Difference between revisions of "Furniture"

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(Overhauled table.)
Line 66: Line 66:
 
|-
 
|-
 
! [[Table (short)]]
 
! [[Table (short)]]
| 100 || 125 || 20 || 100% || 0 || 0 || - || Neutral ||| 2x2
+
| 100 || 125 || 20 || 100% || 0 || 0 || - || 8* ||| 2x2
 
|-
 
|-
 
! [[Table (long)]]
 
! [[Table (long)]]
| 150 || 250 || 35 || 100% || 0 || 0 || - || Neutral || 2x4
+
| 150 || 250 || 35 || 100% || 0 || 0 || - || 12* || 2x4
 
|}
 
|}
 
&#42; value for Steel; varies by material<br>
 
&#42; value for Steel; varies by material<br>

Revision as of 13:28, 9 May 2015

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Menus Architect Work Schedule Assign Animals Wildlife Research Quests World History Factions Menu
Architect Menu Orders Zone Structure Production Furniture Power Security Misc Floors Recreation Ship Temperature Special Ideology (Buildings) Biotech (Buildings)

Cancel Deconstruct Sleeping spot Bed Royal bed Hospital bed Stool Dining chair Armchair Table (short) Table (long) Plant pot Standing lamp Standing lamp (red) Standing lamp (green) Standing lamp (blue) Equipment rack
Name HP Build Time Material Cost Flammable Blocks LoS Path Cost Comfort (%) Beauty Size in Blocks
Armchair 220 84* 30 textile 100% 0 30 80 3 1x1
Bed 150* 580* 35** 100% 0 60 75 8* 1x1
Dining chair 170* 67 60** 100% 0 0 70 7* 1x1
Hospital bed 150* 175* 120** 100%* 0 60 - Neutral 1x1
Equipment rack 100* 175 30** 100%* 0 0 - Neutral 1x2
Plant pot 100* 175 15** 100%* 0 0 - Neutral 1x1
Royal bed 200* 175* 120** 100%* 0 60 - 50 2x2
Sleeping Spot 100 0 0 0 0 0 40 Neutral 1x2
Stool 15* 150* 15** 100% 0 70 50 3* 1x1
Standing lamp 50 35 5 150 0 0 - Neutral 1x1
Table (short) 100 125 20 100% 0 0 - 8* 2x2
Table (long) 150 250 35 100% 0 0 - 12* 2x4

* value for Steel; varies by material
** x200 for small volume materials (silver, gold, uranium)