Difference between revisions of "Duster"

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{{infobox main
+
{{Infobox main
|name = Duster
+
| name = Duster
|image = Duster.png|Duster
+
| image = Duster.png
|description = "A long duster coat for blocking the sun and grit of the desert."
+
| description = A long duster coat for blocking the sun and grit of the desert.
|type = Gear
+
| type = Gear
|type2 = Clothing
+
| type2 = Clothing
|hp = 200
+
| tech level = Medieval
| production facility 1= Hand tailor bench
+
| hp = 200
| production facility 2= Electric tailor bench
+
| production facility 1 = Hand tailor bench
|work to make = 10000
+
| production facility 2 = Electric tailor bench
|resource 1 = Stuff
+
| research = Complex clothing
|resource 1 amount = 80
+
| work to make = 10000
|stuff tags = Leathery, Fabric
+
| work speed stat = General Labor Speed
|insulationheatfactor = 0.85
+
| resource 1 = Stuff
|insulationcoldfactor = 0.6
+
| resource 1 amount = 80
|armorsharpfactor= 0.3
+
| stuff tags = Leathery, Fabric
|armorbluntfactor= 0.3
+
| insulationheatfactor = 0.85
|armorheatfactor= 0.3
+
| insulationcoldfactor = 0.6
|coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
+
| armorsharpfactor = 0.3
|layer = Outer
+
| armorbluntfactor = 0.3
|mass base = 2.2
+
| armorheatfactor = 0.3
 +
| lifestage = Adult
 +
| clothing for nudity = True
 +
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
 +
| layer = Outer
 +
| mass base = 2.2
 +
| has quality = true
 
| thingCategories = Apparel
 
| thingCategories = Apparel
 
| tags = IndustrialAdvanced
 
| tags = IndustrialAdvanced
 +
| tradeTags = BasicClothing
 
| defaultOutfitTags = Worker
 
| defaultOutfitTags = Worker
 
}}
 
}}
'''Dusters''' are one of the classic hot-weather garments in rimworlds, often paired with a [[cowboy hat]].
+
'''Dusters''' are an item of [[apparel]] that provides good heat [[insulation]] and [[Apparel#Protection|protection]].
==Acquisition==
+
 
As a complicated garment, dusters require [[Research#Complex clothing|Complex Clothing]] to be researched and can only be made at a [[hand tailor bench]] or an [[electric tailor bench]]. A duster requires 80 of any textile and 167 units of work.
+
== Acquisition ==
 +
{{Acquisition}}
  
 
Dusters can be purchased from traders or stripped from Outlanders and Pirates.
 
Dusters can be purchased from traders or stripped from Outlanders and Pirates.
  
==Analysis==
+
== Summary ==
{{stub|section=1|reason=Needs proper armor comparisons for high quality textiles}}
+
When worn by a [[slave]],{{IdeologyIcon}} a duster increases the rate that [[suppression]] is lost by 5% per day. This stacks additively with all other forms of suppression loss rate offsets.
As [[parka]]s are necessary to survive in very cold biomes, dusters are necessary to survive in very hot biomes (e.g. Arid Shrubland, Tropical Rainforest, Desert, etc.), and recommended for temperate biomes (i.e. Temperate Forest), as both are susceptible to heat waves, reaching up to or even exceeding 60 °C (140 °F) at the peak of summer. When made of tough materials, a duster provides reasonable sharp damage protection, and can be paired with a [[flak vest]] for an early and mid game armor set.  
 
  
Dusters are usually seen as preferable to [[jacket]]s, since dusters provide identical armor bonuses, also cover the neck and legs, and have slightly higher hit points (200 vs. 160).  Insulation wise, dusters offer significantly better insulation from heat (85% vs. 30%) but worse insulation from cold (60% vs. 80%) and require slightly more resources to craft.
+
== Analysis ==
 +
{{Stub|section=1|reason=Needs proper armor comparisons for high quality textiles}}
 +
As [[parka]]s are necessary to survive in very cold biomes, dusters are necessary to survive in very hot biomes (e.g. Arid Shrubland, Tropical Rainforest, Desert, etc.), and recommended for temperate biomes (i.e. Temperate Forest), as both are susceptible to heat waves, reaching up to or even exceeding {{Temperature|60}} at the peak of summer. When made of tough materials, a duster provides reasonable sharp damage protection, and can be paired with a [[flak vest]] for an early and mid game armor set.
 +
 
 +
Dusters are usually seen as preferable to [[jacket]]s, since dusters provide identical armor bonuses, also cover the legs, and have slightly higher hit points (200 vs. 160).  Insulation wise, dusters offer significantly better insulation from heat (85% vs. 30%) but worse insulation from cold (60% vs. 80%) and require slightly more resources to craft.
  
 
In cold biomes, [[parka]]s may be preferable to dusters. While parkas offer less armor than a duster (20% vs. 30%) and don't cover the legs, they are significantly better at insulating from cold (200% vs. 60%)
 
In cold biomes, [[parka]]s may be preferable to dusters. While parkas offer less armor than a duster (20% vs. 30%) and don't cover the legs, they are significantly better at insulating from cold (200% vs. 60%)
  
===Trade===
+
=== Trade ===
As of [[Version/1.2.2900|1.2.2900]], [[armchair]]s and dusters are the most efficient method of turning [[textiles]] into products for sale in the core game, assuming equally skilled [[Skills#Crafting|crafters]] and [[Skills#Construction|constructors]] are available. If the [[Royalty DLC]] is enabled, this role is instead taken by [[formal vest]]s and [[corset]]s. This also represents a way to train skills while also profiting from the pawn-hours invested.
+
Dusters are the most efficient apparel for profit per unit textile, i.e Value / Material, in the core game. If the [[Royalty DLC]] is enabled, this role is instead taken by [[formal vest]]s and [[corset]]s.{{RoyaltyIcon}} This is because dusters require the most work time per material. Because an apparel's Market Value is determined by (Work Time * Material Value), you'll get the most value for 1 unit of material by creating dusters / noble apparel. This also means that they have the highest Crafting XP per material.
 +
 
 +
In other words, dusters are the best '''when you are limited by your supply of textiles''', ''and'' when crafter time is in surplus. Note that other considerations can exist.
 +
 
