Difference between revisions of "Doomsday rocket launcher"

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m
m (Updated to new accuracy display)
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|damage = 40
 
|damage = 40
 
|range = 40
 
|range = 40
|accuracy = 100%-100%-100%-100%
+
|accuracyTouch = 100
 +
|accuracyShort = 100
 +
|accuracyMedium = 100
 +
|accuracyLong = 100
 
|mode = Single-Use
 
|mode = Single-Use
 
|burst = 1
 
|burst = 1

Revision as of 01:18, 6 April 2015

Doomsday rocket launcher

Doomsday rocket launcher

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Single-Use
Damage
40 dmg
Warm-Up
270 ticks (4.5 secs)
Cooldown
270 ticks (4.5 secs)
Range
40 tile(s)
Accuracy
100% - 100% - 100% - 100%
Velocity
50 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
7.8
DPS
4.44 (Expression error: Unexpected / operator.)


A single-use rocket launcher that has significantly larger blast radius than the Triple rocket launcher.

It's worth noting that this launcher is never automatically aimed by colonists - they have to be ordered to fire by the player.