Cowboy hat

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Revision as of 08:41, 28 November 2016 by Spdskatr (talk | contribs) (Basic infobox, how do you do insulation?)
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Cowboy Hat

Cowboy Hat

"Stylish yet rugged, this hat keeps the sun and rain off - and it gives anyone who wears it a bit of extra charm. It is the most important part of traditional western attire."

Base Stats

Type
Apparel
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Cowboy hats are the complimentary garment to Dusters, both summing up the Western side of RimWorld, and along with that: providing thermal insulation. Cowboy Hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats are also unique in the respect that they provide a 15% bonus to social chat impact, which is down to their style.

As a complicated garment, Cowboy Hats can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Overall, Cowboy Hats can be quite important when it comes to survival in hotter climates as they provide half the thermal insulation that a Duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them. Tuques are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.