Difference between revisions of "Fibrous mechanites"

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<includeonly>''Main article: [[Fibrous Mechanites]]''</includeonly>
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<includeonly>''Main article: [[Fibrous mechanites]]''</includeonly>
  
Fibrous Mechanites is a mechanite [[disease]] which brings mild pain in early stages but boosts several attributes. Unlike other diseases it does not kill the patient, but still produces intense pain.
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Fibrous Mechanites is a mechanite [[disease]] which brings mild pain in early stages but boosts several attributes. This disease does not kill the patient.  
  
 
General Symptoms:
 
General Symptoms:
* Tiredness (*170%)
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* Tiredness (x170%)
 
* Mild pain (+0.2)
 
* Mild pain (+0.2)
 
* Improved manipulation (+50%)
 
* Improved manipulation (+50%)
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* Intense pain (+0.6)
 
* Intense pain (+0.6)
 
* No additional stat boosts over early stages
 
* No additional stat boosts over early stages
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Progression:
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*Severity increases by 0.25 per day when not tended
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*Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality
  
 
Treatment:
 
Treatment:
* Treated with or without medicine, though medicine speeds up recovery
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* Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing.
* Treatment duration: {{ticks|120000}}
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* It should be noted that treatment has no effect on the time it takes for the disease to disappear.
* Can disappear without treatment as early as {{ticks|900000}}
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* Treatment interval: {{ticks|120000}}
* Can last without treatment as long as {{ticks|1800000}}
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* Can disappear as early as {{ticks|900000}}
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* Can last as long as {{ticks|1800000}}
  
 
<noinclude>{{Nav/disease}}</noinclude>
 
<noinclude>{{Nav/disease}}</noinclude>
[[Category: Disease]]
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[[Category:Disease]]

Latest revision as of 01:52, 10 September 2020


Fibrous Mechanites is a mechanite disease which brings mild pain in early stages but boosts several attributes. This disease does not kill the patient.

General Symptoms:

  • Tiredness (x170%)
  • Mild pain (+0.2)
  • Improved manipulation (+50%)
  • Improved movement speed (+50%)
  • Improved blood pumping (+50%)

Advanced Symptoms:

  • Intense pain (+0.6)
  • No additional stat boosts over early stages

Progression:

  • Severity increases by 0.25 per day when not tended
  • Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality

Treatment:

  • Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing.
  • It should be noted that treatment has no effect on the time it takes for the disease to disappear.
  • Treatment interval: 120,000 ticks (33.33 mins)
  • Can disappear as early as 900,000 ticks (250 mins)
  • Can last as long as 1,800,000 ticks (500 mins)