Cow

From RimWorld Wiki
Revision as of 15:58, 16 August 2021 by Kingerman88 (talk | contribs) (1.3 Stats update)
Jump to navigation Jump to search

Cow

Cow

"A large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild."

Base Stats

Type
AnimalsFarm
Market Value
300 Silver

Pawn Stats

Move Speed
3.20 c/s
Health Scale
1.5
Body Size
2.4
Mass - Baby
28.8 kg
Mass - Juvenile
72 kg
Mass - Adult
144 kg
Carrying Capacity
180 kg
Filth Rate
16
Hunger Rate
1.38 Nutrition/Day
Diet
herbivorous
Life Expectancy
22 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Maturity Age
0.333 years (20 days)
Comfortable Temp Range
-10 °C – 40 °C (14 °F – 104 °F)

Production

Meat Yield
336 beef
Leather Yield
96 plainleather
Milk Amount
14 milk
Milking Interval
1 days
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
Teeth
8.8 dmg (Bite)
13 % AP
260 second cooldown
Attack 2
Head
7 dmg (Blunt)
10 % AP
200 second cooldown
Attack 3
Left hoof
8 dmg (Blunt)
12 % AP
200 second cooldown
Attack 4
Right hoof
8 dmg (Blunt)
12 % AP
200 second cooldown
Average DPS
0.02

The cow is a large herbivore best known for its milk and tasty meat. Males of the species are referred to as Bulls and can be distinguished by their horns and lack of udders, while females are referred to as Cows and have the opposite features. Babies of either gender are referred to as Calves and have the features of adults of their gender.

Taming

Cows don't spawn in the wild and thus cannot be tamed. They can only be obtained via trading or received through the animal self-taming event. A cow can be milked for up to 18 units of milk per day (depending on your pawns animals skill).

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Feeding and Nutrition Efficiency

A cow requires 1.36 nutrition per day to survive, while producing 0.90 nutrition of milk per day (depending on your pawn's animals skill) which can be cooked into 1.62 nutrition worth of simple or fine meals. So not only can cows efficiently convert vegetable nutrition into animal product nutrition when fed vegetarian Simple Meals, they can actually break the second law of thermodynamics by providing more calories than is required to feed them. Nutrition efficiency is lost by raising calves and keeping a bull for breeding, and gained by slaughtering dead cows and unnecessary calves.

Note that kibble requires meat or animal products to make and is significantly less nutritionally efficient than simple meals (125% v 180% of ingredients), though it requires less than half the work per nutrition to cook. Nutrition can be traded in for labour further by feeding your cows raw haygrass (115% nutrition/tile of corn) or corn (122% nutrition/work of haygrass).

Health


Body part Health
Head 38
Skull 38
Brain 15
Nose 15
Neck 38
Jaw 30
Eye [1]
(left, right)
15
Ear
(left, right)
15
Body 60
Kidney[2]
(left, right)
23
Lung[2]
(left, right)
23
Liver[2] 30
Heart[2] 23
Spine[2] 38
Stomach[2] 30
Limbs
(left, right, fore, hind)
45
Appendage
(left, right, fore, hind)
30
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

Gallery