Difference between revisions of "Devilstrand"

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{{Info|'''Devilstrand''' is a valuable fabric obtained by planting [[devilstrand mushroom]]s in a [[growing zone]], trading, or through random drops. The devilstrand mushroom was genetically engineered to produce a high quality silk net. Its name comes from the greed it inspires in people. It is an extremely strong fabric, generally better and more valuable overall than [[cloth]] and [[leather]].}}
 
{{Info|'''Devilstrand''' is a valuable fabric obtained by planting [[devilstrand mushroom]]s in a [[growing zone]], trading, or through random drops. The devilstrand mushroom was genetically engineered to produce a high quality silk net. Its name comes from the greed it inspires in people. It is an extremely strong fabric, generally better and more valuable overall than [[cloth]] and [[leather]].}}
  
Devilstrand makes a good mid-late game fabric, as it provides good protection and can be farmed, unlike [[synthread]] or [[hyperweave]]. It is less insulating than anything else but Cloth. For insulation, it is recommended that you use [[wool]] instead.
+
Devilstrand makes a good mid-late game fabric, as it provides good protection and can be farmed, unlike [[synthread]] or [[hyperweave]]. It is less insulating than anything else but cloth. For insulation, it is recommended that you use [[wool]] instead.
  
It is a decent cash crop, netting large amounts of money with each harvest, though taking very long to grow. They may also be crafted into apparel or [[Armchair|furniture]] then sold (though both require quality higher than Normal to be profitable). Choose whichever option you have a craftsman/constructor with the highest skill in that field to maximize profits.
+
It is a mediocre cash crop; while netting large amounts of money with each harvest, it takes very long to grow, so it isn't really profitable after all. They may also be crafted into apparel or [[Armchair|furniture]] then sold (though both require quality higher than Normal to be profitable). Choose whichever option you have a craftsman/constructor with the highest skill in that field to maximize profits.

Revision as of 13:27, 8 November 2017

Devilstrand

Devilstrand b.png

Fabric spun from microfibers extracted from devilstrand mushrooms. It is very tough, good at insulating, and protects exceptionally well against flame.


Type
TextileFabric
Stack Limit
75

Base Stats

Deterioration Rate
3
Flammability
0.4
Market Value
5.5
Mass
0.032
Max Hit Points
100

Stat Modifiers

Armor - Blunt
×0.36
Armor - Heat
×3
Armor - Sharp
×1.4
Beauty
×3.2
Flammability
×0.4
Insulation - Cold
×20
Insulation - Heat
×24
Max Hit Points
×1.3
Work To Make
×1

Devilstrand is a valuable fabric obtained by planting devilstrand mushrooms in a growing zone, trading, or through random drops. The devilstrand mushroom was genetically engineered to produce a high quality silk net. Its name comes from the greed it inspires in people. It is an extremely strong fabric, generally better and more valuable overall than cloth and leather.

Devilstrand makes a good mid-late game fabric, as it provides good protection and can be farmed, unlike synthread or hyperweave. It is less insulating than anything else but cloth. For insulation, it is recommended that you use wool instead.

It is a mediocre cash crop; while netting large amounts of money with each harvest, it takes very long to grow, so it isn't really profitable after all. They may also be crafted into apparel or furniture then sold (though both require quality higher than Normal to be profitable). Choose whichever option you have a craftsman/constructor with the highest skill in that field to maximize profits.