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− | '''Gear''' includes items that | + | {{Stub}} |
− | + | '''Gear''' includes items that can be worn or equipped. | |
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− | + | == [[Pawns|Pawn]]'s Gear tab == | |
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− | + | '''Mass carried''' (includes mass from equipment, apparel, and inventory). | |
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+ | '''Comfortable temperature range''' (based on apparel worn). | ||
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+ | === Equipment === | ||
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+ | [[Weapon]]s, [[Shield]]. | ||
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+ | Drops aren't instant. Dropping weapons from inventory will interrupt [[Rest|sleep]]. [[Equip]]s of the dropped weapons are instant even [[on pause]]. | ||
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+ | === Apparel === | ||
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+ | [[Clothing]] and [[armor]]. | ||
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+ | Dropping clothing or armor from inventory will interrupt sleep. | ||
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+ | Drops aren't instant. Multiple drops can be queued while holding {{Key|shift}} and left mouse button clicks. | ||
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+ | === Inventory === | ||
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+ | Meal(s) which are carried by colonist(s) while consuming meal(s) don't appear in the inventory. | ||
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+ | Meals, drugs, items packed for a caravan. | ||
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+ | Dropping food from inventory won't interrupt sleep. | ||
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+ | Dropping [[Herbal medicine]] or [[Raccoon meat]] is instant even on pause. Dropped items are instantly [[Prioritize|Prioritizable]] by other [[colonist]]s. | ||
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+ | Even colonist(s) which are [[Work#Incapable_of_work_types|incapable of]] Dumb Labor can be [[Drafting|drafted]] then ordered to [[Moving|move]] where desired and then finally forced to drop some item(s). | ||
[[Category:Items]] | [[Category:Items]] |