Difference between revisions of "Emu"

From RimWorld Wiki
Jump to navigation Jump to search
(+meatname)
m (Fixing manhunter chances)
Line 23: Line 23:
 
|attack2stun = 20
 
|attack2stun = 20
 
|leathername = emu leather
 
|leathername = emu leather
|manhunter = 0
+
|manhunter = 0.0125
 +
|manhuntertame = 0.030
 
|diet = herbivorous
 
|diet = herbivorous
 
|trainable = intermediate
 
|trainable = intermediate

Revision as of 19:45, 31 July 2016

Emu

Emu

A large flightless bird with beady eyes on its ugly face. With its bad attitude, it is the jerk of the natural world.

Base Stats

Type
AnimalsWild
Market Value
300 Silver

Pawn Stats

Move Speed
5.1 c/s
Health Scale
1.0
Body Size
1.0
Mass - Baby
12 kg
Mass - Juvenile
30 kg
Mass - Adult
60 kg
Carrying Capacity
75 kg
Filth Rate
1
Hunger Rate
0.48 Nutrition/Day
Diet
herbivorous
Life Expectancy
45 years
Manhunter Chance
1.25%
Manhunter Chance (Taming)
3%
Trainable Intelligence
Intermediate
Wildness
95%
Minimum Handling Skill
9
"+" can not be assigned to a declared number type with value 2.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Meat Yield
140 bird meat
Leather Yield
40 emu leather
Eggs Per Clutch
1 to 1
Egg Laying Interval
18 days

Melee Combat

Attack 1
Feet
9 dmg (Scratch)
13 % AP
100 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 2
Beak
8 dmg (Bite)
12 % AP
110 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Average DPS
0.05

Taming

Emu can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Production

Emu lay a clutch of 1 emu egg every 18 days.

Attacks

Emu have two attacks: scratch (feet) and bite (beak). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

Emu can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.