Food production

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Revision as of 20:16, 3 November 2017 by XeoNovaDan (talk | contribs) (→‎Farming: Information on crops. A lot of horizontal ruling for now, since it was harder to distinguish without)
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The food production chain in RimWorld results in edible food to keep your colony sustained. There are multiple ways to obtain raw ingredients for refined food, and refined food itself.

Farming

The most common way to produce food in RimWorld is to farm it. Vegetarian ingredients are obtained by growing crops, and meat ingredients are obtained by rearing livestock.

Crops

RimWorld has five main crop types: corn, haygrass, potatoes, rice, and strawberries. Each plant in turn has their own unique set of advantages and disadvantages, making them all distinguishable from one another.

Each crop will be roughly summarized here, but each crops' own pages will go into more detail on that particular crop:

Corn

File:CornPlant.png

Advantages:

  • More health points than any other crop (150 vs 85)
  • Less labor-intensive, particularly for growers
  • Yields a lot of corn per harvest
  • Corn has a long shelf life
  • Grows well in rich soil

Disadvantages:

  • Long time between harvests means that supply is less consistent
  • Corn is more risky when it comes to crop loss
  • Can't be sown in hydroponics basins
  • Grows poorly in gravel

Haygrass

Haygrass.png

Advantages:

  • Hay stacks up to 200, compared to 75 for other raw foods.
  • Exceptionally good nutrition output
  • Hay has a long shelf life

Disadvantages:

  • Can't be sown in hydroponics basins
  • Hay is inedible for humans

Potatoes

Potato plant.png

Advantages:

  • Grows well in gravel

Disadvantages:

  • Potatoes have a slightly shorter shelf life
  • Grows poorly in rich soil and hydroponics

Rice

File:RicePlant.png

Advantages:

  • Grows quickly, so food supply is consistent
  • Grows well in rich soil and hydroponics

Disadvantages:

  • Grows poorly in gravel in the long run
  • Yields little rice per harvest
  • Very labor-intensive

Strawberries

File:StrawberryPlant.png

Advantages:

  • Berries don't give any negative thoughts when eaten raw

Disadvantages:

  • Inferior nutrition output compared to other crops
  • Berries have a short shelf life

Foraging

Early-game, you're not going to be able to set up a farm straight away; foraging is your best bet for keeping your colony sustained at this point. Forage for berries and agave, and hunt wild animals.

Trade

The least efficient way to obtain food, you should only trade for food if you're desperate.

Rough To-Do List (Temporary)

  • Detail the various crop types and what situations they excel/fall behind in
  • Detail some of the best options for livestock to rear
  • Consider biomes for food foraging
  • Risks of hunting
  • Advantages and disadvantages of each means of production
  • Insect farming and cannibalism

To ensure that no information added is outdated, data could be extracted from the following spreadsheets:
Animals[1]
Plants[2]