Difference between revisions of "Component"

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{{UConstruction}}
 
 
 
{{Define|Crafted Resource
 
{{Define|Crafted Resource
 
| description = Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.
 
| description = Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.
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| market value base = 21
 
| market value base = 21
 
| max hit points base = 70
 
| max hit points base = 70
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|mass = 0.6
 
}}
 
}}
  

Revision as of 07:59, 23 December 2016

Component

Component.png

Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.


Type
Crafted Resource
Stack Limit
50

Base Stats

Deterioration Rate
2
Flammability
0.6
Market Value
32
Mass
0.6
Max Hit Points
70

Stat Modifiers

Components are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a machining table, and every ship part. Components can be obtained by disassembling mechanoids at a machining table, deconstructing ship chunks, mining them from compacted machinery, or by purchasing them from traders. When component assembly has been researched they can also be made at the component assembly bench for 25 steel. This requires a smith with crafting of at least 10.