Denture

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Denture

An installed denture.

Base Stats

Type
Medical ItemsBody Parts
Weapon Class
Medieval
Technical
techHediffsTags
Poor
tradeTags
TechHediff


The Denture is a body part replacement for loss of the jaw.

Dentures have 80% efficiency leading to reduced talking and eating efficiency on colonists that have them. Body purists will get a mood penalty from having a denture installed.

Acquisition

Unlike most other prostheses, dentures don't have a separate item form. Instead, they only exist as a condition applied to a pawn. They require no material other than the medicine used in the operation. Simply order the surgical operation on a pawn to install them and the condition will be applied.

Summary

Summary stuff goes here

Installation

Installing the part requires 1,500 ticks (25 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 3.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

Dentures have 80% part efficiency. This directly affects Talking and Eating efficiency by the same amount. The end effect of the latter is a 19% reduction in eating speed. The end result of the former depends on the skill. Tame Animal Chance and Train Animal Chance will remain unaffected as the 20% reduction is within the allowed defect of the stat. Do note however, that any further reductions will directly affect the chance i.e. unlike a healthy pawn, a pawn with a denture has no additional buffer for other factors such as pain or sickness that might also reduce this value. Other affected stats typically have a 5% allowed defect and 90% weighting, thus Negotiation Ability, Trade Price Improvement and Social Impact are only reduced by approximately 14%.

Installing dentures results in -19% character quality and thus a 19% reduction in the affected individual's pawn value.

Dentures will give a mood penalty to colonists with the Body Purist trait because it is a foreign object attached to their body. Body modder will gain a bonus.

Short of a Healer mech serum, there is no other way to repair a missing or shattered jaw. Thus, dentures should be installed on any colonist with that issue. As they trigger the Body modder mood bonus, there is also a possibility of installing them for that purpose. On non-Social oriented pawns, and if willing to deal with reduction in eating speed, this can be a cheap method of dealing with the moodlet in the early game. Note however, that it will be permanent until a healer mech serum is applied.

Version history