Difference between revisions of "Floors"

From RimWorld Wiki
Jump to navigation Jump to search
m (Remove Unnecacery Empty Lines and delete {{!}} from type)
Line 29: Line 29:
 
Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather.
 
Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather.
  
 +
=== Types of Flooring ===
  
 +
There are several different types of flooring available.  Each requiring different specific resources to construct each tile
 +
 +
{| {{STDT| sortable c_25 text-center}}
 +
! Type !! Materials !! Resources Per Square !! Beauty !! Move Speed Modifier
 +
|-
 +
! [[Wood_floor | Wood Floor]]
 +
| Wood || | 3{{icon|wood}} || | 0 || | 100
 +
|-
 +
! [[Sterile_tile | Sterile Tile ]]
 +
| Silver/Steel || | 15{{icon|silver}} & 3{{icon|metal}} || | 0 || | 100
 +
|-
 +
! [[Stone_tile | Stone Tile]]
 +
| Sandstone, Granite, Limestone, Slate or Marble || | 4{{icon|stone}} || | 2 || | 100
 +
|-
 +
! [[ Silver_tile | Silver Tile ]]
 +
| Silver || | 85{{icon|silver}} || | 3 || | 100
 +
|-
 +
! [[ Metal_tile | Metal Tile ]]
 +
| Steel || | 5{{icon|metal}} || | 2 || | 100
 +
|-
 +
! [[Paved_tile | Paved Tile]]
 +
| Steel || | 2{{icon|metal}} || | 0 || | 100
 +
|-
 +
! [[ Gold_tile | Gold Tile ]]
 +
| Gold || | 85{{Icon Small|gold}} || | 4 || | 100
 +
|-
 +
! [[ Smooth_stone| Smooth Stone ]]
 +
| Natural Stone Floor || | Free || | 3 || | 100
 +
|}
 +
<br/>
 +
<references/>
 
[[Category:Floor]]
 
[[Category:Floor]]

Revision as of 21:25, 9 May 2017

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Menus Architect Work Schedule Assign Animals Wildlife Research Quests World History Factions Menu
Architect Menu Orders Zone Structure Production Furniture Power Security Misc Floors Recreation Ship Temperature Special Ideology (Buildings) Biotech (Buildings)



Description

Floors.png

Floors are improvement production features which bring benefits such as mobility speed, aesthetic comfort and security.


Movement speed

Soil grows vegetation such as grass, bushes and trees which cause a Colonist`s walking speed reduction, resulting in slower pace. Flooring a frequent path will benefit the time required between the two ends.


Beauty of room

Colonists are affected in mood according to their surroundings, specially those locations where they spend most of the day or night such as bedroom, kitchen, workshop, research lab, etc. Carpets, for instance can make bedrooms look nicer for their occupants.


Sanitation / Safety

Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather.

Types of Flooring

There are several different types of flooring available. Each requiring different specific resources to construct each tile

Type Materials Resources Per Square Beauty Move Speed Modifier
Wood Floor Wood 3 Wood 0 100
Sterile Tile Silver/Steel 15 Silver & 3 Steel 0 100
Stone Tile Sandstone, Granite, Limestone, Slate or Marble 4 Stone 2 100
Silver Tile Silver 85 Silver 3 100
Metal Tile Steel 5 Steel 2 100
Paved Tile Steel 2 Steel 0 100
Gold Tile Gold 85Gold 4 100
Smooth Stone Natural Stone Floor Free 3 100