 +
*If no good crafters are available, but great constructors are, then [[armchair]]s are an alternative for Value / Material. However, selling any building incurs a x0.7 [[Sell Price Multiplier]], which makes armchairs inferior for equal skill.
 +
*If Value / Crafter Time is more important, then you should make [[tribalwear]] and [[top hat]]s instead.
 +
:For example, you could create 8 good tribalwears or 6 good dusters for {{Icon Small|stuff}} 480 textiles. The tribalwears would take {{Ticks|8*{{Q|Tribalwear|Work To Make}}}} and the duster would take {{Ticks|6*{{P|Work To Make}}}}. However, quality applies a flat multiplier, regardless of the work to make. ''Good'' quality gives a price multiplier of  x1.25, so making tribalwear means you'd get the x1.25 multiplier in less time. Therefore, if materials are not an issue, but crafter time is, then you should make tribalwear (or [[top hat]]s) instead.  If crafter time is infinite, then make formal vests / corsets instead.
 +
 
 +
Lower-value materials are profitable at lower skill levels. For example, [[cloth]] dusters require only a crafting skill of 2 with an average market value modifier of 77% to average a value higher than the 120 {{Icon Small|silver}} of selling the cloth itself, while the most expensive textile, [[thrumbofur]], requires a skill level of 6 to do the same. Thus, a skill level of 6 is sufficient to average profitability for dusters for all available materials.
 +
 
 +
{{Apparel Stats Table}}
  
Note that this is only a general rule - other considerations can exist. If a skilled crafter is unavailable, or a particularly skilled constructor is, armchairs may still be a better option due to the effect of [[Quality]] on [[Market Value]]. Additionally, generally speaking when crafting or constructing a Skill Level 6 or above to guarantee, no matter the material chosen, that selling the product is more profitable than selling the materials. However, the exact skill level each material becomes profitable depends on the Work To Make of the item, the number of materials required, and the market value of the material. Lower value materials are profitable at lower skill levels. For example, [[cloth]] dusters require only a crafting skill of 2 with a average market value modifier of 77% to average a value higher than the 120 {{Icon small|silver}} of selling the cloth itself, while the most expensive textile, [[thrumbofur]], requires a skill level of 6 to do the same. Thus, a skill level of 6 is sufficient to average profitable for dusters for all available materials.
+
== Styles ==
 +
{{Ideology|No category}}
 +
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
  
{{Apparel Material Table}}
+
<gallery>
 +
Duster.png|Base variant
 +
Spikecore duster.png|Spikecore variant
 +
</gallery>
  
 +
{{Nav|clothing|wide}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]
{{nav|clothing|wide}}
 

Latest revision as of 00:01, 17 February 2024

Duster

Duster

A long duster coat for blocking the sun and grit of the desert.

Base Stats

Type
GearClothing
Tech Level
Medieval
Mass
2.2 kg
HP
200

Apparel

Insulation Factor - Cold
0.6×
Insulation Factor - Heat
0.85×
Armor Factor - Sharp
0.3
Armor Factor - Blunt
0.3
Armor Factor - Heat
0.3
Clothing For Nudity
True
Lifestage
Adult
Coverage
Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
Layer
Outer

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Required Research
Complex clothing
Work To Make
10,000 ticks (2.78 mins)
Work Speed Stat
General Labor Speed
Stuff Tags
Leathery, Fabric
Resources to make
Stuff 80
Technical
Has Quality
True
thingCategories
Apparel
defaultOutfitTags
Worker
tags
IndustrialAdvanced
tradeTags
BasicClothing


Dusters are an item of apparel that provides good heat insulation and protection.

Acquisition[edit]

Dusters can be crafted at a hand tailor bench or electric tailor bench once the complex clothing research project has been completed. Each requires Stuff 80 Stuff (Leathery/Fabric) and 10,000 ticks (2.78 mins) of work modified by the general labor speed of the crafter and the work to make factor of the material.

Dusters can be purchased from traders or stripped from Outlanders and Pirates.

Summary[edit]

When worn by a slave,Content added by the Ideology DLC a duster increases the rate that suppression is lost by 5% per day. This stacks additively with all other forms of suppression loss rate offsets.

Analysis[edit]

As parkas are necessary to survive in very cold biomes, dusters are necessary to survive in very hot biomes (e.g. Arid Shrubland, Tropical Rainforest, Desert, etc.), and recommended for temperate biomes (i.e. Temperate Forest), as both are susceptible to heat waves, reaching up to or even exceeding 60 °C (140 °F) at the peak of summer. When made of tough materials, a duster provides reasonable sharp damage protection, and can be paired with a flak vest for an early and mid game armor set.

Dusters are usually seen as preferable to jackets, since dusters provide identical armor bonuses, also cover the legs, and have slightly higher hit points (200 vs. 160). Insulation wise, dusters offer significantly better insulation from heat (85% vs. 30%) but worse insulation from cold (60% vs. 80%) and require slightly more resources to craft.

In cold biomes, parkas may be preferable to dusters. While parkas offer less armor than a duster (20% vs. 30%) and don't cover the legs, they are significantly better at insulating from cold (200% vs. 60%)

Trade[edit]

Dusters are the most efficient apparel for profit per unit textile, i.e Value / Material, in the core game. If the Royalty DLC is enabled, this role is instead taken by formal vests and corsets.Content added by the Royalty DLC This is because dusters require the most work time per material. Because an apparel's Market Value is determined by (Work Time * Material Value), you'll get the most value for 1 unit of material by creating dusters / noble apparel. This also means that they have the highest Crafting XP per material.

In other words, dusters are the best when you are limited by your supply of textiles, and when crafter time is in surplus. Note that other considerations can exist.

  • If no good crafters are available, but great constructors are, then armchairs are an alternative for Value / Material. However, selling any building incurs a x0.7 Sell Price Multiplier, which makes armchairs inferior for equal skill.
  • If Value / Crafter Time is more important, then you should make tribalwear and top hats instead.
For example, you could create 8 good tribalwears or 6 good dusters for Stuff 480 textiles. The tribalwears would take 14,400 ticks (4 mins) and the duster would take 60,000 ticks (16.67 mins). However, quality applies a flat multiplier, regardless of the work to make. Good quality gives a price multiplier of x1.25, so making tribalwear means you'd get the x1.25 multiplier in less time. Therefore, if materials are not an issue, but crafter time is, then you should make tribalwear (or top hats) instead. If crafter time is infinite, then make formal vests / corsets instead.

