|This article is a stub. You can help RimWorld Wiki by expanding it.|
A column capable of holding a roof. Does not block sight or movement and looks quite nice.
- 10 kg
- Style Dominance
- Path Cost
- 1 ˣ 1
- pass through only
- Cover Effectiveness
- Terrain Affordance
- Work To Make
- 750 ticks (12.5 secs)
- Metallic, Woody, Stony
Columns are passable structures primarily used to hold up roofs
Columns are capable of supporting roofing up to 6 tiles away in all directions. If a wall is destroyed or deconstructed, any unsupported roofing will instantly fall and injure any pawn below it, possibly fatally.
In this way they are similiar to walls. In contrast to walls, they provide significantly less cover, can be shot over/through, don't block LoS or Line of Effect, and can be walked though without even slowing a pawn down. They are also somewhat beautiful, have less HP and require significantly more resources than a wall.
Columns are built and repaired by colonists assigned to Construct. Columns construction may sometimes fail and waste the materials, more often with lower construction skill.
They are required for Nobles of Knight or above.
|Material||Stuff cost||Beauty||Work to Build||HP||Flammability||Market Value|
|Wooden Column||20||5||ticks (8.75 secs)525||104||100%||26|
|Granite Column||20||5||ticks (1.29 mins)4,640||272||0%||34|
|Limestone Column||20||5||ticks (1.29 mins)4,640||248||0%||34|
|Marble Column||20||8||ticks (1.18 mins)4,265||192||0%||33|
|Sandstone Column||20||5||ticks (1.08 mins)3,890||224||0%||32|
|Slate Column||20||5||ticks (1.29 mins)4,640||208||0%||34|
|Jade Column||20||22||ticks (1.04 mins)3,750||80||0%||114|
|Golden Column||200||40||ticks (11.25 secs)675||96||40%||2,000|
|Plasteel Column||20||5||ticks (27.5 secs)1,650||448||0%||186|
|Silver Column||200||16||ticks (12.5 secs)750||112||40%||205|
|Steel Column||20||5||ticks (12.5 secs)750||160||40%||41|
|Uranium Column||20||2||ticks (23.75 secs)1,425||400||0%||125|
|This article relates to content added by the Ideology DLC. Please note that it will not be present without the DLC enabled.|
Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.