Difference between revisions of "Gear"

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[[Weapon]]s, [[Shield]].
 
[[Weapon]]s, [[Shield]].
  
Drops aren't instant. Dropping weapons from inventory will interrupt [[Rest|sleep]]. [[Equip]]s of the dropped weapons are instant even on pause.
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Drops aren't instant. Dropping weapons from inventory will interrupt [[Rest|sleep]]. [[Equip]]s of the dropped weapons are instant even [[on pause]].
  
 
=== Apparel ===
 
=== Apparel ===
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Dropping food from inventory won't interrupt sleep.
 
Dropping food from inventory won't interrupt sleep.
  
Dropping [[Herbal medicine]] or [[Raccoon meat]] is instant even on [[pause]]. Dropped items are instantly [[Prioritize|Prioritizable]] by other [[colonist]]s.
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Dropping [[Herbal medicine]] or [[Raccoon meat]] is instant even on pause. Dropped items are instantly [[Prioritize|Prioritizable]] by other [[colonist]]s.
  
 
Colonist(s) which are [[Work#Incapable_of_work_types|incapable of]] Dumb Labor can be [[Drafting|drafted]] then ordered to [[Moving|move]] where desired and then finally forced to drop some item(s).
 
Colonist(s) which are [[Work#Incapable_of_work_types|incapable of]] Dumb Labor can be [[Drafting|drafted]] then ordered to [[Moving|move]] where desired and then finally forced to drop some item(s).
  
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 12:13, 8 October 2022

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Gear Menu Weapons Apparel Clothing Armor Utility

Gear includes items that can be worn or equipped.

Pawn's Gear tab

Mass carried (includes mass from equipment, apparel, and inventory).

Comfortable temperature range (based on apparel worn).

Equipment

Weapons, Shield.

Drops aren't instant. Dropping weapons from inventory will interrupt sleep. Equips of the dropped weapons are instant even on pause.

Apparel

Clothing and armor.

Dropping clothing or armor from inventory will interrupt sleep.

Drops aren't instant. Multiple drops can be queued while holding ⇧ Shift and left mouse button clicks.

Inventory

Meals, drugs, items packed for a caravan.

Dropping food from inventory won't interrupt sleep.

Dropping Herbal medicine or Raccoon meat is instant even on pause. Dropped items are instantly Prioritizable by other colonists.

Colonist(s) which are incapable of Dumb Labor can be drafted then ordered to move where desired and then finally forced to drop some item(s).