Lower-value materials are profitable at lower skill levels. For example, cloth dusters require only a crafting skill of 2 with an average market value modifier of 77% to average a value higher than the 120 Silver of selling the cloth itself, while the most expensive textile, thrumbofur, requires a skill level of 6 to do the same. Thus, a skill level of 6 is sufficient to average profitability for dusters for all available materials.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Duster Duster Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Material
    Awful Alpaca wool Alpaca wool 6.48% 0% 19.8% 200 -14.4 °C (-25.9 °F) +10.88 °C (19.6 °F) 170 Silver
    Awful Bearskin Bearskin 20.16% 4.32% 27% 260 -9.6 °C (-17.3 °F) +13.6 °C (24.5 °F) 154 Silver
    Awful Birdskin Birdskin 12.06% 2.52% 27% 200 -4.8 °C (-8.6 °F) +6.8 °C (12.2 °F) 90 Silver
    Awful Bison wool Bison wool 6.48% 0% 19.8% 200 -12.48 °C (-22.5 °F) +8.16 °C (14.7 °F) 126 Silver
    Awful Bluefur Bluefur 14.58% 4.32% 27% 260 -9.6 °C (-17.3 °F) +10.88 °C (19.6 °F) 110 Silver
    Awful Camelhide Camelhide 14.58% 4.32% 27% 260 -7.68 °C (-13.8 °F) +16.32 °C (29.4 °F) 110 Silver
    Awful Chinchilla fur Chinchilla fur 12.06% 2.52% 27% 200 -14.4 °C (-25.9 °F) +10.88 °C (19.6 °F) 280 Silver
    Awful Cloth Cloth 6.48% 0% 3.24% 200 -8.64 °C (-15.6 °F) +12.24 °C (22 °F) 78 Silver
    Awful Devilstrand Devilstrand 25.2% 6.48% 54% 260 -9.6 °C (-17.3 °F) +16.32 °C (29.4 °F) 240 Silver
    Awful Dog leather Dog leather 14.58% 4.32% 27% 260 -6.72 °C (-12.1 °F) +10.88 °C (19.6 °F) 98 Silver
    Awful Dread leather Dread leather Content added by the Anomaly DLC 22.86% 4.32% 27% 270 -9.6 °C (-17.3 °F) +8.16 °C (14.7 °F) 158 Silver
    Awful Elephant leather Elephant leather 20.16% 4.32% 27% 300 -6.72 °C (-12.1 °F) +8.16 °C (14.7 °F) 115 Silver
    Awful Foxfur Foxfur 14.58% 3.78% 27% 200 -9.6 °C (-17.3 °F) +10.88 °C (19.6 °F) 158 Silver
    Awful Guinea pig fur Guinea pig fur 12.06% 2.52% 27% 120 -18.24 °C (-32.8 °F) +12.24 °C (22 °F) 220 Silver
    Awful Heavy fur Heavy fur 22.32% 4.32% 27% 300 -14.4 °C (-25.9 °F) +9.52 °C (17.1 °F) 150 Silver
    Awful Human leather Human leather 11.52% 4.32% 27% 260 -5.76 °C (-10.4 °F) +8.16 °C (14.7 °F) 186 Silver
    Awful Hyperweave Hyperweave 36% 9.72% 51.84% 480 -12.48 °C (-22.5 °F) +17.68 °C (31.8 °F) 380 Silver
    Awful Lightleather Lightleather 9.72% 2.52% 27% 200 -5.76 °C (-10.4 °F) +8.16 °C (14.7 °F) 94 Silver
    Awful Lizardskin Lizardskin 14.58% 4.86% 27% 200 -5.76 °C (-10.4 °F) +8.16 °C (14.7 °F) 102 Silver
    Awful Megasloth wool Megasloth wool 14.4% 0% 19.8% 200 -16.32 °C (-29.4 °F) +8.16 °C (14.7 °F) 126 Silver
    Awful Muffalo wool Muffalo wool 6.48% 0% 19.8% 200 -13.44 °C (-24.2 °F) +8.16 °C (14.7 °F) 126 Silver
    Awful Panthera fur Panthera fur 16.74% 4.32% 27% 260 -7.68 °C (-13.8 °F) +16.32 °C (29.4 °F) 138 Silver
    Awful Patchleather Patchleather 8.1% 3.42% 16.2% 200 -4.32 °C (-7.8 °F) +6.12 °C (11 °F) 78 Silver
    Awful Pigskin Pigskin 11.52% 4.32% 27% 260 -5.76 °C (-10.4 °F) +8.16 °C (14.7 °F) 94 Silver
    Awful Plainleather Plainleather 14.58% 4.32% 27% 260 -7.68 °C (-13.8 °F) +10.88 °C (19.6 °F) 102 Silver
    Awful Rhinoceros leather Rhinoceros leather 23.22% 4.32% 27% 300 -6.72 °C (-12.1 °F) +9.52 °C (17.1 °F) 186 Silver
    Awful Sheep wool Sheep wool 6.48% 0% 19.8% 200 -12.48 °C (-22.5 °F) +6.8 °C (12.2 °F) 126 Silver
    Awful Synthread Synthread 16.92% 4.68% 16.2% 260 -10.56 °C (-19 °F) +14.96 °C (26.9 °F) 178 Silver
    Awful Thrumbofur Thrumbofur 37.44% 6.48% 27% 400 -16.32 °C (-29.4 °F) +14.96 °C (26.9 °F) 580 Silver
    Awful Wolfskin Wolfskin 18.36% 4.32% 27% 260 -11.52 °C (-20.7 °F) +10.88 °C (19.6 °F) 138 Silver
    Poor Alpaca wool Alpaca wool 8.64% 0% 26.4% 200 -16.2 °C (-29.2 °F) +12.24 °C (22 °F) 255 Silver
    Poor Bearskin Bearskin 26.88% 5.76% 36% 260 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 230 Silver
