Difference between revisions of "Empire"

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The [[Empire]] is a feature in the Royalty DLC, slightly similar to an offworld faction.
 
The [[Empire]] is a feature in the Royalty DLC, slightly similar to an offworld faction.
  
They can have a randomized name, though always ending in "Empire".
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They can have a randomized name, though the description will contain "Empire".
  
 
You can choose to join the Empire promoting your pawns with Nobility ranks and being rewarded with things such as the powerful [[Psycasts]], [[Monosword]]s, or [[Cataphract armor]]; Alternatively you can fight them and loot the same things.  
 
You can choose to join the Empire promoting your pawns with Nobility ranks and being rewarded with things such as the powerful [[Psycasts]], [[Monosword]]s, or [[Cataphract armor]]; Alternatively you can fight them and loot the same things.  
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== Royal Tribute Collector ==
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If you are not enemies with the Empire, Royal Tribute Collectors will visit your base approximately twice a year.  They accept [[gold]] and [[Prisoner|prisoners]] in exchange for [[Titles|Royal Favor]].  The pawn who initiates the trade receives the [[Titles|Royal Favor]]. 
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[[gold|Gold's]] exchange rate (listed in the trade window) is .02 and is not affected by social skill.  The Royal Favor earned rounds up when greater than .5, so players can take advantage of the rounding to maximize Royal Favor for [[gold]]:
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{| class="wikitable"
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|-
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! Gold !! Royal Favor
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|-
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| 26 || 1
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|-
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| 75 || 2
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|-
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| 126 || 3
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|-
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| 175 || 4
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|}
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Exchanging 26 [[gold]] twice (52 total) will result in 2 [[Titles|Royal Favor]], saving 23 [[gold]] compared with trading 75 at once.  The rounding may change in future bug fixes, as this gets around the intended exchange rate.
  
 
== See Also ==
 
== See Also ==

Revision as of 20:50, 17 March 2020

The Empire is a feature in the Royalty DLC, slightly similar to an offworld faction.

They can have a randomized name, though the description will contain "Empire".

You can choose to join the Empire promoting your pawns with Nobility ranks and being rewarded with things such as the powerful Psycasts, Monoswords, or Cataphract armor; Alternatively you can fight them and loot the same things.

Pawns

Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range Additional Info
Imperial Trader ? ? ? 1250-2500 1100-3500 Revolver Up to 65
Trooper 60 ? 5000-8000 1100-2500 Assault rifle, Chain shotgun, LMG Up to 55 Always has a Flak jacket, Flak vest, Flak pants and implanted Death acidifier. Can spawn with implants. Never has Brawler trait. Always has Shooting between 4 and 10.
Janissary 100 ? ? 6000-9000 1550-2700 Charge rifle, Chain shotgun, Heavy SMG, Sniper rifle Up to ? Always has a Recon helmet, Recon armor and implanted Death acidifier. Can spawn with implants. Never has Brawler trait. Always has Shooting between 6 and 10.
Champion 100 ? ? ? ? Axe, Gladius, Mace, Monosword, Plasmasword, Warhammer Up to 40 Always has a Plate armor and a Shield belt. Can spawn with implants. Never has Brawler trait. Always has Melee skill between 8 and 13.
Cataphract 150 ? ? 7000-10000 ? ? Up to 40 Always has a Cataphract helmet,Cataphract armor and implanted Death acidifier and Armorskin gland. Has a chance to be a Freeholder or Yeoman. Never has Brawler trait. Always has Shooting between 8 and 12.
Stellic Warden 175 ? ? 7000-10000 3000-3500 ? Up to 40 Always has a Black Cataphract helmet, Red Cataphract armor and clothes, and implanted Death acidifier, Stoneskin gland, Bionic eyes. Has a chance to be a noble between Freeholder and Knight. Never has Brawler, Wimp or Nudist traits. Always has Shooting between 11 and 16.
Stellic Defender 175 ? ? 7000-10000 3000-3500 ? Up to 40 Always has a Black Cataphract helmet, Red Cataphract armor and clothes, and implanted Death acidifier, Stoneskin gland, Bionic eyes. Has a chance to be a noble between Freeholder and Knight. Never has Brawler, Wimp or Nudist traits. Always has Shooting between 11 and 16.

Royal Tribute Collector

If you are not enemies with the Empire, Royal Tribute Collectors will visit your base approximately twice a year. They accept gold and prisoners in exchange for Royal Favor. The pawn who initiates the trade receives the Royal Favor.

Gold's exchange rate (listed in the trade window) is .02 and is not affected by social skill. The Royal Favor earned rounds up when greater than .5, so players can take advantage of the rounding to maximize Royal Favor for gold:

Gold Royal Favor
26 1
75 2
126 3
175 4

Exchanging 26 gold twice (52 total) will result in 2 Royal Favor, saving 23 gold compared with trading 75 at once. The rounding may change in future bug fixes, as this gets around the intended exchange rate.

See Also