Difference between revisions of "Firefoam popper"

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The '''firefoam popper''' is a one-time use device that extinguishes [[fire]] in a 10-tile radius.
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The '''firefoam popper''' is a one-time use [[misc]] building detects and extinguishes nearby [[fire]]s in a cloud of [[firefoam]].
  
 
== Acquisition ==
 
== Acquisition ==
 
Firefoam poppers can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
Firefoam poppers can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
==Summary==
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== Summary ==
A firefoam popper is a 1-time use, uninstallable device. When triggered, whenever manually or when [[fire]] comes within a 3 tile radius, it will spark for about 2 seconds before creating a 10-tile radius burst of [[firefoam]]. This burst can extinguish [[wall]]s and other impassible objects on fire, though they will block further foam from spreading.
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A firefoam popper is a one-time use, uninstallable device. When triggered, either manually or when [[fire]] comes within a 3 tile radius, it will spark for about 2 seconds before creating a 10-tile radius burst of [[firefoam]]. This burst can extinguish [[wall]]s and other impassible objects on fire, though they will block further foam from spreading.
  
Firefoam immediately extinguishes pawns and objects on fire, and prevents fire on things in firefoam so long as it's on the ground. Firefoam indoors has [[beauty]] of -25; outdoors it has beauty of -7. It is considered [[filth]], so [[rain]] will clear it, and colonists will [[Work#Clean|clean]] it up if it is in the [[home area]].
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The burst immediately extinguishes pawns and objects on fire, temporarily coats pawns in foam making them non-flammable, and spreads firefoam filth over the area preventing fires for items and floors in those tiles. Firefoam indoors has [[beauty]] of -25; outdoors it has beauty of -7. It is considered [[filth]], so [[rain]] will clear it, and colonists will [[Work#Clean|clean]] it up if it is in the [[home area]].
  
==Analysis==
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== Analysis ==
 
The firefoam popper is best used when put in warehouses, as it will prevent your valuable items from catching fire and burning. It can also protect against [[inferno cannon]]s and other fiery weapons.
 
The firefoam popper is best used when put in warehouses, as it will prevent your valuable items from catching fire and burning. It can also protect against [[inferno cannon]]s and other fiery weapons.
  
Firefoam poppers can be re-installed, so you can keep a large number of uninstalled units stored, then, when needed, simply install one near a fire. This is a slower and much more expensive alternative to a [[firefoam pop pack]], that has a much larger radius does not use the utility slot. This can help extinguish large areas of fire efficiently, but it is a rather expensive method.  
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You can keep a few uninstalled poppers to be re-installed near a fire, though a [[firefoam pop pack]] or [[foam turret]] is usually better for this purpose. Compared to the pop pack, the popper has a much larger radius and does not use the [[utility]] slot, but the firefoam pop pack is re-usable. Each pop pack requires only {{icon small|chemfuel}} 30 [[chemfuel]] per use, but firefoam poppers must be fully replaced after each use.
  
 
Temporary enemy bases and encampments often have one or two firefoam poppers in them, depending on the base size and technology level of the inhabitants. Especially early game, this can be a cheap way to get poppers, effectively only costing travel costs and the risk of colonist injury.
 
Temporary enemy bases and encampments often have one or two firefoam poppers in them, depending on the base size and technology level of the inhabitants. Especially early game, this can be a cheap way to get poppers, effectively only costing travel costs and the risk of colonist injury.

Latest revision as of 22:53, 19 March 2023

Firefoam popper

Firefoam popper

When it detects fire, this safety device pops and sprays a fire-retardant foam in a circular field around itself. Can also be triggered manually.

Base Stats

Type
BuildingMisc
Market Value
180 Silver [Note]
Mass
10 kg
Beauty
-8
HP
50
Flammability
100%
Path Cost
30

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
30%
Terrain Affordance
Light

Creation

Required Research
Firefoam
Skill Required
Construction 5
Work To Make
1,500 ticks (25 secs)
Resources to make
Steel 75 + Component 1
Deconstruct yield
Steel 37 - 38 + Component 0 - 1
Destroy yield
nothing
Technical
thingCategories
BuildingsMisc


The firefoam popper is a one-time use misc building detects and extinguishes nearby fires in a cloud of firefoam.

Acquisition[edit]

Firefoam poppers can be constructed once the Firefoam research project has been completed. They require Steel 75 Steel, Component 1 Component, 1,500 ticks (25 secs) of work, and a Construction skill of 5.

Summary[edit]

A firefoam popper is a one-time use, uninstallable device. When triggered, either manually or when fire comes within a 3 tile radius, it will spark for about 2 seconds before creating a 10-tile radius burst of firefoam. This burst can extinguish walls and other impassible objects on fire, though they will block further foam from spreading.

The burst immediately extinguishes pawns and objects on fire, temporarily coats pawns in foam making them non-flammable, and spreads firefoam filth over the area preventing fires for items and floors in those tiles. Firefoam indoors has beauty of -25; outdoors it has beauty of -7. It is considered filth, so rain will clear it, and colonists will clean it up if it is in the home area.

Analysis[edit]

The firefoam popper is best used when put in warehouses, as it will prevent your valuable items from catching fire and burning. It can also protect against inferno cannons and other fiery weapons.

You can keep a few uninstalled poppers to be re-installed near a fire, though a firefoam pop pack or foam turret is usually better for this purpose. Compared to the pop pack, the popper has a much larger radius and does not use the utility slot, but the firefoam pop pack is re-usable. Each pop pack requires only Chemfuel 30 chemfuel per use, but firefoam poppers must be fully replaced after each use.

Temporary enemy bases and encampments often have one or two firefoam poppers in them, depending on the base size and technology level of the inhabitants. Especially early game, this can be a cheap way to get poppers, effectively only costing travel costs and the risk of colonist injury.

Version history[edit]

  • 0.13.1135 - Added.
  • 1.0 - Firefoam poppers will now pop whenever there's a fire in a 3-cell radius
  • ? - no longer fully depletes all shield belts