    Poor Birdskin Birdskin 16.08% 3.36% 36% 200 -5.4 °C (-9.7 °F) +7.65 °C (13.8 °F) 135 Silver
    Poor Bison wool Bison wool 8.64% 0% 26.4% 200 -14.04 °C (-25.3 °F) +9.18 °C (16.5 °F) 189 Silver
    Poor Bluefur Bluefur 19.44% 5.76% 36% 260 -10.8 °C (-19.4 °F) +12.24 °C (22 °F) 165 Silver
    Poor Camelhide Camelhide 19.44% 5.76% 36% 260 -8.64 °C (-15.6 °F) +18.36 °C (33 °F) 165 Silver
    Poor Chinchilla fur Chinchilla fur 16.08% 3.36% 36% 200 -16.2 °C (-29.2 °F) +12.24 °C (22 °F) 415 Silver
    Poor Cloth Cloth 8.64% 0% 4.32% 200 -9.72 °C (-17.5 °F) +13.77 °C (24.8 °F) 117 Silver
    Poor Devilstrand Devilstrand 33.6% 8.64% 72% 260 -10.8 °C (-19.4 °F) +18.36 °C (33 °F) 355 Silver
    Poor Dog leather Dog leather 19.44% 5.76% 36% 260 -7.56 °C (-13.6 °F) +12.24 °C (22 °F) 147 Silver
    Poor Dread leather Dread leather Content added by the Anomaly DLC 30.48% 5.76% 36% 270 -10.8 °C (-19.4 °F) +9.18 °C (16.5 °F) 235 Silver
    Poor Elephant leather Elephant leather 26.88% 5.76% 36% 300 -7.56 °C (-13.6 °F) +9.18 °C (16.5 °F) 172 Silver
    Poor Foxfur Foxfur 19.44% 5.04% 36% 200 -10.8 °C (-19.4 °F) +12.24 °C (22 °F) 235 Silver
    Poor Guinea pig fur Guinea pig fur 16.08% 3.36% 36% 120 -20.52 °C (-36.9 °F) +13.77 °C (24.8 °F) 325 Silver
    Poor Heavy fur Heavy fur 29.76% 5.76% 36% 300 -16.2 °C (-29.2 °F) +10.71 °C (19.3 °F) 225 Silver
    Poor Human leather Human leather 15.36% 5.76% 36% 260 -6.48 °C (-11.7 °F) +9.18 °C (16.5 °F) 280 Silver
    Poor Hyperweave Hyperweave 48% 12.96% 69.12% 480 -14.04 °C (-25.3 °F) +19.89 °C (35.8 °F) 565 Silver
    Poor Lightleather Lightleather 12.96% 3.36% 36% 200 -6.48 °C (-11.7 °F) +9.18 °C (16.5 °F) 141 Silver
    Poor Lizardskin Lizardskin 19.44% 6.48% 36% 200 -6.48 °C (-11.7 °F) +9.18 °C (16.5 °F) 153 Silver
    Poor Megasloth wool Megasloth wool 19.2% 0% 26.4% 200 -18.36 °C (-33 °F) +9.18 °C (16.5 °F) 189 Silver
    Poor Muffalo wool Muffalo wool 8.64% 0% 26.4% 200 -15.12 °C (-27.2 °F) +9.18 °C (16.5 °F) 189 Silver
    Poor Panthera fur Panthera fur 22.32% 5.76% 36% 260 -8.64 °C (-15.6 °F) +18.36 °C (33 °F) 205 Silver
    Poor Patchleather Patchleather 10.8% 4.56% 21.6% 200 -4.86 °C (-8.7 °F) +6.885 °C (12.4 °F) 117 Silver
    Poor Pigskin Pigskin 15.36% 5.76% 36% 260 -6.48 °C (-11.7 °F) +9.18 °C (16.5 °F) 141 Silver
    Poor Plainleather Plainleather 19.44% 5.76% 36% 260 -8.64 °C (-15.6 °F) +12.24 °C (22 °F) 153 Silver
    Poor Rhinoceros leather Rhinoceros leather 30.96% 5.76% 36% 300 -7.56 °C (-13.6 °F) +10.71 °C (19.3 °F) 280 Silver
    Poor Sheep wool Sheep wool 8.64% 0% 26.4% 200 -14.04 °C (-25.3 °F) +7.65 °C (13.8 °F) 189 Silver
    Poor Synthread Synthread 22.56% 6.24% 21.6% 260 -11.88 °C (-21.4 °F) +16.83 °C (30.3 °F) 265 Silver
    Poor Thrumbofur Thrumbofur 49.92% 8.64% 36% 400 -18.36 °C (-33 °F) +16.83 °C (30.3 °F) 865 Silver
    Poor Wolfskin Wolfskin 24.48% 5.76% 36% 260 -12.96 °C (-23.3 °F) +12.24 °C (22 °F) 205 Silver
    Normal Alpaca wool Alpaca wool 10.8% 0% 33% 200 -18 °C (-32.4 °F) +13.6 °C (24.5 °F) 340 Silver
    Normal Bearskin Bearskin 33.6% 7.2% 45% 260 -12 °C (-21.6 °F) +17 °C (30.6 °F) 310 Silver
    Normal Birdskin Birdskin 20.1% 4.2% 45% 200 -6 °C (-10.8 °F) +8.5 °C (15.3 °F) 180 Silver
    Normal Bison wool Bison wool 10.8% 0% 33% 200 -15.6 °C (-28.1 °F) +10.2 °C (18.4 °F) 250 Silver
    Normal Bluefur Bluefur 24.3% 7.2% 45% 260 -12 °C (-21.6 °F) +13.6 °C (24.5 °F) 220 Silver
    Normal Camelhide Camelhide 24.3% 7.2% 45% 260 -9.6 °C (-17.3 °F) +20.4 °C (36.7 °F) 220 Silver
    Normal Chinchilla fur Chinchilla fur 20.1% 4.2% 45% 200 -18 °C (-32.4 °F) +13.6 °C (24.5 °F) 555 Silver
    Normal Cloth Cloth 10.8% 0% 5.4% 200 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 156 Silver
    Normal Devilstrand Devilstrand 42% 10.8% 90% 260 -12 °C (-21.6 °F) +20.4 °C (36.7 °F) 475 Silver
    Normal Dog leather Dog leather 24.3% 7.2% 45% 260 -8.4 °C (-15.1 °F) +13.6 °C (24.5 °F) 196 Silver
