Difference between revisions of "Cow"

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(Feeding and Nutrition - updated (again) to reflect that cows now produce 18 milk instead of 15)
m (→‎Feeding and Nutrition Efficiency: Removed the line about using insect or human meat in kibble, since the same is true for Simple Meals and your colonists will automatically avoid eating meals made with 'troublesome' ingredients if there are other options.)
 
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A cow requires 1.36 nutrition per day to survive, while producing 0.90 nutrition of milk per day (depending on your pawn's animals skill) which can be cooked into 1.62 nutrition worth of simple or fine meals. So not only can cows efficiently convert vegetable nutrition into animal product nutrition when fed vegetarian Simple Meals, they can actually break the second law of thermodynamics by providing more calories than is required to feed them. Nutrition efficiency is lost by raising calves and keeping a bull for breeding, and gained by slaughtering dead cows and unnecessary calves.
 
A cow requires 1.36 nutrition per day to survive, while producing 0.90 nutrition of milk per day (depending on your pawn's animals skill) which can be cooked into 1.62 nutrition worth of simple or fine meals. So not only can cows efficiently convert vegetable nutrition into animal product nutrition when fed vegetarian Simple Meals, they can actually break the second law of thermodynamics by providing more calories than is required to feed them. Nutrition efficiency is lost by raising calves and keeping a bull for breeding, and gained by slaughtering dead cows and unnecessary calves.
  
Note that kibble requires meat or animal products to make and is significantly less nutritionally efficient than simple meals (125% v 180% of ingredients), unless using human or insect meat that would otherwise go to waste. It's also useful if labour, not farmland, is your bottleneck. Nutrition can be traded for labour further by feeding your cows raw haygrass (115% nutrition/tile of corn) or corn (122% nutrition/work of haygrass).
+
Note that [[kibble]] requires meat or animal products to make and is significantly less nutritionally efficient than simple meals (125% v 180% of ingredients), though it requires less than half the work per nutrition to cook. Nutrition can be traded in for labour further by feeding your cows raw haygrass (115% nutrition/tile of corn) or corn (122% nutrition/work of haygrass).
  
 
{{nav|animal}}
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Farm]]
 
[[Category:Farm]]

Latest revision as of 18:21, 22 May 2020

Cow

Cow

"A very common domestic animal. It can produce large amounts of milk, or be slaughtered for delicious food."


Type
AnimalsFarm
Market Value
300 Silver.png
Move Speed
3.20
Mass - Young
28kg
Mass - Juvenile
70kg
Mass - Adult
140kg
Attack
teeth
6 dmg (bite)
100 ticks (1.67 secs)
Average DPS
2.23
Meat Yield
180 beef
Carrying Capacity
150
Leather Yield
60 plainleather
Manhunter Chance
0%
Hunger Rate
0.85
Diet
herbivorous
Life Expectancy
22
Trainable Intelligence
simple
Minimum Handling Skill
0
Wildness
5%
Milk Amount
18
Milking Interval
1 days
Gestation Period
20 days
Offspring Per Birth
1-3
Maturity Age
0.45+


The cow is a large herbivore best known for its milk and tasty meat.


Taming

Cows don't spawn in the wild and thus cannot be tamed. They can only be obtained via trading or received through the animal self-taming event. A cow can be milked for up to 18 units of milk per day (depending on your pawns animals skill).

Training

Cows can be trained as follows:

Guard:  
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the Animals#Animal_husbandry page.






Feeding and Nutrition Efficiency

A cow requires 1.36 nutrition per day to survive, while producing 0.90 nutrition of milk per day (depending on your pawn's animals skill) which can be cooked into 1.62 nutrition worth of simple or fine meals. So not only can cows efficiently convert vegetable nutrition into animal product nutrition when fed vegetarian Simple Meals, they can actually break the second law of thermodynamics by providing more calories than is required to feed them. Nutrition efficiency is lost by raising calves and keeping a bull for breeding, and gained by slaughtering dead cows and unnecessary calves.

Note that kibble requires meat or animal products to make and is significantly less nutritionally efficient than simple meals (125% v 180% of ingredients), though it requires less than half the work per nutrition to cook. Nutrition can be traded in for labour further by feeding your cows raw haygrass (115% nutrition/tile of corn) or corn (122% nutrition/work of haygrass).