Difference between revisions of "Fibrous mechanites"
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(Created page with "A mechanite disease which brings mild pain in early stages but boosts several attributes. General Symptoms: * Tiredness (*170%) * Mild pain (+0.2) * Improved manipulation (+5...") |
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− | + | <includeonly>''Main article: [[Fibrous mechanites]]''</includeonly> | |
+ | |||
+ | Fibrous Mechanites is a mechanite [[disease]] which brings mild pain in early stages but boosts several attributes. This disease does not kill the patient. | ||
General Symptoms: | General Symptoms: | ||
− | * Tiredness ( | + | * Tiredness (x170%) |
* Mild pain (+0.2) | * Mild pain (+0.2) | ||
* Improved manipulation (+50%) | * Improved manipulation (+50%) | ||
Line 11: | Line 13: | ||
* Intense pain (+0.6) | * Intense pain (+0.6) | ||
* No additional stat boosts over early stages | * No additional stat boosts over early stages | ||
+ | |||
+ | Progression: | ||
+ | *Severity increases by 0.25 per day when not tended | ||
+ | *Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality | ||
Treatment: | Treatment: | ||
− | * Treated with or without medicine, though medicine | + | * Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing. |
− | * Treatment | + | * It should be noted that treatment has no effect on the time it takes for the disease to disappear. |
− | * Can disappear | + | * Treatment interval: {{ticks|120000}} |
− | * Can last | + | * Can disappear as early as {{ticks|900000}} |
+ | * Can last as long as {{ticks|1800000}} | ||
+ | |||
+ | <noinclude>{{Nav/disease}}</noinclude> | ||
+ | [[Category:Disease]] |
Revision as of 01:52, 10 September 2020
Fibrous Mechanites is a mechanite disease which brings mild pain in early stages but boosts several attributes. This disease does not kill the patient.
General Symptoms:
- Tiredness (x170%)
- Mild pain (+0.2)
- Improved manipulation (+50%)
- Improved movement speed (+50%)
- Improved blood pumping (+50%)
Advanced Symptoms:
- Intense pain (+0.6)
- No additional stat boosts over early stages
Progression:
- Severity increases by 0.25 per day when not tended
- Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality
Treatment:
- Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing.
- It should be noted that treatment has no effect on the time it takes for the disease to disappear.
- Treatment interval: 120,000 ticks (33.33 mins)
- Can disappear as early as 900,000 ticks (250 mins)
- Can last as long as 1,800,000 ticks (500 mins)