Difference between revisions of "Cowboy hat"

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<onlyinclude>
 
<onlyinclude>
 
{{infobox main
 
{{infobox main
|name = Cowboy Hat
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|name = Cowboy hat
|image = CowboyHat.png|Cowboy Hat
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|image = CowboyHat.png|Cowboy hat
 
|description = "Stylish yet rugged, this hat keeps the sun and rain off - and it gives anyone who wears it a bit of extra charm. It is the most important part of traditional western attire."
 
|description = "Stylish yet rugged, this hat keeps the sun and rain off - and it gives anyone who wears it a bit of extra charm. It is the most important part of traditional western attire."
 
|type = Gear
 
|type = Gear
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|work to make = 84
 
|work to make = 84
 
|marketvalue  = 70
 
|marketvalue  = 70
|insulationheat = 8
 
 
|armorblunt  = 3
 
|armorblunt  = 3
 
|armorsharp  = 3
 
|armorsharp  = 3
 +
|mass base = 0.14
 
}}</onlyinclude>
 
}}</onlyinclude>
=Summary=
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 +
==Summary==
 
====Overview & Obtaining====
 
====Overview & Obtaining====
Cowboy hats are the complimentary garment to [[Duster|Dusters]], both summing up the Western side of RimWorld, and along with that: providing thermal insulation. Cowboy Hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats are also unique in the respect that they provide a 15% bonus to social chat impact, which is down to their style.
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Cowboy hats are the complementary garment to [[duster]]s, both tied to a Western theme in RimWorld. As with Dusters, Cowboy hats provide thermal insulation for a pawn. Cowboy hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats also provide a 10% bonus to social chat impact, due to their style.
  
 
====Crafting====
 
====Crafting====
As a complicated garment, Cowboy Hats can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]].
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As a complicated garment, cowboy hats require [[Research#ComplexClothing|complex clothing]] to be researched and can only be made at a [[hand-tailoring bench]] or an [[electric tailoring bench]]. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]].
  
 
====Conclusion & Comparison====
 
====Conclusion & Comparison====
Overall, Cowboy Hats can be quite important when it comes to survival in hotter climates as they provide half the thermal insulation that a Duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them. [[Tuque|Tuques]] are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.
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Overall, cowboy hats can be quite important when it comes to survival in hotter climates as they provide an additional half the thermal insulation that a duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them (but a [[bowler hat]] would provide a higher bonus to this). [[Tuque]]s are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.
  
=Insulation Information=
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<!-- commented out until someone fixes this
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==Insulation Information==
 
The following table(s) will display how good a normal quality Cowboy Hat is at insulating when made from various materials...
 
The following table(s) will display how good a normal quality Cowboy Hat is at insulating when made from various materials...
 
{{tag/Keeps Cool|8}}
 
{{tag/Keeps Cool|8}}
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-->
  
  
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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{{nav|clothing|wide}}

Revision as of 21:17, 7 February 2019

Cowboy hat

Cowboy hat

"Stylish yet rugged, this hat keeps the sun and rain off - and it gives anyone who wears it a bit of extra charm. It is the most important part of traditional western attire."

Base Stats

Type
GearClothing
Market Value
70 Silver
Mass
0.14 kg
HP
100

Apparel

Armor - Sharp
3%
Armor - Blunt
3%

Creation

Work To Make
84 ticks (1.4 secs)

Summary

Overview & Obtaining

Cowboy hats are the complementary garment to dusters, both tied to a Western theme in RimWorld. As with Dusters, Cowboy hats provide thermal insulation for a pawn. Cowboy hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats also provide a 10% bonus to social chat impact, due to their style.

Crafting

As a complicated garment, cowboy hats require complex clothing to be researched and can only be made at a hand-tailoring bench or an electric tailoring bench. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Conclusion & Comparison

Overall, cowboy hats can be quite important when it comes to survival in hotter climates as they provide an additional half the thermal insulation that a duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them (but a bowler hat would provide a higher bonus to this). Tuques are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.