    Normal Dread leather Dread leather Content added by the Anomaly DLC 38.1% 7.2% 45% 270 -12 °C (-21.6 °F) +10.2 °C (18.4 °F) 315 Silver
    Normal Elephant leather Elephant leather 33.6% 7.2% 45% 300 -8.4 °C (-15.1 °F) +10.2 °C (18.4 °F) 230 Silver
    Normal Foxfur Foxfur 24.3% 6.3% 45% 200 -12 °C (-21.6 °F) +13.6 °C (24.5 °F) 315 Silver
    Normal Guinea pig fur Guinea pig fur 20.1% 4.2% 45% 120 -22.8 °C (-41 °F) +15.3 °C (27.5 °F) 435 Silver
    Normal Heavy fur Heavy fur 37.2% 7.2% 45% 300 -18 °C (-32.4 °F) +11.9 °C (21.4 °F) 300 Silver
    Normal Human leather Human leather 19.2% 7.2% 45% 260 -7.2 °C (-13 °F) +10.2 °C (18.4 °F) 370 Silver
    Normal Hyperweave Hyperweave 60% 16.2% 86.4% 480 -15.6 °C (-28.1 °F) +22.1 °C (39.8 °F) 755 Silver
    Normal Lightleather Lightleather 16.2% 4.2% 45% 200 -7.2 °C (-13 °F) +10.2 °C (18.4 °F) 188 Silver
    Normal Lizardskin Lizardskin 24.3% 8.1% 45% 200 -7.2 °C (-13 °F) +10.2 °C (18.4 °F) 205 Silver
    Normal Megasloth wool Megasloth wool 24% 0% 33% 200 -20.4 °C (-36.7 °F) +10.2 °C (18.4 °F) 250 Silver
    Normal Muffalo wool Muffalo wool 10.8% 0% 33% 200 -16.8 °C (-30.2 °F) +10.2 °C (18.4 °F) 250 Silver
    Normal Panthera fur Panthera fur 27.9% 7.2% 45% 260 -9.6 °C (-17.3 °F) +20.4 °C (36.7 °F) 275 Silver
    Normal Patchleather Patchleather 13.5% 5.7% 27% 200 -5.4 °C (-9.7 °F) +7.65 °C (13.8 °F) 156 Silver
    Normal Pigskin Pigskin 19.2% 7.2% 45% 260 -7.2 °C (-13 °F) +10.2 °C (18.4 °F) 188 Silver
    Normal Plainleather Plainleather 24.3% 7.2% 45% 260 -9.6 °C (-17.3 °F) +13.6 °C (24.5 °F) 205 Silver
    Normal Rhinoceros leather Rhinoceros leather 38.7% 7.2% 45% 300 -8.4 °C (-15.1 °F) +11.9 °C (21.4 °F) 370 Silver
    Normal Sheep wool Sheep wool 10.8% 0% 33% 200 -15.6 °C (-28.1 °F) +8.5 °C (15.3 °F) 250 Silver
    Normal Synthread Synthread 28.2% 7.8% 27% 260 -13.2 °C (-23.8 °F) +18.7 °C (33.7 °F) 355 Silver
    Normal Thrumbofur Thrumbofur 62.4% 10.8% 45% 400 -20.4 °C (-36.7 °F) +18.7 °C (33.7 °F) 1155 Silver
    Normal Wolfskin Wolfskin 30.6% 7.2% 45% 260 -14.4 °C (-25.9 °F) +13.6 °C (24.5 °F) 275 Silver
    Good Alpaca wool Alpaca wool 12.42% 0% 37.95% 200 -19.8 °C (-35.6 °F) +14.96 °C (26.9 °F) 425 Silver
    Good Bearskin Bearskin 38.64% 8.28% 51.75% 260 -13.2 °C (-23.8 °F) +18.7 °C (33.7 °F) 385 Silver
    Good Birdskin Birdskin 23.12% 4.83% 51.75% 200 -6.6 °C (-11.9 °F) +9.35 °C (16.8 °F) 225 Silver
    Good Bison wool Bison wool 12.42% 0% 37.95% 200 -17.16 °C (-30.9 °F) +11.22 °C (20.2 °F) 315 Silver
    Good Bluefur Bluefur 27.95% 8.28% 51.75% 260 -13.2 °C (-23.8 °F) +14.96 °C (26.9 °F) 275 Silver
    Good Camelhide Camelhide 27.95% 8.28% 51.75% 260 -10.56 °C (-19 °F) +22.44 °C (40.4 °F) 275 Silver
    Good Chinchilla fur Chinchilla fur 23.12% 4.83% 51.75% 200 -19.8 °C (-35.6 °F) +14.96 °C (26.9 °F) 695 Silver
    Good Cloth Cloth 12.42% 0% 6.21% 200 -11.88 °C (-21.4 °F) +16.83 °C (30.3 °F) 195 Silver
    Good Devilstrand Devilstrand 48.3% 12.42% 103.5% 260 -13.2 °C (-23.8 °F) +22.44 °C (40.4 °F) 595 Silver
    Good Dog leather Dog leather 27.95% 8.28% 51.75% 260 -9.24 °C (-16.6 °F) +14.96 °C (26.9 °F) 245 Silver
    Good Dread leather Dread leather Content added by the Anomaly DLC 43.82% 8.28% 51.75% 270 -13.2 °C (-23.8 °F) +11.22 °C (20.2 °F) 395 Silver
    Good Elephant leather Elephant leather 38.64% 8.28% 51.75% 300 -9.24 °C (-16.6 °F) +11.22 °C (20.2 °F) 285 Silver
    Good Foxfur Foxfur 27.95% 7.25% 51.75% 200 -13.2 °C (-23.8 °F) +14.96 °C (26.9 °F) 395 Silver
    Good Guinea pig fur Guinea pig fur 23.12% 4.83% 51.75% 120 -25.08 °C (-45.1 °F) +16.83 °C (30.3 °F) 545 Silver
    Good Heavy fur Heavy fur 42.78% 8.28% 51.75% 300 -19.8 °C (-35.6 °F) +13.09 °C (23.6 °F) 375 Silver
    Good Human leather Human leather 22.08% 8.28% 51.75% 260 -7.92 °C (-14.3 °F) +11.22 °C (20.2 °F) 465 Silver
    Good Hyperweave Hyperweave 69% 18.63% 99.36% 480 -17.16 °C (-30.9 °F) +24.31 °C (43.8 °F) 945 Silver
