Cougar

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Cougar

Cougar

One of the most dangerous big cats, cougars are solitary hunters with long, sharp teeth and claws. They stalk prey from hidden positions before pouncing.

While humans are not their normal diet, they won't turn down a meal of vulnerable human meat.

Base Stats

Type
AnimalsWild
Market Value
650 Silver

Pawn Stats

Move Speed
6.5 c/s
Health Scale
1.8
Body Size
1.4
Mass - Baby
16.8 kg
Mass - Juvenile
42 kg
Mass - Adult
84 kg
Carrying Capacity
105 kg
Filth Rate
1
Hunger Rate
0.48 Nutrition/Day
"carnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none) of allowed values for the "Diet" property.
Diet
carnivorous and ovivorous
Life Expectancy
13 years
Trainable Intelligence
Intermediate
Wildness
80%
Minimum Handling Skill
8
"+" can not be assigned to a declared number type with value 0.85.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Meat Yield
196 cougar meat
Leather Yield
56 cougarskin
Gestation Period
22.5 days
Offspring Per Birth
2-3

Melee Combat

Damage
11
Damage Type
scratch
Damage
15
Damage Type
bite

If slain, they can be butchered for 126 cougar meat and 31 cougarskin.[1]

Taming

Cougars can be tamed wild, randomly join your colony in an event, or be bought pre-tamed from a trading ship. When being tamed they have a base 1% chance to attack the tamer.

Training

Cougars can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr

  1. Amounts given are at 100% butchery efficiency.