Difference between revisions of "Cloth"

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== Analysis ==
 
== Analysis ==
Cloth is one of the weaker textiles. It is 5 way tied for last place along with [[Alpaca wool]], [[Bison wool]], [[Muffalo wool]], and [[Sheep wool]] for most protective sharp armor, at a factor of x0.36, and is six way tied for last place along with the aforementioned wools along with [[Megasloth wool]] for most protective blunt armor, at a dismal x0.00. Its heat armor is also the worst of any textile, with a factor of x0.18, far lower than the famously low quality [[patchleather]]. Its only redeeming qualities is its decent heat (9th) and cold (17th) insulation, both at 18 degrees, and that it is easily obtainable early to mid-game. Clothes made out of it are x1.2 more flammable. Cloth does not give a beauty bonus.
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Cloth is the worst protective textile in the game, with the weakest heat armor of all textiles and absolutely ''no'' base sharp or blunt protection (along with the [[wool]]s). Cloth is decent against temperature, being 9th place against heat, and 17th against cold.
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Cloth's main redeeming quality is that it comes from a [[cotton plant|plant]], so doesn't rely on animals or traders. In warmer biomes, cloth is easily farmable for early and mid-game colonies. Any clothing at all ​may be used to prevent negative [[mood]]lets for [[tattered]] or [[Mood#Naked|nonexistent]] clothes, and cloth at least has decent temperature regulation. As [[furniture]], cloth provides no [[beauty]] value, but its ease of production make it useful for bulk projects. Just watch out for fire, as cloth is a very flammable substance.
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Cloth also has another purpose: it is required to create items like [[carpets]], [[flak vest]]s, and [[poker table]]s. No other textile may be used to create such items.
  
 
=== Color ===
 
=== Color ===

Revision as of 21:32, 26 September 2022

Cloth

Cloth

Cloth woven from organic fibers.

Base Stats

Type
TextileFabric
Stuff Category
Fabric
Market Value
1.5 Silver
Stack Limit
75
Mass
0.026 kg
Beauty
-4
HP
100
Deterioration Rate
4.0
Flammability
120%
Rotatable
False
Path Cost
15

Stat Modifiers

Beauty Factor
×1
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1.2
Armor - Sharp
×0.36
Armor - Blunt
×0
Armor - Heat
×0.18
Insulation - Cold
+18 °C (32.4 °F)
Insulation - Heat
+18 °C (32.4 °F)
Technical
defName
Cloth
Color
(162,157,152)


Cloth is a basic plant-based fabric that can be grown by planting the cotton plant. It can be used for creating clothes at an electric tailor bench or hand tailor bench, though it does not provide good clothing quality overall. It is also used to make carpet flooring, medicine (after being researched), armchairs or billiards tables.

While players can only grow cotton to harvest light grey cloth, bulk goods traders or faction bases offer dyed cloth for sale.

It is 20% more flammable than most other textiles, and 300% as flammable as Devilstrand and Hyperweave.

Acquisition

Cloth 10 white cloth from cotton plant. Colored cloth can only be bought, not crafted.

Usage

Cloth is used in the following crafting recipes:

  • Analysis

    Cloth is the worst protective textile in the game, with the weakest heat armor of all textiles and absolutely no base sharp or blunt protection (along with the wools). Cloth is decent against temperature, being 9th place against heat, and 17th against cold.

    Cloth's main redeeming quality is that it comes from a plant, so doesn't rely on animals or traders. In warmer biomes, cloth is easily farmable for early and mid-game colonies. Any clothing at all ​may be used to prevent negative moodlets for tattered or nonexistent clothes, and cloth at least has decent temperature regulation. As furniture, cloth provides no beauty value, but its ease of production make it useful for bulk projects. Just watch out for fire, as cloth is a very flammable substance.

    Cloth also has another purpose: it is required to create items like carpets, flak vests, and poker tables. No other textile may be used to create such items.

    Color

    Colored cloth can be bought from traders. It changes the color of some items[Which?] crafted with it. E.g flak vests will be the same color as the cloth used to make it.

    Gallery