    Good Lightleather Lightleather 18.63% 4.83% 51.75% 200 -7.92 °C (-14.3 °F) +11.22 °C (20.2 °F) 235 Silver
    Good Lizardskin Lizardskin 27.95% 9.32% 51.75% 200 -7.92 °C (-14.3 °F) +11.22 °C (20.2 °F) 255 Silver
    Good Megasloth wool Megasloth wool 27.6% 0% 37.95% 200 -22.44 °C (-40.4 °F) +11.22 °C (20.2 °F) 315 Silver
    Good Muffalo wool Muffalo wool 12.42% 0% 37.95% 200 -18.48 °C (-33.3 °F) +11.22 °C (20.2 °F) 315 Silver
    Good Panthera fur Panthera fur 32.09% 8.28% 51.75% 260 -10.56 °C (-19 °F) +22.44 °C (40.4 °F) 345 Silver
    Good Patchleather Patchleather 15.53% 6.56% 31.05% 200 -5.94 °C (-10.7 °F) +8.415 °C (15.1 °F) 195 Silver
    Good Pigskin Pigskin 22.08% 8.28% 51.75% 260 -7.92 °C (-14.3 °F) +11.22 °C (20.2 °F) 235 Silver
    Good Plainleather Plainleather 27.95% 8.28% 51.75% 260 -10.56 °C (-19 °F) +14.96 °C (26.9 °F) 255 Silver
    Good Rhinoceros leather Rhinoceros leather 44.51% 8.28% 51.75% 300 -9.24 °C (-16.6 °F) +13.09 °C (23.6 °F) 465 Silver
    Good Sheep wool Sheep wool 12.42% 0% 37.95% 200 -17.16 °C (-30.9 °F) +9.35 °C (16.8 °F) 315 Silver
    Good Synthread Synthread 32.43% 8.97% 31.05% 260 -14.52 °C (-26.1 °F) +20.57 °C (37 °F) 445 Silver
    Good Thrumbofur Thrumbofur 71.76% 12.42% 51.75% 400 -22.44 °C (-40.4 °F) +20.57 °C (37 °F) 1445 Silver
    Good Wolfskin Wolfskin 35.19% 8.28% 51.75% 260 -15.84 °C (-28.5 °F) +14.96 °C (26.9 °F) 345 Silver
    Excellent Alpaca wool Alpaca wool 14.04% 0% 42.9% 200 -21.6 °C (-38.9 °F) +16.32 °C (29.4 °F) 510 Silver
    Excellent Bearskin Bearskin 43.68% 9.36% 58.5% 260 -14.4 °C (-25.9 °F) +20.4 °C (36.7 °F) 460 Silver
    Excellent Birdskin Birdskin 26.13% 5.46% 58.5% 200 -7.2 °C (-13 °F) +10.2 °C (18.4 °F) 270 Silver
    Excellent Bison wool Bison wool 14.04% 0% 42.9% 200 -18.72 °C (-33.7 °F) +12.24 °C (22 °F) 380 Silver
    Excellent Bluefur Bluefur 31.59% 9.36% 58.5% 260 -14.4 °C (-25.9 °F) +16.32 °C (29.4 °F) 330 Silver
    Excellent Camelhide Camelhide 31.59% 9.36% 58.5% 260 -11.52 °C (-20.7 °F) +24.48 °C (44.1 °F) 330 Silver
    Excellent Chinchilla fur Chinchilla fur 26.13% 5.46% 58.5% 200 -21.6 °C (-38.9 °F) +16.32 °C (29.4 °F) 835 Silver
    Excellent Cloth Cloth 14.04% 0% 7.02% 200 -12.96 °C (-23.3 °F) +18.36 °C (33 °F) 235 Silver
    Excellent Devilstrand Devilstrand 54.6% 14.04% 117% 260 -14.4 °C (-25.9 °F) +24.48 °C (44.1 °F) 715 Silver
    Excellent Dog leather Dog leather 31.59% 9.36% 58.5% 260 -10.08 °C (-18.1 °F) +16.32 °C (29.4 °F) 295 Silver
    Excellent Dread leather Dread leather Content added by the Anomaly DLC 49.53% 9.36% 58.5% 270 -14.4 °C (-25.9 °F) +12.24 °C (22 °F) 475 Silver
    Excellent Elephant leather Elephant leather 43.68% 9.36% 58.5% 300 -10.08 °C (-18.1 °F) +12.24 °C (22 °F) 345 Silver
    Excellent Foxfur Foxfur 31.59% 8.19% 58.5% 200 -14.4 °C (-25.9 °F) +16.32 °C (29.4 °F) 475 Silver
    Excellent Guinea pig fur Guinea pig fur 26.13% 5.46% 58.5% 120 -27.36 °C (-49.2 °F) +18.36 °C (33 °F) 655 Silver
    Excellent Heavy fur Heavy fur 48.36% 9.36% 58.5% 300 -21.6 °C (-38.9 °F) +14.28 °C (25.7 °F) 450 Silver
    Excellent Human leather Human leather 24.96% 9.36% 58.5% 260 -8.64 °C (-15.6 °F) +12.24 °C (22 °F) 560 Silver
    Excellent Hyperweave Hyperweave 78% 21.06% 112.32% 480 -18.72 °C (-33.7 °F) +26.52 °C (47.7 °F) 1135 Silver
    Excellent Lightleather Lightleather 21.06% 5.46% 58.5% 200 -8.64 °C (-15.6 °F) +12.24 °C (22 °F) 280 Silver
    Excellent Lizardskin Lizardskin 31.59% 10.53% 58.5% 200 -8.64 °C (-15.6 °F) +12.24 °C (22 °F) 305 Silver
    Excellent Megasloth wool Megasloth wool 31.2% 0% 42.9% 200 -24.48 °C (-44.1 °F) +12.24 °C (22 °F) 380 Silver
    Excellent Muffalo wool Muffalo wool 14.04% 0% 42.9% 200 -20.16 °C (-36.3 °F) +12.24 °C (22 °F) 380 Silver
    Excellent Panthera fur Panthera fur 36.27% 9.36% 58.5% 260 -11.52 °C (-20.7 °F) +24.48 °C (44.1 °F) 415 Silver
