFCD7B
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    43.75 - 56.25% win rate = #FFFF85
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    56.26 - 68.75% win rate = #CDFF7B
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    68.76 - 79.16% win rate = #9BFF72
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    79.17 - 100.00% win rate = #69FF69
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-->
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This section goes over how well the gladius fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.
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=== Methodology ===
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<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
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<div class="mw-collapsible-content">
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* All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
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* All pawns have a skill level of 8 in melee
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* No pawns have any traits that affect combat performance
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* All pawns are of 18 years of age and completely healthy</div>
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</div>
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Results in the table below are the percentages of battles that gladii either won or tied against the weapon listed in the first column of said table, with a sample size of 2,000 battles per result. Higher percentages are better.
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The following armor categories are:
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* '''Unarmored - '''[[Plainleather]] [[button-down shirt]] and plainleather [[pants]]
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* '''Flak - '''[[Steel]] [[simple helmet]], [[flak jacket]], [[flak vest]], plainleather button-down shirt and [[flak pants]]
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* '''Marine - '''[[Marine helmet]], [[marine armor]], plainleather button-down shirt and plainleather pants
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{| class="wikitable sortable" style="text-align: center"
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! Other Weapon !! Unarmored !! Flak !! Marine
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|-
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! Knife
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| style="background: #CDFF7B" | 57.25% || style="background: #FFFF85" | 56.15% || style="background: #CDFF7B" | 56.65%
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|-
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! Ikwa
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| style="background: #FFFF85" | 55.00% || style="background: #FFFF85" | 53.50% || style="background: #FFFF85" | 48.90%
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|-
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! Mace
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| style="background: #FFFF85" | 52.25% || style="background: #FFCD7B" | 34.15% || style="background: #FF6969" | 14.60%
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|-
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! Spear
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| style="background: #FFFF85" | 53.60% || style="background: #FFCD7B" | 39.55% || style="background: #FF9B72" | 30.40%
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|-
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! Longsword
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| style="background: #FFCD7B" | 36.10% || style="background: #FFCD7B" | 32.85% || style="background: #FFCD7B" | 31.65%
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|-
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|}
  
 
[[Kind::Weapons| ]]
 
[[Kind::Weapons| ]]

Revision as of 14:30, 14 September 2019

Gladius

Gladius

"A short sword of ancient design. Good for stabbing or slashing. It's light and nimble, which sometimes lets it beat bigger, heavier weapons."


Type
EquipmentWeapons
Class
Medieval
Mode
Melee
Attack 1
handle
9 dmg (poke)
2 seconds cooldown
13% armor penetration
Attack 2 
point
15 dmg (stab)
2 seconds cooldown
22% armor penetration
Attack 3 
edge
15 dmg (cut)
2 seconds cooldown
22% armor penetration
Melee Average DPS
7.04
Melee Average AP
21%
Buy
Building Material (steel, wood, plasteel, etc.) 50



The gladius is a melee weapon in RimWorld that does a moderate amount of damage, has a moderate cooldown, and deals sharp damage.

As is typical with any sharp weapon, gladius attacks cause bleeding, and generally fares poorly against armor when compared to blunt weapons.

The gladius is one of the most well-rounded melee weapons in the game; striking an excellent balance between damage per hit and cooldown, and not being too expensive either. While the gladius is slightly better at nominal DPS, the mace performs significantly better against armor since it deals blunt damage, which puts the gladius in a tough spot. Plasteel gladii, however, offer excellent base DPS which establishes a slightly noticeable lead over a plasteel mace in this aspect; combining knife-like cooldown with spear-like damage.

Still, the gladius offers significantly more performance than the knife while not really being that much more expensive to produce, possibly even outclassing the knife as a 'budget' melee weapon - but again, the mace is still the better choice.

Against armor, a steel gladius has considerably worse performance than a stone club. Therefore, even wooden clubs significantly outperform a steel gladius in this department - and a steel mace offers nearly double the damage output. When factoring in plasteel though, the gladius claws back slightly but still falls slightly behind even the wooden club, so a plasteel mace is going to be leaps and bounds ahead.

Overall, the gladius is by no means a bad weapon, because it's actually a decent melee weapon, but there are better options out there just for forking out slightly more silver or ingredients. At the end of the day, the mace is to the gladius what the gladius is to the knife - even when factoring in plasteel.

Obtaining

Gladii can be purchased from any outlander and orbital combat suppliers, or obtained from outlander and pirate raiders. Gladii can also be crafted at either a fueled smithy or an electric smithy once the smithing research has been completed; from 50 of any metallic or wooden material, and 10,000 ticks (166.67 secs) of work.

Gladius vs. Comparable Weapons

This section goes over how well the gladius fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.

Methodology

  • All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
  • All pawns have a skill level of 8 in melee
  • No pawns have any traits that affect combat performance
  • All pawns are of 18 years of age and completely healthy


Results in the table below are the percentages of battles that gladii either won or tied against the weapon listed in the first column of said table, with a sample size of 2,000 battles per result. Higher percentages are better.


The following armor categories are:


Other Weapon Unarmored Flak Marine
Knife 57.25% 56.15% 56.65%
Ikwa 55.00% 53.50% 48.90%
Mace 52.25% 34.15% 14.60%
Spear 53.60% 39.55% 30.40%
Longsword 36.10% 32.85% 31.65%