Editing Factions
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== Faction bases == | == Faction bases == | ||
− | + | Factions have many [[Faction base|bases]] generated when the world is created, which can be traveled to by forming a [[caravan]] or launching [[transport pod]]s. Going to neutral or friendly factions will initiate a trade. Sending them to a hostile faction will start an assault on that base, which can be destroyed once the enemy flees. Then you have 24 hours to collect all the items you want before a caravan is automatically created to leave. | |
− | Factions have many bases generated when the world is created, which can be traveled to by forming a [[caravan]] or launching [[transport pod]]s. Going to neutral or friendly factions will initiate a trade. Sending them to a hostile faction will start an assault on that base, which can be destroyed once the enemy flees. Then you have 24 hours to collect all the items you want before a caravan is automatically created to leave. | ||
Destroying all bases of a Faction effectively eradicates them.<ref>https://ludeon.com/forums/index.php?topic=32761.msg340417#msg340417</ref> A defeated faction cannot send raids or appear in quests. | Destroying all bases of a Faction effectively eradicates them.<ref>https://ludeon.com/forums/index.php?topic=32761.msg340417#msg340417</ref> A defeated faction cannot send raids or appear in quests. |