    Excellent Patchleather Patchleather 17.55% 7.41% 35.1% 200 -6.48 °C (-11.7 °F) +9.18 °C (16.5 °F) 235 Silver
    Excellent Pigskin Pigskin 24.96% 9.36% 58.5% 260 -8.64 °C (-15.6 °F) +12.24 °C (22 °F) 280 Silver
    Excellent Plainleather Plainleather 31.59% 9.36% 58.5% 260 -11.52 °C (-20.7 °F) +16.32 °C (29.4 °F) 305 Silver
    Excellent Rhinoceros leather Rhinoceros leather 50.31% 9.36% 58.5% 300 -10.08 °C (-18.1 °F) +14.28 °C (25.7 °F) 560 Silver
    Excellent Sheep wool Sheep wool 14.04% 0% 42.9% 200 -18.72 °C (-33.7 °F) +10.2 °C (18.4 °F) 380 Silver
    Excellent Synthread Synthread 36.66% 10.14% 35.1% 260 -15.84 °C (-28.5 °F) +22.44 °C (40.4 °F) 535 Silver
    Excellent Thrumbofur Thrumbofur 81.12% 14.04% 58.5% 400 -24.48 °C (-44.1 °F) +22.44 °C (40.4 °F) 1735 Silver
    Excellent Wolfskin Wolfskin 39.78% 9.36% 58.5% 260 -17.28 °C (-31.1 °F) +16.32 °C (29.4 °F) 415 Silver
    Masterwork Alpaca wool Alpaca wool 15.66% 0% 47.85% 200 -27 °C (-48.6 °F) +20.4 °C (36.7 °F) 850 Silver
    Masterwork Bearskin Bearskin 48.72% 10.44% 65.25% 260 -18 °C (-32.4 °F) +25.5 °C (45.9 °F) 770 Silver
    Masterwork Birdskin Birdskin 29.15% 6.09% 65.25% 200 -9 °C (-16.2 °F) +12.75 °C (23 °F) 450 Silver
    Masterwork Bison wool Bison wool 15.66% 0% 47.85% 200 -23.4 °C (-42.1 °F) +15.3 °C (27.5 °F) 630 Silver
    Masterwork Bluefur Bluefur 35.24% 10.44% 65.25% 260 -18 °C (-32.4 °F) +20.4 °C (36.7 °F) 550 Silver
    Masterwork Camelhide Camelhide 35.24% 10.44% 65.25% 260 -14.4 °C (-25.9 °F) +30.6 °C (55.1 °F) 550 Silver
    Masterwork Chinchilla fur Chinchilla fur 29.15% 6.09% 65.25% 200 -27 °C (-48.6 °F) +20.4 °C (36.7 °F) 1390 Silver
    Masterwork Cloth Cloth 15.66% 0% 7.83% 200 -16.2 °C (-29.2 °F) +22.95 °C (41.3 °F) 390 Silver
    Masterwork Devilstrand Devilstrand 60.9% 15.66% 130.5% 260 -18 °C (-32.4 °F) +30.6 °C (55.1 °F) 1190 Silver
    Masterwork Dog leather Dog leather 35.24% 10.44% 65.25% 260 -12.6 °C (-22.7 °F) +20.4 °C (36.7 °F) 490 Silver
    Masterwork Dread leather Dread leather Content added by the Anomaly DLC 55.25% 10.44% 65.25% 270 -18 °C (-32.4 °F) +15.3 °C (27.5 °F) 790 Silver
    Masterwork Elephant leather Elephant leather 48.72% 10.44% 65.25% 300 -12.6 °C (-22.7 °F) +15.3 °C (27.5 °F) 575 Silver
    Masterwork Foxfur Foxfur 35.24% 9.14% 65.25% 200 -18 °C (-32.4 °F) +20.4 °C (36.7 °F) 790 Silver
    Masterwork Guinea pig fur Guinea pig fur 29.15% 6.09% 65.25% 120 -34.2 °C (-61.6 °F) +22.95 °C (41.3 °F) 1090 Silver
    Masterwork Heavy fur Heavy fur 53.94% 10.44% 65.25% 300 -27 °C (-48.6 °F) +17.85 °C (32.1 °F) 750 Silver
    Masterwork Human leather Human leather 27.84% 10.44% 65.25% 260 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 930 Silver
    Masterwork Hyperweave Hyperweave 87% 23.49% 125.28% 480 -23.4 °C (-42.1 °F) +33.15 °C (59.7 °F) 1890 Silver
    Masterwork Lightleather Lightleather 23.49% 6.09% 65.25% 200 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 470 Silver
    Masterwork Lizardskin Lizardskin 35.24% 11.75% 65.25% 200 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 510 Silver
    Masterwork Megasloth wool Megasloth wool 34.8% 0% 47.85% 200 -30.6 °C (-55.1 °F) +15.3 °C (27.5 °F) 630 Silver
    Masterwork Muffalo wool Muffalo wool 15.66% 0% 47.85% 200 -25.2 °C (-45.4 °F) +15.3 °C (27.5 °F) 630 Silver
    Masterwork Panthera fur Panthera fur 40.46% 10.44% 65.25% 260 -14.4 °C (-25.9 °F) +30.6 °C (55.1 °F) 690 Silver
    Masterwork Patchleather Patchleather 19.58% 8.27% 39.15% 200 -8.1 °C (-14.6 °F) +11.475 °C (20.7 °F) 390 Silver
    Masterwork Pigskin Pigskin 27.84% 10.44% 65.25% 260 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 470 Silver
    Masterwork Plainleather Plainleather 35.24% 10.44% 65.25% 260 -14.4 °C (-25.9 °F) +20.4 °C (36.7 °F) 510 Silver
    Masterwork Rhinoceros leather Rhinoceros leather 56.12% 10.44% 65.25% 300 -12.6 °C (-22.7 °F) +17.85 °C (32.1 °F) 930 Silver
