Difference between revisions of "Cloth"

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| mass = 0.03
 
| mass = 0.03
 
| beauty base = -4
 
| beauty base = -4
| beauty offset = 1
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| beauty factor = 1
 
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Revision as of 00:13, 1 July 2020

Cloth

Cloth b.png

Cloth woven from organic fibers.


Type
TextileFabric
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
4
Flammability
1.2
Market Value
1.5
Mass
0.026
Max Hit Points
100

Stat Modifiers

Armor - Blunt
×0
Armor - Heat
×0.18
Armor - Sharp
×0.36
Beauty
×1
Flammability
×1.2
Insulation - Cold
×18
Insulation - Heat
×18
Max Hit Points
×1
Work To Make
×1

A basic plant-based fabric that can be grown by planting the cotton plant. It can be used for creating clothes at the Tailor's workbench, though it does not provide good clothing quality overall. It is also used to make carpet flooring, medicine (after being researched), armchairs or billiards tables.

While players can only grow cotton to harvest light grey cloth, bulk goods traders or faction bases offer dyed cloth for sale.