Difference between revisions of "Fine meal"

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m (Redirected page to Meals#Fine meal)
(Removed redirect. Moved content to here from Fine Meal.)
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#REDIRECT [[Meals#Fine meal]]
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{{Define|Meal
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| always haulable = true
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| def name = MealFine
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| description = A complex dish assembled with care from a wide selection of ingredients.
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| draw gui overlay = true
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| graphic class = Graphic_Single
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| graphic path = Things/Item/Meal/Fine
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| label = fine meal
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| parent name = MealRottable
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| path cost = 15
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| resource readout priority = Last
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| selectable = true
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| social properness matters = true
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| stack limit = 10
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| thing class = Meal
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| ticker type = Rare
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| eat effect = EatVegetarian
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| ingested direct thought = AteFineMeal
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| max num to ingest at once = 1
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| nutrition = 0.90
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| sound eat = Meal_Eat
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| taste = Fine
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| joy = 0.045
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| preferability = Fine
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| use hit points = true
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| deterioration rate base = 10
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| flammability base = 1.0
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| market value base = 28
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| max hit points base = 50
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| work to make base = 450
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| mass = 0.44
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}}
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{{Info|A Fine meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.25 nutrition from animal products and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the [[thoughts|Ate fine meal]] thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.}}

Revision as of 02:55, 27 September 2017


Fine meal

Fine meal a.png

A complex dish assembled with care from a wide selection of ingredients.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Fine

Base Stats

Days To Start Rot
4
Deterioration Rate
10
Flammability
1
Market Value
20
Mass
0.44
Max Hit Points
50

A Fine meal is created at an electric stove or fueled stove and requires 0.25 nutrition from animal products and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the Ate fine meal thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.