    Masterwork Sheep wool Sheep wool 15.66% 0% 47.85% 200 -23.4 °C (-42.1 °F) +12.75 °C (23 °F) 630 Silver
    Masterwork Synthread Synthread 40.89% 11.31% 39.15% 260 -19.8 °C (-35.6 °F) +28.05 °C (50.5 °F) 890 Silver
    Masterwork Thrumbofur Thrumbofur 90.48% 15.66% 65.25% 400 -30.6 °C (-55.1 °F) +28.05 °C (50.5 °F) 2890 Silver
    Masterwork Wolfskin Wolfskin 44.37% 10.44% 65.25% 260 -21.6 °C (-38.9 °F) +20.4 °C (36.7 °F) 690 Silver
    Legendary Alpaca wool Alpaca wool 19.44% 0% 59.4% 200 -32.4 °C (-58.3 °F) +24.48 °C (44.1 °F) 1700 Silver
    Legendary Bearskin Bearskin 60.48% 12.96% 81% 260 -21.6 °C (-38.9 °F) +30.6 °C (55.1 °F) 1540 Silver
    Legendary Birdskin Birdskin 36.18% 7.56% 81% 200 -10.8 °C (-19.4 °F) +15.3 °C (27.5 °F) 900 Silver
    Legendary Bison wool Bison wool 19.44% 0% 59.4% 200 -28.08 °C (-50.5 °F) +18.36 °C (33 °F) 1260 Silver
    Legendary Bluefur Bluefur 43.74% 12.96% 81% 260 -21.6 °C (-38.9 °F) +24.48 °C (44.1 °F) 1100 Silver
    Legendary Camelhide Camelhide 43.74% 12.96% 81% 260 -17.28 °C (-31.1 °F) +36.72 °C (66.1 °F) 1100 Silver
    Legendary Chinchilla fur Chinchilla fur 36.18% 7.56% 81% 200 -32.4 °C (-58.3 °F) +24.48 °C (44.1 °F) 2780 Silver
    Legendary Cloth Cloth 19.44% 0% 9.72% 200 -19.44 °C (-35 °F) +27.54 °C (49.6 °F) 780 Silver
    Legendary Devilstrand Devilstrand 75.6% 19.44% 162% 260 -21.6 °C (-38.9 °F) +36.72 °C (66.1 °F) 2380 Silver
    Legendary Dog leather Dog leather 43.74% 12.96% 81% 260 -15.12 °C (-27.2 °F) +24.48 °C (44.1 °F) 980 Silver
    Legendary Dread leather Dread leather Content added by the Anomaly DLC 68.58% 12.96% 81% 270 -21.6 °C (-38.9 °F) +18.36 °C (33 °F) 1580 Silver
    Legendary Elephant leather Elephant leather 60.48% 12.96% 81% 300 -15.12 °C (-27.2 °F) +18.36 °C (33 °F) 1150 Silver
    Legendary Foxfur Foxfur 43.74% 11.34% 81% 200 -21.6 °C (-38.9 °F) +24.48 °C (44.1 °F) 1580 Silver
    Legendary Guinea pig fur Guinea pig fur 36.18% 7.56% 81% 120 -41.04 °C (-73.9 °F) +27.54 °C (49.6 °F) 2180 Silver
    Legendary Heavy fur Heavy fur 66.96% 12.96% 81% 300 -32.4 °C (-58.3 °F) +21.42 °C (38.6 °F) 1500 Silver
    Legendary Human leather Human leather 34.56% 12.96% 81% 260 -12.96 °C (-23.3 °F) +18.36 °C (33 °F) 1860 Silver
    Legendary Hyperweave Hyperweave 108% 29.16% 155.52% 480 -28.08 °C (-50.5 °F) +39.78 °C (71.6 °F) 3755 Silver
    Legendary Lightleather Lightleather 29.16% 7.56% 81% 200 -12.96 °C (-23.3 °F) +18.36 °C (33 °F) 940 Silver
    Legendary Lizardskin Lizardskin 43.74% 14.58% 81% 200 -12.96 °C (-23.3 °F) +18.36 °C (33 °F) 1020 Silver
    Legendary Megasloth wool Megasloth wool 43.2% 0% 59.4% 200 -36.72 °C (-66.1 °F) +18.36 °C (33 °F) 1260 Silver
    Legendary Muffalo wool Muffalo wool 19.44% 0% 59.4% 200 -30.24 °C (-54.4 °F) +18.36 °C (33 °F) 1260 Silver
    Legendary Panthera fur Panthera fur 50.22% 12.96% 81% 260 -17.28 °C (-31.1 °F) +36.72 °C (66.1 °F) 1380 Silver
    Legendary Patchleather Patchleather 24.3% 10.26% 48.6% 200 -9.72 °C (-17.5 °F) +13.77 °C (24.8 °F) 780 Silver
    Legendary Pigskin Pigskin 34.56% 12.96% 81% 260 -12.96 °C (-23.3 °F) +18.36 °C (33 °F) 940 Silver
    Legendary Plainleather Plainleather 43.74% 12.96% 81% 260 -17.28 °C (-31.1 °F) +24.48 °C (44.1 °F) 1020 Silver
    Legendary Rhinoceros leather Rhinoceros leather 69.66% 12.96% 81% 300 -15.12 °C (-27.2 °F) +21.42 °C (38.6 °F) 1860 Silver
    Legendary Sheep wool Sheep wool 19.44% 0% 59.4% 200 -28.08 °C (-50.5 °F) +15.3 °C (27.5 °F) 1260 Silver
    Legendary Synthread Synthread 50.76% 14.04% 48.6% 260 -23.76 °C (-42.8 °F) +33.66 °C (60.6 °F) 1780 Silver
    Legendary Thrumbofur Thrumbofur 112.32% 19.44% 81% 400 -36.72 °C (-66.1 °F) +33.66 °C (60.6 °F) 4155 Silver
    Legendary Wolfskin Wolfskin 55.08% 12.96% 81% 260 -25.92 °C (-46.7 °F) +24.48 °C (44.1 °F) 1380 Silver

    For the full effects of qualities, see Quality.

  • Styles[edit]

    Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.