Difference between revisions of "Chocolate"

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(Corrected joy property.)
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| graphic path = Things/Item/Resource/Chocolate
 
| graphic path = Things/Item/Resource/Chocolate
 
| is pleasure drug = true
 
| is pleasure drug = true
| joy = 0.07
+
| joy offset = 0.07
 
| label = chocolate
 
| label = chocolate
 
| max num to ingest at once = 4
 
| max num to ingest at once = 4

Revision as of 20:33, 14 November 2017

"DesperateOnly" is not in the list (Plant, Raw, RawTasty, RawBad, Awful, Simple, Fine, Lavish, Desperate, NeverForNutrition) of allowed values for the "Preferability" property.

Chocolate

Chocolate b.png

A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious.


Type
FoodMeal
Stack Limit
75

Nutrition Facts

Nutrition
0.1
Taste
Fine

Base Stats

Deterioration Rate
8
Market Value
3
Mass
0.075
Max Hit Points
60

Description

Chocolate is a food item which provides a short-lived burst of nutrition, filling a colonist's hunger meter by 10% per unit consumed. Unlike most other foods, it also grants a bonus to Joy of 10% per unit.

Usefulness

The low nutritional value of chocolate makes it a poor choice to try to sustain a colony with, but its joy-boosting properties make it excellent for keeping colonists' mood up.

Your colonists will eat no more than 4 units of chocolate at a time, and probably should be restricted from touching the stuff when other options exist. Forbidding chocolate in most situations and manually directing troubled colonists to eat it when necessary is advised.

Acquiring chocolate

Chocolate cannot be produced by your colonists. It can be obtained semi-reliably through trade with a bulk goods trader, and occasionally arrives in cargo pods.