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This guide details how to survive in one of the most hostile environments in Rimworld - an extreme desert.
 
This guide details how to survive in one of the most hostile environments in Rimworld - an extreme desert.
  
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* Using a tailor bench, craft cowboy hats and dusters as soon as you can from leather, and later on once you have a good supply of food, from cotton you have planted.
 
* Using a tailor bench, craft cowboy hats and dusters as soon as you can from leather, and later on once you have a good supply of food, from cotton you have planted.
 
* Research: If playing on a flat map, stonecutting will be important to allow you to build more walls. If playing on a mountainous maps, it is possible to build a colony inside the mountain and start researching electricity first.
 
* Research: If playing on a flat map, stonecutting will be important to allow you to build more walls. If playing on a mountainous maps, it is possible to build a colony inside the mountain and start researching electricity first.
*The very first [[Events#Visitors|visitor]] will be your savior as will be bringing some pemmican, but with just 200 starter silver, you can only buy about 55 units which isn't much or 60 if selling the spare weapon.
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*The very first [[Events#Visitors|visitor]] will be your savior as will be bringing some pemmican, but with just 200 starter silver, you can only buy like 55 units which isn't much or 60 if selling the spare weapon.
* Saguaro cactus can now be grown by characters with Plants skill level 6, those placed on gravel will reach maturity fast. The process is slow but rewarding with just above five to ten units of wood.
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* Saguaro cactus can now be grown by characters with Plants skill level 6, those placed on gravel will reach maturity fast. The process is slow but rewarding with just above five to ten units.
  
 
<center>[[File:Saguaro cactus can now be planted.png|400px]]</center>
 
<center>[[File:Saguaro cactus can now be planted.png|400px]]</center>
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If you are lucky, the same moment you need to open the ancient shrine will coincide with the timing of your first [[Event#Wanderer joins .2F .28relationship.29|newcomer]] who might be better equipped to hunt, most likely a pistol. Which means you can go to up a max of four hunters. One more mouth to feed but safer hunting. The newcomer may likely as well arrive with some packaged survival meal, but it won't be enough for more than a day.
 
If you are lucky, the same moment you need to open the ancient shrine will coincide with the timing of your first [[Event#Wanderer joins .2F .28relationship.29|newcomer]] who might be better equipped to hunt, most likely a pistol. Which means you can go to up a max of four hunters. One more mouth to feed but safer hunting. The newcomer may likely as well arrive with some packaged survival meal, but it won't be enough for more than a day.
  
[[Insect jelly]] will start spawning, which will become another nutritional source, and this one never rots. But, hives will live so long as there is a guardian keeping maintenance, and if you kill them all, they will stop producing jelly. Soon after, by the time you might be picking them up. [[Glow pod]]s will appear too, replacing torch lamps. It is possible to sneak in every night and steal the jelly as a steady source of food. While not risk free, this avoids killing them which both can be dangerous and removes a potential food source.
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[[Insect jelly]] will start spawning, which will become another nutritional source, and this one never rots. But, hives will live so long as there is a guardian keeping maintenance, and if you kill them all, they will stop producing jelly. Soon after, by the time you might be picking them up. [[Glow pod]]s will appear too, replacing torch lamps.  
  
  

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