Fire

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Revision as of 16:01, 20 March 2014 by Sebbes333 (talk | contribs) (→‎Combat Fire: To be continued)
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Template:TNT

Things that causes fire

Lightning

Short circuits

Weapons

  • Incendiary launcher
  • Molotov Cocktail

Sparks

Sparks from a fire causes another fire if they land on something burnable. (Unconfirmed: is it 100% chance that a fire will start if this happen or is it a chance that it happens?)


How To Combat Fire

By Using Colonists

By Using Explosions

Fires that are caught in the explosion of a blasting charge are extinguished, haven't tested with frag grenades yet.

Useful uses

Remove Corpses

Like in a crematory

Remove Plants

Plants burn, Molotov cocktails are good to start fires, just don't burn down your base.


Damage